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Subversion Repositories
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Diff
692
2853 d 9 h
jerf
/trunk/src/CGLA/
better 3x3 inverse and float constants
691
3720 d 22 h
jerf
/trunk/src/GLGraphics/
needed to compile with VS2013
690
3950 d 4 h
khor
/branches/GEL_github/data/
Add the 4 of the datasets that we need in 02585
689
3951 d 5 h
khor
/branches/GEL_github/
688
3951 d 5 h
khor
/branches/GEL_github/
Gel/ should work now
687
3959 d 6 h
khor
/branches/GEL_github/GEL_WIN/
Debug know also working, clapack.lib to clapackDB.lib
686
3959 d 8 h
khor
/branches/GEL_github/
Installation guid for glew and glut added to the windows folder.
685
3959 d 9 h
khor
/branches/GEL_github/
Updated all test and demos, but can not get MeshEditCocoa and MeshEditGlut to get working but the rest should work perfect.
684
3962 d 8 h
khor
/branches/GEL_github/
fix bugs, In the demo folder most include had GEL\ before them, do not know why, since we do not have a folder named GEL.
683
3971 d 22 h
janba
/branches/GEL_github/GEL_MAC/
trying to make it work
682
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/GEL.xcodeproj/
fadfadsf
681
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/MeshEditCocoa/MeshEditCocoa/
Shit's needed
680
3971 d 23 h
janba
/branches/GEL_github/test/
header changes
679
3971 d 23 h
janba
/branches/GEL_github/demo/
Many changes to header files
678
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/GEL/en.lproj/
A little thingy missing
677
3971 d 23 h
janba
/branches/GEL_github/src/
many changes ... ported from other version
676
3971 d 23 h
janba
/branches/GEL_github/src/GLGraphics/
Crap added several things
675
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/GEL/
adsfadsf
674
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/MeshEditCocoa/
dafadsfadsfs
673
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/
Commit the XCode stuff
672
3971 d 23 h
janba
/branches/GEL_github/GEL_MAC/GEL/
Committed the GEL directory
671
3986 d 2 h
khor
/branches/GEL_github/
demo and test added
670
3986 d 6 h
khor
/branches/GEL_github/GEL_WIN/
remove Demo
remove Test
669
3986 d 6 h
khor
/branches/GEL_github/
3party removed
668
3986 d 6 h
khor
/branches/GEL_github/GEL_WIN/
Demo in new seperet folder
Test in new seperet folder
667
3992 d 11 h
khor
/branches/GEL_github/
Github ready code for windows,
Visual studio 2013
all work all tested.
666
3997 d 16 h
janba
/branches/cpp11-devel/
Many minor changes
665
4024 d 16 h
janba
/branches/cpp11-devel/src/GLGraphics/
Minor changes
664
4033 d 0 h
janba
/branches/cpp11-devel/src/
Minor changes
663
4068 d 16 h
janba
/branches/cpp11-devel/src/
Many minor things
662
4116 d 14 h
janba
/branches/cpp11-devel/src/
A bunch of changes to support PAM
661
4187 d 7 h
khor
/branches/cpp11-devel-opsetning/
Visual studio 2012 test and apps are done for one example.
660
4190 d 11 h
khor
/branches/cpp11-devel-opsetning/
Made a setup that i think would work in practise.
Changes src to work on windows,
Removed GLUT from the manifoldRender.cpp
GEL_WIN is working in debug mod only for now.
659
4194 d 2 h
janba
/branches/cpp11-devel/
Change documentation for EigenSolutionSym
658
4199 d 22 h
janba
/branches/cpp11-devel/src/HMesh/
I can now cut holes
657
4200 d 3 h
janba
/branches/cpp11-devel/
Added mesh deformation with the mouse and vertex selection.
656
4203 d 0 h
janba
/branches/cpp11-devel/
Some changes allowing direct interaction with the mesh
655
4207 d 3 h
janba
/branches/cpp11-devel/
Now, finally, it seems that I managed to move MeshEdit to apps
654
4207 d 4 h
janba
/branches/cpp11-devel/
Building a BB Tree would only work for closed meshes. Fixed
653
4207 d 16 h
janba
/branches/cpp11-devel/
A few changes to the apps since GEL (the library) is now unaware of GLUT.