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476 5697 d 6 h s042372 /branches/ctl/hmesh_vector/ Cmake configurations changed to support inclusions of debug or release libraries depending on build type, defining own libraries and locations and linking separate GEL debug and release libraries (through an appended "d").
All configuration takes place in GELDependencyConfig.cmake.
 
/branches/ctl/hmesh_vector/GELDependencyConfig.cmake
/branches/ctl/hmesh_vector/GELFindGlconsole.cmake
/branches/ctl/hmesh_vector/GELFindGlew.cmake
/branches/ctl/hmesh_vector/GELFindGlut.cmake
/branches/ctl/hmesh_vector/GELFindLapack.cmake
/branches/ctl/hmesh_vector/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/Decimator/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/MeshDistance/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/MeshEdit/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/OBJViewer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/Pathtracer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/RangeScanViewer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/Raytracer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/VolumePolygonize/CMakeLists.txt
/branches/ctl/hmesh_vector/src/CGLA/CMakeLists.txt
/branches/ctl/hmesh_vector/src/GLGraphics/CMakeLists.txt
/branches/ctl/hmesh_vector/src/Geometry/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.h
/branches/ctl/hmesh_vector/src/LinAlg/CMakeLists.txt
/branches/ctl/hmesh_vector/src/Util/CMakeLists.txt
475 5698 d 22 h s042372 /branches/ctl/hmesh_vector/ Working on the cmake configurations of GEL. Work in progress...  
/branches/ctl/hmesh_vector/TODO.txt
/branches/ctl/hmesh_vector/CMakeLists.txt
/branches/ctl/hmesh_vector/GELFindGlconsole.cmake
/branches/ctl/hmesh_vector/GELFindGlew.cmake
/branches/ctl/hmesh_vector/GELFindGlut.cmake
/branches/ctl/hmesh_vector/GELFindLapack.cmake
/branches/ctl/hmesh_vector/README_MSVC
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/Geometry/BSPTree.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VectorKernel.h
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.cpp
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
474 5709 d 3 h s042372 /branches/ctl/hmesh_vector/apps/MeshEdit/ Meshedit changes added.  
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.h
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.h
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
473 5709 d 3 h s042372 /branches/ctl/hmesh_vector/src/Util/  
/branches/ctl/hmesh_vector/src/Util/ArgExtracter.h
472 5709 d 3 h s042372 /branches/ctl/hmesh_vector/src/LinAlg/ lapack added with a small change; inclusion of lapackd lib instead of lapack lib when in debug mode.  
/branches/ctl/hmesh_vector/src/LinAlg/LapackFunc.h
471 5709 d 4 h s042372 /branches/ctl/hmesh_vector/src/GLGraphics/ GLGraphics changes added.
TODO: Verify that everything compiles
 
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.h
470 5709 d 4 h s042372 /branches/ctl/hmesh_vector/src/HMesh/  
/branches/ctl/hmesh_vector/src/HMesh/HMesh.vcproj
469 5709 d 4 h s042372 /branches/ctl/hmesh_vector/src/Geometry/ Added Geometry with necessary changes related to vector based HMesh.
TODO: Verify that everything compiles.
 
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/Geometry/ply_load.cpp
468 5709 d 4 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Commited vector based hmesh to branch
TODO: Check triangulate_face_order.cpp - is it needed? -> it should be updated.
 
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.vcproj
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/VectorKernel.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/Face.cpp
/branches/ctl/hmesh_vector/src/HMesh/Face.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdge.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdge.h
/branches/ctl/hmesh_vector/src/HMesh/Vertex.cpp
/branches/ctl/hmesh_vector/src/HMesh/Vertex.h
/branches/ctl/hmesh_vector/src/HMesh/build_manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/build_manifold.h
/branches/ctl/hmesh_vector/src/HMesh/templates.h
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.h
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.h
/branches/ctl/hmesh_vector/src/HMesh/load.cpp
/branches/ctl/hmesh_vector/src/HMesh/load.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_load.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.h
/branches/ctl/hmesh_vector/src/HMesh/ply_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/ply_load.h
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.h
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.h
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.h
467 5709 d 4 h s042372 /branches/ctl/hmesh_vector/  
/branches/ctl/hmesh_vector
466 5709 d 4 h s042372 /branches/ctl/  
/branches/ctl/HMesh
454 5780 d 5 h s042372 /branches/ctl/HMesh/ Branching HMesh in preparation for reprogramming it to use vector kernel.  
/branches/ctl/HMesh
453 5780 d 5 h s042372 /branches/ctl/ Directory for Christian Thode Larsen (s042372), initially containing vector based HMesh.  
/branches/ctl
395 6121 d 6 h jab /branches/wireframe-experiments/apps/MeshEdit/ This branch contains some experimental wireframe code. It is too slow, but
if I throw it out, I can't go back to it.
 
/branches/wireframe-experiments/apps/MeshEdit/wire-generic.frag
/branches/wireframe-experiments/apps/MeshEdit/wire-generic.geom
/branches/wireframe-experiments/apps/MeshEdit/wire-generic.vert
/branches/wireframe-experiments/apps/MeshEdit/wire-hex.frag
/branches/wireframe-experiments/apps/MeshEdit/wire-hex.geom
/branches/wireframe-experiments/apps/MeshEdit/wire-hex.vert
/branches/wireframe-experiments/apps/MeshEdit/harmonics.cpp
/branches/wireframe-experiments/apps/MeshEdit/meshedit.cpp
/branches/wireframe-experiments/apps/MeshEdit/tri.frag
/branches/wireframe-experiments/apps/MeshEdit/wireframe.cpp
/branches/wireframe-experiments/apps/MeshEdit/wireframe.h
393 6121 d 6 h jab /branches/wireframe-experiments/ Creating a branch of GEL for certain wireframe experiments  
/branches/wireframe-experiments
308 6780 d 2 h jab /branches/ray-debug/ Many changes in order to make ray tracer work with bboxes  
/branches/ray-debug/apps/Raytracer/Makefile
/branches/ray-debug/apps/Raytracer/raytrace.cpp
/branches/ray-debug/src/Geometry/BoundingINode.cpp
/branches/ray-debug/src/Geometry/BoundingINode.h
/branches/ray-debug/src/Geometry/BoundingLNode.cpp
/branches/ray-debug/src/Geometry/BoundingLNode.h
/branches/ray-debug/src/Geometry/BoundingNode.cpp
/branches/ray-debug/src/Geometry/BoundingNode.h
/branches/ray-debug/src/Geometry/BoundingTree.cpp
/branches/ray-debug/src/Geometry/BoundingTree.h
/branches/ray-debug/src/Geometry/Triangle.h
307 6780 d 4 h jab /branches/ray-debug/ new branch for debugging ray tracing  
/branches/ray-debug
303 6780 d 7 h bj /branches/quaternion_cleanup/src/CGLA/  
/branches/quaternion_cleanup/src/CGLA/ArithQuat.h
296 6792 d 8 h jrf /branches/SPD/src/Geometry/  
/branches/SPD/src/Geometry/QEM.cpp
/branches/SPD/src/Geometry/QEM.h
/branches/SPD/src/Geometry/TrilinFilter.cpp
/branches/SPD/src/Geometry/load_raw.cpp
294 6792 d 9 h jrf /  
/branches/SPD/apps/Raytracer
/branches/SPD/apps/Raytracer/Camera.h
/branches/SPD/apps/Raytracer/raytrace.cpp
/trunk/data/dolphins.obj
/branches/SPD/apps/MeshDistance/meshdist.cpp
/branches/SPD/apps/OBJViewer/objview.cpp
/branches/SPD/apps/VolumePolygonize/volpoly.cpp
/branches/SPD/src/GLGraphics/QuatTrackBall.cpp
/branches/SPD/src/GLGraphics/QuatTrackBall.h
/branches/SPD/src/Geometry/Ray.h

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