Rev |
Age |
Author |
Path |
Log message |
Diff |
504 |
5609 d 9 h |
s042372 |
/branches/ctl/hmesh_vector/ |
Const*Handles added to include proper const/non const handling in HMesh
Templated build function wrapped by overloaded build functions
uint32 type for indexing has been changed from size_t to typedef uint32_t IndexType |
|
503 |
5610 d 11 h |
jrf |
/trunk/src/GLGraphics/ |
correction in comment |
|
502 |
5610 d 11 h |
jrf |
/trunk/src/GLGraphics/ |
GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem. |
|
501 |
5621 d 23 h |
jrf |
/trunk/src/CGLA/ |
Adding .0 to doubles and .0f to floats. |
|
500 |
5632 d 9 h |
jab |
/branches/ctl/hmesh_vector/src/HMesh/ |
Changed the function so that degenerate faces where the normal is not defined get area 0 instead of some not-a-number floating point value. |
|
499 |
5633 d 23 h |
jab |
/branches/ctl/hmesh_vector/apps/MeshEdit/ |
Undo hacked into MeshEdit. Every operation simply saves the mesh, and undo restores last saved mesh, |
|
498 |
5634 d 7 h |
jab |
/branches/ctl/hmesh_vector/src/HMesh/ |
Fixed a bug: Arrays were created of size used indices and not the full size of the mesh entity vectors. |
|
497 |
5634 d 7 h |
jab |
/branches/ctl/hmesh_vector/src/HMesh/ |
build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.
Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions. |
|
496 |
5634 d 7 h |
jab |
/branches/ctl/hmesh_vector/src/HMesh/ |
build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.
Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions. |
|
495 |
5634 d 7 h |
jab |
/branches/ctl/hmesh_vector/apps/MeshEdit/ |
Minor changes. removing some functions no longer needed due to changes in GLConsole |
|
494 |
5641 d 6 h |
s042372 |
/branches/ctl/hmesh_vector/data/ |
Added a high detail model for testing purposes... |
|
493 |
5647 d 8 h |
jab |
/branches/ctl/hmesh_vector/ |
Some issues led to build errors that I fixed. |
|
492 |
5647 d 10 h |
jrf |
/trunk/ |
Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there. |
|
491 |
5675 d 5 h |
s042372 |
/branches/ctl/hmesh_vector/ |
small typos fixed. |
|
490 |
5675 d 5 h |
s042372 |
/branches/ctl/hmesh_vector/src/ |
Missing two files in previous commit. |
|
489 |
5675 d 5 h |
s042372 |
/branches/ctl/hmesh_vector/ |
glut inclusion in meshedit fixed
handles now have a default constructor (null handles), and all null handle comparison has been changed to utilize a NULL_HANDLE instead of e.g. vertex.get_idx() == NULL_VERTEX_IDX.
the uint typedef has been removed, all usage has been changed to size_t
HMesh.h provides a common inclusion header for all HMesh facilities
functions in handles and manifold have been inlined based on how often they're used. |
|
488 |
5675 d 11 h |
awk |
/trunk/ |
Changed EOL to native |
|
487 |
5675 d 21 h |
awk |
/trunk/ |
Primal scream!
This is a python script for automatically downloading GEL dependencies on
windows, which can be annoying to do. So far it downloads and installs
lapack, glut and glew. |
|
486 |
5677 d 10 h |
jab |
/branches/ctl/hmesh_vector/src/HMesh/ |
Spurious |
|
485 |
5677 d 10 h |
jab |
/branches/ctl/hmesh_vector/src/Geometry/ |
Minor edits to ensure it compiles on OSX |
|