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582 4669 d 6 h awk /branches/ctl/hmesh_vector/ Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.

Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display.
 
581 4669 d 19 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ these moved to GL  
580 4669 d 19 h jab /branches/ctl/hmesh_vector/ Integrated console in MeshEdit. Made it work  
579 4707 d 7 h jab /branches/ctl/hmesh_vector/ Minor changes to documentation.  
578 4707 d 7 h jab /branches/ctl/hmesh_vector/ Added doxygen docs to standard headers.  
577 4707 d 20 h jab /branches/ctl/hmesh_vector/apps/ We dont want this app  
576 4707 d 20 h jab /branches/ctl/hmesh_vector/apps/ Not an app that is useful in itself  
575 4707 d 20 h jab /branches/ctl/hmesh_vector/apps/ another useless app ... it's in MeshEdit  
574 4707 d 20 h jab /branches/ctl/hmesh_vector/apps/ Took out trash  
573 4710 d 3 h jab /branches/ctl/hmesh_vector/ Took out some trash. The volume polygonize function was a complicated method that has been superceded, but the new method is not yet in GEL.  
572 4710 d 4 h jab /branches/ctl/hmesh_vector/ Entered standard header  
571 4710 d 4 h jab /branches/ctl/hmesh_vector/doc/ Added new documentation and an illustration  
568 4787 d 2 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ several changes  
566 4895 d 3 h jab /branches/ctl/hmesh_vector/ Many minor changes  
565 4923 d 0 h jab /branches/ctl/hmesh_vector/ Various changes - can nnow stitch manifolds together  
564 4924 d 3 h awk /branches/ctl/hmesh_vector/ Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o.
 
562 4930 d 1 h jab /branches/ctl/hmesh_vector/ Many nice things added to GEL.  
560 4983 d 4 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ These were moved to GLGraphics  
559 4983 d 4 h jab /branches/ctl/hmesh_vector/ A number of minor changes  
558 4983 d 4 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Minor interface changes  
557 4983 d 4 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Moved the Renderer classes for Manifold to GLGraphics  
556 5019 d 5 h jab /branches/ctl/hmesh_vector/ many mostly minor changes  
553 5124 d 3 h jab /branches/ctl/hmesh_vector/ Mostly minor changes  
552 5295 d 18 h jab /branches/ctl/hmesh_vector/ Some experimental code for building a bridge between two vertex one rings added  
551 5298 d 3 h jab /branches/ctl/hmesh_vector/ Mostly Manifold::build was changed so that you can incrementally add geometry by calling build
on a non-empty mesh.
 
550 5300 d 17 h jab /branches/ctl/hmesh_vector/ Added a bridge face function to Manifold. It has not been stress tested, but it seems to work. In any case,
sane input is the user's responsibility for now.
 
549 5300 d 19 h jab /branches/ctl/hmesh_vector/ Experiments with a meshedit simplification function that is not really useful but a very useful experiment.  
548 5300 d 19 h jab /branches/ctl/hmesh_vector/src/HMesh/ The collapse_precond grew a new test.  
547 5302 d 7 h jab /branches/ctl/hmesh_vector/ Mostly updates to documentation.  
546 5302 d 17 h jab /branches/ctl/hmesh_vector/ merge_one_ring now works. However, it can create very nasty meshes. The practical application in mesh_edit also
needs work.
 
545 5308 d 2 h jab /branches/ctl/hmesh_vector/ a few changes.  
544 5308 d 2 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ MeshEdit grew an info function giving simple statistics.  
543 5308 d 2 h jab /branches/ctl/hmesh_vector/src/HMesh/ Several minor changes  
542 5308 d 3 h jab /branches/ctl/hmesh_vector/src/HMesh/ added the merge_one_ring function which takes all faces in the one ring of a vertex and merge them into one face, discarding the original vertex and its incident edges.  
538 5351 d 3 h jab /branches/ctl/hmesh_vector/src/HMesh/ remove_caps did not work properly. It has been fixed.  
537 5369 d 4 h jab /branches/ctl/hmesh_vector/ Fixed a number of bugs
- Normal computation sucked. Switched to Newell's method.
- Fixed a bug in curvature optimize and simulated annealing optimaziation
The root of these problems was that face circulate went the wrong way round (CW was CCW and vice versa).
 
536 5370 d 18 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Issue with speed of the dual operation fixed.
small cosmetic issues fixed.
 
535 5370 d 19 h jab /branches/ctl/hmesh_vector/ Fixed a bug which prevented wireframe drawing from working on non-triangle meshes
Fixed a bug in vertex in face insertion.
 
534 5370 d 21 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ small bug in cc_split fixed (error in parenthesis).cpp
small bug in in add_to_queue fixed (but does not solve resolve optimization bugs)
small cleanup in manifold.cpp
cleanups in optimization.cpp
 
533 5372 d 7 h jab /branches/ctl/hmesh_vector/ Changed the console function valid to validity and fixed a minor bug in it.