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690 3951 d 0 h khor /branches/GEL_github/data/ Add the 4 of the datasets that we need in 02585  
689 3952 d 1 h khor /branches/GEL_github/  
688 3952 d 1 h khor /branches/GEL_github/ Gel/ should work now  
687 3960 d 2 h khor /branches/GEL_github/GEL_WIN/ Debug know also working, clapack.lib to clapackDB.lib  
686 3960 d 4 h khor /branches/GEL_github/ Installation guid for glew and glut added to the windows folder.  
685 3960 d 5 h khor /branches/GEL_github/ Updated all test and demos, but can not get MeshEditCocoa and MeshEditGlut to get working but the rest should work perfect.  
684 3963 d 4 h khor /branches/GEL_github/ fix bugs, In the demo folder most include had GEL\ before them, do not know why, since we do not have a folder named GEL.  
683 3972 d 18 h janba /branches/GEL_github/GEL_MAC/ trying to make it work  
682 3972 d 18 h janba /branches/GEL_github/GEL_MAC/GEL.xcodeproj/ fadfadsf  
681 3972 d 19 h janba /branches/GEL_github/GEL_MAC/MeshEditCocoa/MeshEditCocoa/ Shit's needed  
680 3972 d 19 h janba /branches/GEL_github/test/ header changes  
679 3972 d 19 h janba /branches/GEL_github/demo/ Many changes to header files  
678 3972 d 19 h janba /branches/GEL_github/GEL_MAC/GEL/en.lproj/ A little thingy missing  
677 3972 d 19 h janba /branches/GEL_github/src/ many changes ... ported from other version  
676 3972 d 19 h janba /branches/GEL_github/src/GLGraphics/ Crap added several things  
675 3972 d 19 h janba /branches/GEL_github/GEL_MAC/GEL/ adsfadsf  
674 3972 d 19 h janba /branches/GEL_github/GEL_MAC/MeshEditCocoa/ dafadsfadsfs  
673 3972 d 19 h janba /branches/GEL_github/GEL_MAC/ Commit the XCode stuff  
672 3972 d 19 h janba /branches/GEL_github/GEL_MAC/GEL/ Committed the GEL directory  
671 3986 d 22 h khor /branches/GEL_github/ demo and test added  
670 3987 d 2 h khor /branches/GEL_github/GEL_WIN/ remove Demo
remove Test
 
669 3987 d 2 h khor /branches/GEL_github/ 3party removed  
668 3987 d 2 h khor /branches/GEL_github/GEL_WIN/ Demo in new seperet folder
Test in new seperet folder
 
667 3993 d 6 h khor /branches/GEL_github/ Github ready code for windows,
Visual studio 2013
all work all tested.
 
666 3998 d 12 h janba /branches/cpp11-devel/ Many minor changes  
665 4025 d 11 h janba /branches/cpp11-devel/src/GLGraphics/ Minor changes  
664 4033 d 20 h janba /branches/cpp11-devel/src/ Minor changes  
663 4069 d 12 h janba /branches/cpp11-devel/src/ Many minor things  
662 4117 d 9 h janba /branches/cpp11-devel/src/ A bunch of changes to support PAM  
661 4188 d 3 h khor /branches/cpp11-devel-opsetning/ Visual studio 2012 test and apps are done for one example.  
660 4191 d 7 h khor /branches/cpp11-devel-opsetning/ Made a setup that i think would work in practise.
Changes src to work on windows,
Removed GLUT from the manifoldRender.cpp
GEL_WIN is working in debug mod only for now.
 
659 4194 d 22 h janba /branches/cpp11-devel/ Change documentation for EigenSolutionSym  
658 4200 d 18 h janba /branches/cpp11-devel/src/HMesh/ I can now cut holes  
657 4200 d 23 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
656 4203 d 20 h janba /branches/cpp11-devel/ Some changes allowing direct interaction with the mesh  
655 4207 d 23 h janba /branches/cpp11-devel/ Now, finally, it seems that I managed to move MeshEdit to apps  
654 4208 d 0 h janba /branches/cpp11-devel/ Building a BB Tree would only work for closed meshes. Fixed  
653 4208 d 12 h janba /branches/cpp11-devel/ A few changes to the apps since GEL (the library) is now unaware of GLUT.  
652 4208 d 12 h janba /branches/cpp11-devel/src/HMesh/ Added volume polygonization  
651 4208 d 12 h janba /branches/cpp11-devel/src/Geometry/ Added the XForm and Implicit classes.