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647 4244 d 5 h janba /branches/cpp11-devel/src/GLGraphics/ Added VisObj and MeshEditor classes. These used to be in the MeshEdit application directory, but
moved here to make them more of a generic component so that it is easier to make a mesh edit application
outside of GEL but using GEL. prevents me from hacking all my work into the library.
 
646 4244 d 5 h janba /branches/cpp11-devel/src/HMesh/ Many changes. In particular Harmonis moved here from the meshedit application  
645 4244 d 5 h janba /branches/cpp11-devel/apps/ Again, we kill this and reimport  
644 4244 d 5 h janba /branches/cpp11-devel/ So, this directory should move and be called MeshEditCocoa  
643 4265 d 20 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
642 4272 d 3 h janba /branches/cpp11-devel/apps/MeshEdit/ utter crap. Due for rewrite but there may be salvageable parts so committing  
641 4272 d 3 h janba /branches/cpp11-devel/apps/MeshEdit/ Cleaned up the interface to the harmonics functionality  
640 4275 d 7 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
639 4279 d 10 h mono /branches/cpp11-devel/src/CGLA/ Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments )  
638 4287 d 7 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
637 4288 d 5 h janba /branches/cpp11-devel/ only simple changes.  
636 4288 d 10 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
635 4338 d 13 h janba /branches/cpp11-devel/ Save stuff  
634 4370 d 10 h janba /branches/cpp11-devel/src/CGLA/ More compat stuff  
633 4370 d 10 h janba /branches/cpp11-devel/ Some compatibility changes  
632 4374 d 15 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4377 d 10 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4377 d 10 h janba /branches/cpp11-devel/ Add branch for c++11 development  
600 4623 d 8 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
597 4624 d 14 h jab / Some console stuff was not up to the right version  

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