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Rev Age Author Path Log message Diff
646 4241 d 5 h janba /branches/cpp11-devel/src/HMesh/ Many changes. In particular Harmonis moved here from the meshedit application  
645 4241 d 5 h janba /branches/cpp11-devel/apps/ Again, we kill this and reimport  
644 4241 d 5 h janba /branches/cpp11-devel/ So, this directory should move and be called MeshEditCocoa  
643 4262 d 20 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
642 4269 d 3 h janba /branches/cpp11-devel/apps/MeshEdit/ utter crap. Due for rewrite but there may be salvageable parts so committing  
641 4269 d 3 h janba /branches/cpp11-devel/apps/MeshEdit/ Cleaned up the interface to the harmonics functionality  
640 4272 d 7 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
639 4276 d 10 h mono /branches/cpp11-devel/src/CGLA/ Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments )  
638 4284 d 7 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
637 4285 d 5 h janba /branches/cpp11-devel/ only simple changes.  
636 4285 d 10 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
635 4335 d 13 h janba /branches/cpp11-devel/ Save stuff  
634 4367 d 9 h janba /branches/cpp11-devel/src/CGLA/ More compat stuff  
633 4367 d 9 h janba /branches/cpp11-devel/ Some compatibility changes  
632 4371 d 15 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4374 d 10 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4374 d 10 h janba /branches/cpp11-devel/ Add branch for c++11 development  
600 4620 d 8 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
597 4621 d 14 h jab / Some console stuff was not up to the right version  
593 4621 d 15 h jab /branches/ctl/hmesh_vector/ Minor changes. An extra constructor for Vec3i and a function for creating a face in Manifold  

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