Subversion Repositories gelsvn

Rev

Go to most recent revision | Hide changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
672 3973 d 3 h janba /branches/GEL_github/GEL_MAC/GEL/ Committed the GEL directory  
/branches/GEL_github/GEL_MAC/GEL
671 3987 d 6 h khor /branches/GEL_github/ demo and test added  
/branches/GEL_github/demo/MeshEditCocoa
/branches/GEL_github/demo/MeshEditCocoa/AppDelegate.h
/branches/GEL_github/demo/MeshEditCocoa/AppDelegate.m
/branches/GEL_github/demo/MeshEditCocoa/BasicOpenGLView.h
/branches/GEL_github/demo/MeshEditCocoa/BasicOpenGLView.mm
/branches/GEL_github/demo/MeshEditCocoa/Images.xcassets
/branches/GEL_github/demo/MeshEditCocoa/Images.xcassets/AppIcon.appiconset
/branches/GEL_github/demo/MeshEditCocoa/Images.xcassets/AppIcon.appiconset/Contents.json
/branches/GEL_github/demo/MeshEditCocoa/MainMenu.xib
/branches/GEL_github/demo/MeshEditCocoa/MeshEdit-Info.plist
/branches/GEL_github/demo/MeshEditCocoa/MeshEdit-Prefix.pch
/branches/GEL_github/demo/MeshEditCocoa/bunny.icns
/branches/GEL_github/demo/MeshEditCocoa/en.lproj
/branches/GEL_github/demo/MeshEditCocoa/en.lproj/Credits.rtf
/branches/GEL_github/demo/MeshEditCocoa/en.lproj/InfoPlist.strings
/branches/GEL_github/demo/MeshEditCocoa/main.m
/branches/GEL_github/demo/MeshEditGlut
/branches/GEL_github/demo/MeshEditGlut/glut_main.cpp
/branches/GEL_github/demo/MeshEditGlut/glut_main.h
/branches/GEL_github/demo/OBJViewer
/branches/GEL_github/demo/OBJViewer/objview.cpp
/branches/GEL_github/demo/OBJViewer/objviewer.cpp
/branches/GEL_github/demo/Pathtracer
/branches/GEL_github/demo/Pathtracer/camera.cpp
/branches/GEL_github/demo/Pathtracer/camera.h
/branches/GEL_github/demo/Pathtracer/core.h
/branches/GEL_github/demo/Pathtracer/glass.cpp
/branches/GEL_github/demo/Pathtracer/glass.h
/branches/GEL_github/demo/Pathtracer/luminaire.cpp
/branches/GEL_github/demo/Pathtracer/luminaire.h
/branches/GEL_github/demo/Pathtracer/material.cpp
/branches/GEL_github/demo/Pathtracer/material.h
/branches/GEL_github/demo/Pathtracer/matte.cpp
/branches/GEL_github/demo/Pathtracer/matte.h
/branches/GEL_github/demo/Pathtracer/mesh.cpp
/branches/GEL_github/demo/Pathtracer/mesh.h
/branches/GEL_github/demo/Pathtracer/metal.cpp
/branches/GEL_github/demo/Pathtracer/metal.h
/branches/GEL_github/demo/Pathtracer/mt19937ar.cpp
/branches/GEL_github/demo/Pathtracer/mt19937ar.h
/branches/GEL_github/demo/Pathtracer/omni.cpp
/branches/GEL_github/demo/Pathtracer/omni.h
/branches/GEL_github/demo/Pathtracer/pathtracer.cpp
/branches/GEL_github/demo/Pathtracer/pathtracer.h
/branches/GEL_github/demo/Pathtracer/plastic.cpp
/branches/GEL_github/demo/Pathtracer/plastic.h
/branches/GEL_github/demo/Pathtracer/scene.cpp
/branches/GEL_github/demo/Pathtracer/scene.h
/branches/GEL_github/demo/Raytracer
/branches/GEL_github/demo/Raytracer/Camera.h
/branches/GEL_github/demo/Raytracer/raytrace.cpp
/branches/GEL_github/test/CGLA-covariance
/branches/GEL_github/test/CGLA-covariance/covariance_test.cpp
/branches/GEL_github/test/CGLA-mat
/branches/GEL_github/test/CGLA-mat/mat_test.cpp
/branches/GEL_github/test/CGLA-ogl
/branches/GEL_github/test/CGLA-ogl/ogl_test.cpp
/branches/GEL_github/test/CGLA-simple
/branches/GEL_github/test/CGLA-simple/simple_test.cpp
/branches/GEL_github/test/GLGraphics-console
/branches/GEL_github/test/GLGraphics-console/console_test.cpp
/branches/GEL_github/test/Geometry-kdtree
/branches/GEL_github/test/Geometry-kdtree/kdtree-test.cpp
/branches/GEL_github/test/LinAlg-eigensolver
/branches/GEL_github/test/LinAlg-eigensolver/eigensolvertest.cpp
/branches/GEL_github/test/LinAlg-leastsq
/branches/GEL_github/test/LinAlg-leastsq/leastsq-test.cpp
/branches/GEL_github/test/Util-resman
/branches/GEL_github/test/Util-resman/resman-test.cpp
670 3987 d 10 h khor /branches/GEL_github/GEL_WIN/ remove Demo
remove Test
 
/branches/GEL_github/GEL_WIN/Demo
/branches/GEL_github/GEL_WIN/Test
669 3987 d 10 h khor /branches/GEL_github/ 3party removed  
/branches/GEL_github/3party
668 3987 d 10 h khor /branches/GEL_github/GEL_WIN/ Demo in new seperet folder
Test in new seperet folder
 
/branches/GEL_github/GEL_WIN/CGLA-covariance
/branches/GEL_github/GEL_WIN/CGLA-covariance/CGLA-covariance.vcxproj
/branches/GEL_github/GEL_WIN/CGLA-covariance/CGLA-covariance.vcxproj.filters
/branches/GEL_github/GEL_WIN/CGLA-mat
/branches/GEL_github/GEL_WIN/CGLA-mat/CGLA-mat.vcxproj
/branches/GEL_github/GEL_WIN/CGLA-mat/CGLA-mat.vcxproj.filters
/branches/GEL_github/GEL_WIN/CGLA-ogl
/branches/GEL_github/GEL_WIN/CGLA-ogl/CGLA-olg.vcxproj
/branches/GEL_github/GEL_WIN/CGLA-ogl/CGLA-olg.vcxproj.filters
/branches/GEL_github/GEL_WIN/CGLA-simple
/branches/GEL_github/GEL_WIN/CGLA-simple/CGLA-simple.vcxproj
/branches/GEL_github/GEL_WIN/CGLA-simple/CGLA-simple.vcxproj.filters
/branches/GEL_github/GEL_WIN/CGLA-vec
/branches/GEL_github/GEL_WIN/CGLA-vec/CGLA-vec.vcxproj
/branches/GEL_github/GEL_WIN/CGLA-vec/CGLA-vec.vcxproj.filters
/branches/GEL_github/GEL_WIN/Debug
/branches/GEL_github/GEL_WIN/Debug/clapackDB.lib
/branches/GEL_github/GEL_WIN/GLGraphics-console
/branches/GEL_github/GEL_WIN/GLGraphics-console/GLGraphics-console.vcxproj
/branches/GEL_github/GEL_WIN/GLGraphics-console/GLGraphics-console.vcxproj.filters
/branches/GEL_github/GEL_WIN/Geometry-kdtree
/branches/GEL_github/GEL_WIN/Geometry-kdtree/Geometry-kdtree.vcxproj
/branches/GEL_github/GEL_WIN/Geometry-kdtree/Geometry-kdtree.vcxproj.filters
/branches/GEL_github/GEL_WIN/LinAlg-eigensolver
/branches/GEL_github/GEL_WIN/LinAlg-eigensolver/LinAlg-eigensolver.vcxproj
/branches/GEL_github/GEL_WIN/LinAlg-eigensolver/LinAlg-eigensolver.vcxproj.filters
/branches/GEL_github/GEL_WIN/LinAlg-leastsq
/branches/GEL_github/GEL_WIN/LinAlg-leastsq/LinAlg-leastsq.vcxproj
/branches/GEL_github/GEL_WIN/LinAlg-leastsq/LinAlg-leastsq.vcxproj.filters
/branches/GEL_github/GEL_WIN/MeshDistance
/branches/GEL_github/GEL_WIN/MeshDistance/MeshDistance.vcxproj
/branches/GEL_github/GEL_WIN/MeshDistance/MeshDistance.vcxproj.filters
/branches/GEL_github/GEL_WIN/MeshEditCocoa
/branches/GEL_github/GEL_WIN/MeshEditCocoa/MeshEditCocoa.vcxproj
/branches/GEL_github/GEL_WIN/MeshEditCocoa/MeshEditCocoa.vcxproj.filters
/branches/GEL_github/GEL_WIN/MeshEditGlut
/branches/GEL_github/GEL_WIN/MeshEditGlut/MeshEditGlut.vcxproj
/branches/GEL_github/GEL_WIN/MeshEditGlut/MeshEditGlut.vcxproj.filters
/branches/GEL_github/GEL_WIN/OBJViewer
/branches/GEL_github/GEL_WIN/OBJViewer/OBJViewer.vcxproj
/branches/GEL_github/GEL_WIN/OBJViewer/OBJViewer.vcxproj.filters
/branches/GEL_github/GEL_WIN/Pathtracer
/branches/GEL_github/GEL_WIN/Pathtracer/Pathtracer.vcxproj
/branches/GEL_github/GEL_WIN/Pathtracer/Pathtracer.vcxproj.filters
/branches/GEL_github/GEL_WIN/Raytracer
/branches/GEL_github/GEL_WIN/Raytracer/Raytracer.vcxproj
/branches/GEL_github/GEL_WIN/Raytracer/Raytracer.vcxproj.filters
/branches/GEL_github/GEL_WIN/Release
/branches/GEL_github/GEL_WIN/Release/clapack.lib
/branches/GEL_github/GEL_WIN/Util-resman
/branches/GEL_github/GEL_WIN/Util-resman/Util-resman.vcxproj
/branches/GEL_github/GEL_WIN/Util-resman/Util-resman.vcxproj.filters
/branches/GEL_github/GEL_WIN/GEL_WIN.sln
667 3993 d 14 h khor /branches/GEL_github/ Github ready code for windows,
Visual studio 2013
all work all tested.
 
/branches/GEL_github
/branches/GEL_github/3party
/branches/GEL_github/3party/include
/branches/GEL_github/3party/lib
/branches/GEL_github/3party/lib/clapack.lib
/branches/GEL_github/3party/lib/clapackDB.lib
/branches/GEL_github/GEL_MAC
/branches/GEL_github/GEL_MAC/put_all_mac_code_here.txt
/branches/GEL_github/GEL_UNIX
/branches/GEL_github/GEL_WIN
/branches/GEL_github/GEL_WIN/CGLA
/branches/GEL_github/GEL_WIN/CGLA/CGLA.vcxproj
/branches/GEL_github/GEL_WIN/CGLA/CGLA.vcxproj.filters
/branches/GEL_github/GEL_WIN/Demo
/branches/GEL_github/GEL_WIN/Demo/Demo.vcxproj
/branches/GEL_github/GEL_WIN/Demo/Demo.vcxproj.filters
/branches/GEL_github/GEL_WIN/GEL_WIN.sln
/branches/GEL_github/GEL_WIN/GL
/branches/GEL_github/GEL_WIN/GL/GL.vcxproj
/branches/GEL_github/GEL_WIN/GL/GL.vcxproj.filters
/branches/GEL_github/GEL_WIN/GLGraphics
/branches/GEL_github/GEL_WIN/GLGraphics/GLGraphics.vcxproj
/branches/GEL_github/GEL_WIN/GLGraphics/GLGraphics.vcxproj.filters
/branches/GEL_github/GEL_WIN/Geometry
/branches/GEL_github/GEL_WIN/Geometry/Geometry.vcxproj
/branches/GEL_github/GEL_WIN/Geometry/Geometry.vcxproj.filters
/branches/GEL_github/GEL_WIN/HMesh
/branches/GEL_github/GEL_WIN/HMesh/HMesh.vcxproj
/branches/GEL_github/GEL_WIN/HMesh/HMesh.vcxproj.filters
/branches/GEL_github/GEL_WIN/LinAlg
/branches/GEL_github/GEL_WIN/LinAlg/LinAlg.vcxproj
/branches/GEL_github/GEL_WIN/LinAlg/LinAlg.vcxproj.filters
/branches/GEL_github/GEL_WIN/Test
/branches/GEL_github/GEL_WIN/Test/Test.vcxproj
/branches/GEL_github/GEL_WIN/Test/Test.vcxproj.filters
/branches/GEL_github/GEL_WIN/Util
/branches/GEL_github/GEL_WIN/Util/Util.vcxproj
/branches/GEL_github/GEL_WIN/Util/Util.vcxproj.filters
/branches/GEL_github/README
/branches/GEL_github/data
/branches/GEL_github/data/Armadillo.ply
/branches/GEL_github/data/bunny-little-obb_dist.raw
/branches/GEL_github/data/bunny-little.x3d
/branches/GEL_github/data/bunny.obj
/branches/GEL_github/data/cornell_box
/branches/GEL_github/data/cornell_box/back.obj
/branches/GEL_github/data/cornell_box/box1.obj
/branches/GEL_github/data/cornell_box/box2.obj
/branches/GEL_github/data/cornell_box/ceiling.obj
/branches/GEL_github/data/cornell_box/floor.obj
/branches/GEL_github/data/cornell_box/front.obj
/branches/GEL_github/data/cornell_box/left.obj
/branches/GEL_github/data/cornell_box/quad.obj
/branches/GEL_github/data/cornell_box/right.obj
/branches/GEL_github/data/cornell_box/small_sphere.obj
/branches/GEL_github/data/cornell_box/sphere1.obj
/branches/GEL_github/data/cornell_box/sphere2.obj
/branches/GEL_github/data/cornell_box/teapot1.obj
/branches/GEL_github/data/cornell_box/teapot2.obj
/branches/GEL_github/data/dolphins.obj
/branches/GEL_github/data/head.mtl
/branches/GEL_github/data/head.obj
/branches/GEL_github/data/kd_head.bmp
/branches/GEL_github/data/small.x3d
/branches/GEL_github/data/teddybear.raw
/branches/GEL_github/demo
/branches/GEL_github/demo/MeshDistance
/branches/GEL_github/demo/MeshDistance/meshdist.cpp
/branches/GEL_github/doc
/branches/GEL_github/doc/CodingConventions.txt
/branches/GEL_github/doc/Doxyfile
/branches/GEL_github/doc/halfedge-entities.pdf
/branches/GEL_github/doc/intro.tex
/branches/GEL_github/src
/branches/GEL_github/src/CGLA
/branches/GEL_github/src/CGLA/ArithMatFloat.h
/branches/GEL_github/src/CGLA/ArithQuat.h
/branches/GEL_github/src/CGLA/ArithSqMat2x2Float.h
/branches/GEL_github/src/CGLA/ArithSqMat3x3Float.cpp
/branches/GEL_github/src/CGLA/ArithSqMat3x3Float.h
/branches/GEL_github/src/CGLA/ArithSqMat4x4Float.cpp
/branches/GEL_github/src/CGLA/ArithSqMat4x4Float.h
/branches/GEL_github/src/CGLA/ArithSqMatFloat.h
/branches/GEL_github/src/CGLA/ArithVec.h
/branches/GEL_github/src/CGLA/ArithVec2Float.cpp
/branches/GEL_github/src/CGLA/ArithVec2Float.h
/branches/GEL_github/src/CGLA/ArithVec3Float.cpp
/branches/GEL_github/src/CGLA/ArithVec3Float.h
/branches/GEL_github/src/CGLA/ArithVec3Int.h
/branches/GEL_github/src/CGLA/ArithVec4Float.h
/branches/GEL_github/src/CGLA/ArithVec4Int.h
/branches/GEL_github/src/CGLA/ArithVecFloat.h
/branches/GEL_github/src/CGLA/ArithVecInt.h
/branches/GEL_github/src/CGLA/BitMask.h
/branches/GEL_github/src/CGLA/CGLA.h
/branches/GEL_github/src/CGLA/ExceptionStandard.h
/branches/GEL_github/src/CGLA/Mat2x2d.h
/branches/GEL_github/src/CGLA/Mat2x2f.h
/branches/GEL_github/src/CGLA/Mat2x3d.h
/branches/GEL_github/src/CGLA/Mat2x3f.h
/branches/GEL_github/src/CGLA/Mat3x3d.cpp
/branches/GEL_github/src/CGLA/Mat3x3d.h
/branches/GEL_github/src/CGLA/Mat3x3f.cpp
/branches/GEL_github/src/CGLA/Mat3x3f.h
/branches/GEL_github/src/CGLA/Mat4x4d.cpp
/branches/GEL_github/src/CGLA/Mat4x4d.h
/branches/GEL_github/src/CGLA/Mat4x4f.cpp
/branches/GEL_github/src/CGLA/Mat4x4f.h
/branches/GEL_github/src/CGLA/Quatd.h
/branches/GEL_github/src/CGLA/Quaternion.h
/branches/GEL_github/src/CGLA/Quatf.h
/branches/GEL_github/src/CGLA/TableTrigonometry.cpp
/branches/GEL_github/src/CGLA/TableTrigonometry.h
/branches/GEL_github/src/CGLA/UnitVector.h
/branches/GEL_github/src/CGLA/Vec2d.h
/branches/GEL_github/src/CGLA/Vec2f.h
/branches/GEL_github/src/CGLA/Vec2i.cpp
/branches/GEL_github/src/CGLA/Vec2i.h
/branches/GEL_github/src/CGLA/Vec2ui.h
/branches/GEL_github/src/CGLA/Vec3Hf.h
/branches/GEL_github/src/CGLA/Vec3d.h
/branches/GEL_github/src/CGLA/Vec3f.cpp
/branches/GEL_github/src/CGLA/Vec3f.h
/branches/GEL_github/src/CGLA/Vec3i.cpp
/branches/GEL_github/src/CGLA/Vec3i.h
/branches/GEL_github/src/CGLA/Vec3uc.h
/branches/GEL_github/src/CGLA/Vec3usi.h
/branches/GEL_github/src/CGLA/Vec4d.h
/branches/GEL_github/src/CGLA/Vec4f.h
/branches/GEL_github/src/CGLA/Vec4i.h
/branches/GEL_github/src/CGLA/Vec4uc.h
/branches/GEL_github/src/CGLA/eigensolution.cpp
/branches/GEL_github/src/CGLA/eigensolution.h
/branches/GEL_github/src/CGLA/gel_rand.cpp
/branches/GEL_github/src/CGLA/statistics.cpp
/branches/GEL_github/src/CGLA/statistics.h
/branches/GEL_github/src/GL
/branches/GEL_github/src/GL/glew.c
/branches/GEL_github/src/GL/glew.h
/branches/GEL_github/src/GL/glxew.h
/branches/GEL_github/src/GL/wglew.h
/branches/GEL_github/src/GLGraphics
/branches/GEL_github/src/GLGraphics/Console.cpp
/branches/GEL_github/src/GLGraphics/Console.h
/branches/GEL_github/src/GLGraphics/GLViewController.cpp
/branches/GEL_github/src/GLGraphics/GLViewController.h
/branches/GEL_github/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/GEL_github/src/GLGraphics/IDBufferWireFrameRenderer.h
/branches/GEL_github/src/GLGraphics/ManifoldRenderer.cpp
/branches/GEL_github/src/GLGraphics/ManifoldRenderer.h
/branches/GEL_github/src/GLGraphics/MeshEditor.cpp
/branches/GEL_github/src/GLGraphics/MeshEditor.h
/branches/GEL_github/src/GLGraphics/QuatTrackBall.cpp
/branches/GEL_github/src/GLGraphics/QuatTrackBall.h
/branches/GEL_github/src/GLGraphics/SOIL.c
/branches/GEL_github/src/GLGraphics/SOIL.h
/branches/GEL_github/src/GLGraphics/SimpleTrackBall.cpp
/branches/GEL_github/src/GLGraphics/SimpleTrackBall.h
/branches/GEL_github/src/GLGraphics/SinglePassWireframeRenderer.cpp
/branches/GEL_github/src/GLGraphics/SinglePassWireframeRenderer.h
/branches/GEL_github/src/GLGraphics/VisObj.cpp
/branches/GEL_github/src/GLGraphics/VisObj.h
/branches/GEL_github/src/GLGraphics/draw.cpp
/branches/GEL_github/src/GLGraphics/draw.h
/branches/GEL_github/src/GLGraphics/glsl_shader.cpp
/branches/GEL_github/src/GLGraphics/glsl_shader.h
/branches/GEL_github/src/GLGraphics/image_DXT.c
/branches/GEL_github/src/GLGraphics/image_DXT.h
/branches/GEL_github/src/GLGraphics/image_helper.c
/branches/GEL_github/src/GLGraphics/image_helper.h
/branches/GEL_github/src/GLGraphics/stb_image.c
/branches/GEL_github/src/GLGraphics/stb_image.h
/branches/GEL_github/src/GLGraphics/stb_image_write.c
/branches/GEL_github/src/GLGraphics/stb_image_write.h
/branches/GEL_github/src/GLGraphics/stbi_DDS_aug.h
/branches/GEL_github/src/GLGraphics/stbi_DDS_aug_c.h
/branches/GEL_github/src/Geometry
/branches/GEL_github/src/Geometry/AABox.cpp
/branches/GEL_github/src/Geometry/AABox.h
/branches/GEL_github/src/Geometry/AncestorGrid.h
/branches/GEL_github/src/Geometry/BBox.cpp
/branches/GEL_github/src/Geometry/BBox.h
/branches/GEL_github/src/Geometry/BSPTree.cpp
/branches/GEL_github/src/Geometry/BSPTree.h
/branches/GEL_github/src/Geometry/BoundingINode.cpp
/branches/GEL_github/src/Geometry/BoundingINode.h
/branches/GEL_github/src/Geometry/BoundingLNode.cpp
/branches/GEL_github/src/Geometry/BoundingLNode.h
/branches/GEL_github/src/Geometry/BoundingNode.cpp
/branches/GEL_github/src/Geometry/BoundingNode.h
/branches/GEL_github/src/Geometry/BoundingTree.cpp
/branches/GEL_github/src/Geometry/BoundingTree.h
/branches/GEL_github/src/Geometry/Cell.h
/branches/GEL_github/src/Geometry/GradientFilter.cpp
/branches/GEL_github/src/Geometry/GradientFilter.h
/branches/GEL_github/src/Geometry/GridAlgorithm.h
/branches/GEL_github/src/Geometry/HGrid.h
/branches/GEL_github/src/Geometry/Implicit.cpp
/branches/GEL_github/src/Geometry/Implicit.h
/branches/GEL_github/src/Geometry/IndexedFaceSet.h
/branches/GEL_github/src/Geometry/KDTree.h
/branches/GEL_github/src/Geometry/Material.h
/branches/GEL_github/src/Geometry/Neighbours.cpp
/branches/GEL_github/src/Geometry/Neighbours.h
/branches/GEL_github/src/Geometry/OBox.cpp
/branches/GEL_github/src/Geometry/OBox.h
/branches/GEL_github/src/Geometry/Polygonizer.cpp
/branches/GEL_github/src/Geometry/Polygonizer.h
/branches/GEL_github/src/Geometry/QEM.cpp
/branches/GEL_github/src/Geometry/QEM.h
/branches/GEL_github/src/Geometry/RGrid.h
/branches/GEL_github/src/Geometry/Ray.h
/branches/GEL_github/src/Geometry/ThreeDDDA.cpp
/branches/GEL_github/src/Geometry/ThreeDDDA.h
/branches/GEL_github/src/Geometry/TriMesh.cpp
/branches/GEL_github/src/Geometry/TriMesh.h
/branches/GEL_github/src/Geometry/Triangle.cpp
/branches/GEL_github/src/Geometry/Triangle.h
/branches/GEL_github/src/Geometry/TrilinFilter.cpp
/branches/GEL_github/src/Geometry/TrilinFilter.h
/branches/GEL_github/src/Geometry/XForm.h
/branches/GEL_github/src/Geometry/build_bbtree.cpp
/branches/GEL_github/src/Geometry/build_bbtree.h
/branches/GEL_github/src/Geometry/geo_load.cpp
/branches/GEL_github/src/Geometry/geo_obj_load.cpp
/branches/GEL_github/src/Geometry/load.h
/branches/GEL_github/src/Geometry/load_raw.cpp
/branches/GEL_github/src/Geometry/load_raw.h
/branches/GEL_github/src/Geometry/obj_load.h
/branches/GEL_github/src/Geometry/ply_load.h
/branches/GEL_github/src/Geometry/rply.c
/branches/GEL_github/src/Geometry/rply.h
/branches/GEL_github/src/Geometry/rply_load.cpp
/branches/GEL_github/src/Geometry/save_raw.h
/branches/GEL_github/src/Geometry/tessellate.cpp
/branches/GEL_github/src/Geometry/tessellate.h
/branches/GEL_github/src/Geometry/verification.cpp
/branches/GEL_github/src/Geometry/verification.h
/branches/GEL_github/src/HMesh
/branches/GEL_github/src/HMesh/AttributeVector.h
/branches/GEL_github/src/HMesh/ConnectivityKernel.cpp
/branches/GEL_github/src/HMesh/ConnectivityKernel.h
/branches/GEL_github/src/HMesh/ItemID.h
/branches/GEL_github/src/HMesh/ItemVector.h
/branches/GEL_github/src/HMesh/Iterators.h
/branches/GEL_github/src/HMesh/Manifold.cpp
/branches/GEL_github/src/HMesh/Manifold.h
/branches/GEL_github/src/HMesh/Walker.h
/branches/GEL_github/src/HMesh/cleanup.cpp
/branches/GEL_github/src/HMesh/cleanup.h
/branches/GEL_github/src/HMesh/curvature.cpp
/branches/GEL_github/src/HMesh/curvature.h
/branches/GEL_github/src/HMesh/dual.cpp
/branches/GEL_github/src/HMesh/dual.h
/branches/GEL_github/src/HMesh/flatten.cpp
/branches/GEL_github/src/HMesh/flatten.h
/branches/GEL_github/src/HMesh/harmonics.cpp
/branches/GEL_github/src/HMesh/harmonics.h
/branches/GEL_github/src/HMesh/load.cpp
/branches/GEL_github/src/HMesh/load.h
/branches/GEL_github/src/HMesh/mesh_optimization.cpp
/branches/GEL_github/src/HMesh/mesh_optimization.h
/branches/GEL_github/src/HMesh/obj_load.cpp
/branches/GEL_github/src/HMesh/obj_load.h
/branches/GEL_github/src/HMesh/obj_save.cpp
/branches/GEL_github/src/HMesh/obj_save.h
/branches/GEL_github/src/HMesh/off_load.cpp
/branches/GEL_github/src/HMesh/off_load.h
/branches/GEL_github/src/HMesh/off_save.cpp
/branches/GEL_github/src/HMesh/off_save.h
/branches/GEL_github/src/HMesh/ply_load.cpp
/branches/GEL_github/src/HMesh/ply_load.h
/branches/GEL_github/src/HMesh/polygonize.cpp
/branches/GEL_github/src/HMesh/polygonize.h
/branches/GEL_github/src/HMesh/quadric_simplify.cpp
/branches/GEL_github/src/HMesh/quadric_simplify.h
/branches/GEL_github/src/HMesh/refine_edges.cpp
/branches/GEL_github/src/HMesh/refine_edges.h
/branches/GEL_github/src/HMesh/smooth.cpp
/branches/GEL_github/src/HMesh/smooth.h
/branches/GEL_github/src/HMesh/subdivision.cpp
/branches/GEL_github/src/HMesh/subdivision.h
/branches/GEL_github/src/HMesh/triangulate.cpp
/branches/GEL_github/src/HMesh/triangulate.h
/branches/GEL_github/src/HMesh/x3d_load.cpp
/branches/GEL_github/src/HMesh/x3d_load.h
/branches/GEL_github/src/HMesh/x3d_save.cpp
/branches/GEL_github/src/HMesh/x3d_save.h
/branches/GEL_github/src/LinAlg
/branches/GEL_github/src/LinAlg/LapackFunc.cpp
/branches/GEL_github/src/LinAlg/LapackFunc.h
/branches/GEL_github/src/LinAlg/LinAlgIO.cpp
/branches/GEL_github/src/LinAlg/LinAlgIO.h
/branches/GEL_github/src/LinAlg/Matrix.h
/branches/GEL_github/src/LinAlg/Vector.h
/branches/GEL_github/src/Util
/branches/GEL_github/src/Util/ArgExtracter.h
/branches/GEL_github/src/Util/Grid2D.h
/branches/GEL_github/src/Util/HashKey.cpp
/branches/GEL_github/src/Util/HashKey.h
/branches/GEL_github/src/Util/HashTable.h
/branches/GEL_github/src/Util/Parse.cpp
/branches/GEL_github/src/Util/Parse.h
/branches/GEL_github/src/Util/ResourceManager.h
/branches/GEL_github/src/Util/Timer.h
/branches/GEL_github/src/Util/XmlParser.cpp
/branches/GEL_github/src/Util/XmlParser.h
/branches/GEL_github/src/Util/string_utils.cpp
/branches/GEL_github/src/Util/string_utils.h
/branches/GEL_github/src/gel.doxygen
/branches/GEL_github/test
/branches/GEL_github/test/CGLA-vec
/branches/GEL_github/test/CGLA-vec/vec_test.cpp
666 3998 d 20 h janba /branches/cpp11-devel/ Many minor changes  
/branches/cpp11-devel/src/GLGraphics/ShadowBuffer.cpp
/branches/cpp11-devel/src/GLGraphics/ShadowBuffer.h
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.cpp
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/cleanup.cpp
/branches/cpp11-devel/src/HMesh/cleanup.h
/branches/cpp11-devel/src/HMesh/polygonize.cpp
/branches/cpp11-devel/src/HMesh/subdivision.cpp
/branches/cpp11-devel/src/HMesh/subdivision.h
665 4025 d 19 h janba /branches/cpp11-devel/src/GLGraphics/ Minor changes  
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.cpp
664 4034 d 4 h janba /branches/cpp11-devel/src/ Minor changes  
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/HMesh/harmonics.cpp
/branches/cpp11-devel/src/HMesh/harmonics.h
663 4069 d 19 h janba /branches/cpp11-devel/src/ Many minor things  
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel/src/GLGraphics/VisObj.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/HMesh/harmonics.cpp
/branches/cpp11-devel/src/HMesh/harmonics.h
662 4117 d 17 h janba /branches/cpp11-devel/src/ A bunch of changes to support PAM  
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel/src/GLGraphics/VisObj.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/HMesh/ItemID.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/curvature.cpp
/branches/cpp11-devel/src/HMesh/curvature.h
/branches/cpp11-devel/src/HMesh/harmonics.cpp
/branches/cpp11-devel/src/HMesh/harmonics.h
/branches/cpp11-devel/src/HMesh/obj_load.cpp
/branches/cpp11-devel/src/HMesh/obj_save.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
661 4188 d 10 h khor /branches/cpp11-devel-opsetning/ Visual studio 2012 test and apps are done for one example.  
/branches/cpp11-devel-opsetning/GEL_UNIX
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_MAC
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_UNIX
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_WIN
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_WIN/MeshDistance_WIN.sln
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_WIN/MeshDistance_WIN.v11.suo
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_WIN/MeshDistance_WIN.vcxproj
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_WIN/MeshDistance_WIN.vcxproj.filters
/branches/cpp11-devel-opsetning/apps/MeshDistance/MeshDistance_WIN/MeshDistance_WIN.vcxproj.user
/branches/cpp11-devel-opsetning/test/CGLA-vec/CGLA-vec_WIN
/branches/cpp11-devel-opsetning/test/CGLA-vec/CGLA-vec_WIN/CGLA-vec_WIN.sln
/branches/cpp11-devel-opsetning/test/CGLA-vec/CGLA-vec_WIN/CGLA-vec_WIN.v11.suo
/branches/cpp11-devel-opsetning/test/CGLA-vec/CGLA-vec_WIN/CGLA-vec_WIN.vcxproj
/branches/cpp11-devel-opsetning/test/CGLA-vec/CGLA-vec_WIN/CGLA-vec_WIN.vcxproj.filters
/branches/cpp11-devel-opsetning/test/CGLA-vec/CGLA-vec_WIN/CGLA-vec_WIN.vcxproj.user
/branches/cpp11-devel-opsetning/GEL_WIN/GEL_WIN.v11.suo
/branches/cpp11-devel-opsetning/GEL_WIN/GEL_WIN.vcxproj
/branches/cpp11-devel-opsetning/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel-opsetning/test/CGLA-vec/vec_test.cpp
660 4191 d 15 h khor /branches/cpp11-devel-opsetning/ Made a setup that i think would work in practise.
Changes src to work on windows,
Removed GLUT from the manifoldRender.cpp
GEL_WIN is working in debug mod only for now.
 
/branches/cpp11-devel-opsetning
/branches/cpp11-devel-opsetning/3party
/branches/cpp11-devel-opsetning/3party/include
/branches/cpp11-devel-opsetning/3party/lib
/branches/cpp11-devel-opsetning/3party/lib/clapack.lib
/branches/cpp11-devel-opsetning/3party/lib/clapackDB.lib
/branches/cpp11-devel-opsetning/GEL_MAC
/branches/cpp11-devel-opsetning/GEL_MAC/put_all_mac_code_here.txt
/branches/cpp11-devel-opsetning/GEL_WIN
/branches/cpp11-devel-opsetning/GEL_WIN/GEL_WIN.sln
/branches/cpp11-devel-opsetning/GEL_WIN/GEL_WIN.v11.suo
/branches/cpp11-devel-opsetning/GEL_WIN/GEL_WIN.vcxproj
/branches/cpp11-devel-opsetning/GEL_WIN/GEL_WIN.vcxproj.filters
/branches/cpp11-devel-opsetning/README
/branches/cpp11-devel-opsetning/apps
/branches/cpp11-devel-opsetning/apps/MeshDistance
/branches/cpp11-devel-opsetning/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel-opsetning/data
/branches/cpp11-devel-opsetning/data/Armadillo.ply
/branches/cpp11-devel-opsetning/data/bunny-little.x3d
/branches/cpp11-devel-opsetning/data/bunny.obj
/branches/cpp11-devel-opsetning/data/cornell_box
/branches/cpp11-devel-opsetning/data/cornell_box/back.obj
/branches/cpp11-devel-opsetning/data/cornell_box/box1.obj
/branches/cpp11-devel-opsetning/data/cornell_box/box2.obj
/branches/cpp11-devel-opsetning/data/cornell_box/ceiling.obj
/branches/cpp11-devel-opsetning/data/cornell_box/floor.obj
/branches/cpp11-devel-opsetning/data/cornell_box/front.obj
/branches/cpp11-devel-opsetning/data/cornell_box/left.obj
/branches/cpp11-devel-opsetning/data/cornell_box/quad.obj
/branches/cpp11-devel-opsetning/data/cornell_box/right.obj
/branches/cpp11-devel-opsetning/data/cornell_box/small_sphere.obj
/branches/cpp11-devel-opsetning/data/cornell_box/sphere1.obj
/branches/cpp11-devel-opsetning/data/cornell_box/sphere2.obj
/branches/cpp11-devel-opsetning/data/cornell_box/teapot1.obj
/branches/cpp11-devel-opsetning/data/cornell_box/teapot2.obj
/branches/cpp11-devel-opsetning/data/dolphins.obj
/branches/cpp11-devel-opsetning/data/head.mtl
/branches/cpp11-devel-opsetning/data/head.obj
/branches/cpp11-devel-opsetning/data/kd_head.bmp
/branches/cpp11-devel-opsetning/data/small.x3d
/branches/cpp11-devel-opsetning/data/teddybear.raw
/branches/cpp11-devel-opsetning/doc
/branches/cpp11-devel-opsetning/doc/CodingConventions.txt
/branches/cpp11-devel-opsetning/doc/Doxyfile
/branches/cpp11-devel-opsetning/doc/halfedge-entities.pdf
/branches/cpp11-devel-opsetning/doc/intro.tex
/branches/cpp11-devel-opsetning/src
/branches/cpp11-devel-opsetning/src/CGLA
/branches/cpp11-devel-opsetning/src/CGLA/ArithMatFloat.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithQuat.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithSqMat2x2Float.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithSqMat3x3Float.cpp
/branches/cpp11-devel-opsetning/src/CGLA/ArithSqMat3x3Float.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithSqMat4x4Float.cpp
/branches/cpp11-devel-opsetning/src/CGLA/ArithSqMat4x4Float.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithSqMatFloat.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec2Float.cpp
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec2Float.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec3Float.cpp
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec3Float.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec3Int.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec4Float.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVec4Int.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVecFloat.h
/branches/cpp11-devel-opsetning/src/CGLA/ArithVecInt.h
/branches/cpp11-devel-opsetning/src/CGLA/BitMask.h
/branches/cpp11-devel-opsetning/src/CGLA/CGLA.h
/branches/cpp11-devel-opsetning/src/CGLA/ExceptionStandard.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat2x2d.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat2x2f.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat2x3d.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat2x3f.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat3x3d.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Mat3x3d.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat3x3f.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Mat3x3f.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat4x4d.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Mat4x4d.h
/branches/cpp11-devel-opsetning/src/CGLA/Mat4x4f.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Mat4x4f.h
/branches/cpp11-devel-opsetning/src/CGLA/Quatd.h
/branches/cpp11-devel-opsetning/src/CGLA/Quaternion.h
/branches/cpp11-devel-opsetning/src/CGLA/Quatf.h
/branches/cpp11-devel-opsetning/src/CGLA/TableTrigonometry.cpp
/branches/cpp11-devel-opsetning/src/CGLA/TableTrigonometry.h
/branches/cpp11-devel-opsetning/src/CGLA/UnitVector.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec2d.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec2f.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec2i.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Vec2i.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec2ui.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec3Hf.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec3d.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec3f.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Vec3f.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec3i.cpp
/branches/cpp11-devel-opsetning/src/CGLA/Vec3i.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec3uc.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec3usi.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec4d.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec4f.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec4i.h
/branches/cpp11-devel-opsetning/src/CGLA/Vec4uc.h
/branches/cpp11-devel-opsetning/src/CGLA/eigensolution.cpp
/branches/cpp11-devel-opsetning/src/CGLA/eigensolution.h
/branches/cpp11-devel-opsetning/src/CGLA/gel_rand.cpp
/branches/cpp11-devel-opsetning/src/CGLA/statistics.cpp
/branches/cpp11-devel-opsetning/src/CGLA/statistics.h
/branches/cpp11-devel-opsetning/src/GL
/branches/cpp11-devel-opsetning/src/GL/glew.c
/branches/cpp11-devel-opsetning/src/GL/glew.h
/branches/cpp11-devel-opsetning/src/GL/glxew.h
/branches/cpp11-devel-opsetning/src/GL/wglew.h
/branches/cpp11-devel-opsetning/src/GLGraphics
/branches/cpp11-devel-opsetning/src/GLGraphics/Console.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/Console.h
/branches/cpp11-devel-opsetning/src/GLGraphics/GLViewController.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/GLViewController.h
/branches/cpp11-devel-opsetning/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/IDBufferWireFrameRenderer.h
/branches/cpp11-devel-opsetning/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel-opsetning/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel-opsetning/src/GLGraphics/QuatTrackBall.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/QuatTrackBall.h
/branches/cpp11-devel-opsetning/src/GLGraphics/SOIL.c
/branches/cpp11-devel-opsetning/src/GLGraphics/SOIL.h
/branches/cpp11-devel-opsetning/src/GLGraphics/SimpleTrackBall.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel-opsetning/src/GLGraphics/SinglePassWireframeRenderer.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/SinglePassWireframeRenderer.h
/branches/cpp11-devel-opsetning/src/GLGraphics/VisObj.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/VisObj.h
/branches/cpp11-devel-opsetning/src/GLGraphics/draw.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/draw.h
/branches/cpp11-devel-opsetning/src/GLGraphics/glsl_shader.cpp
/branches/cpp11-devel-opsetning/src/GLGraphics/glsl_shader.h
/branches/cpp11-devel-opsetning/src/GLGraphics/image_DXT.c
/branches/cpp11-devel-opsetning/src/GLGraphics/image_DXT.h
/branches/cpp11-devel-opsetning/src/GLGraphics/image_helper.c
/branches/cpp11-devel-opsetning/src/GLGraphics/image_helper.h
/branches/cpp11-devel-opsetning/src/GLGraphics/stb_image.c
/branches/cpp11-devel-opsetning/src/GLGraphics/stb_image.h
/branches/cpp11-devel-opsetning/src/GLGraphics/stb_image_write.c
/branches/cpp11-devel-opsetning/src/GLGraphics/stb_image_write.h
/branches/cpp11-devel-opsetning/src/GLGraphics/stbi_DDS_aug.h
/branches/cpp11-devel-opsetning/src/GLGraphics/stbi_DDS_aug_c.h
/branches/cpp11-devel-opsetning/src/Geometry
/branches/cpp11-devel-opsetning/src/Geometry/AABox.cpp
/branches/cpp11-devel-opsetning/src/Geometry/AABox.h
/branches/cpp11-devel-opsetning/src/Geometry/AncestorGrid.h
/branches/cpp11-devel-opsetning/src/Geometry/BBox.cpp
/branches/cpp11-devel-opsetning/src/Geometry/BBox.h
/branches/cpp11-devel-opsetning/src/Geometry/BSPTree.cpp
/branches/cpp11-devel-opsetning/src/Geometry/BSPTree.h
/branches/cpp11-devel-opsetning/src/Geometry/BoundingINode.cpp
/branches/cpp11-devel-opsetning/src/Geometry/BoundingINode.h
/branches/cpp11-devel-opsetning/src/Geometry/BoundingLNode.cpp
/branches/cpp11-devel-opsetning/src/Geometry/BoundingLNode.h
/branches/cpp11-devel-opsetning/src/Geometry/BoundingNode.cpp
/branches/cpp11-devel-opsetning/src/Geometry/BoundingNode.h
/branches/cpp11-devel-opsetning/src/Geometry/BoundingTree.cpp
/branches/cpp11-devel-opsetning/src/Geometry/BoundingTree.h
/branches/cpp11-devel-opsetning/src/Geometry/Cell.h
/branches/cpp11-devel-opsetning/src/Geometry/GradientFilter.cpp
/branches/cpp11-devel-opsetning/src/Geometry/GradientFilter.h
/branches/cpp11-devel-opsetning/src/Geometry/GridAlgorithm.h
/branches/cpp11-devel-opsetning/src/Geometry/HGrid.h
/branches/cpp11-devel-opsetning/src/Geometry/Implicit.cpp
/branches/cpp11-devel-opsetning/src/Geometry/Implicit.h
/branches/cpp11-devel-opsetning/src/Geometry/IndexedFaceSet.h
/branches/cpp11-devel-opsetning/src/Geometry/KDTree.h
/branches/cpp11-devel-opsetning/src/Geometry/Material.h
/branches/cpp11-devel-opsetning/src/Geometry/Neighbours.cpp
/branches/cpp11-devel-opsetning/src/Geometry/Neighbours.h
/branches/cpp11-devel-opsetning/src/Geometry/OBox.cpp
/branches/cpp11-devel-opsetning/src/Geometry/OBox.h
/branches/cpp11-devel-opsetning/src/Geometry/Polygonizer.cpp
/branches/cpp11-devel-opsetning/src/Geometry/Polygonizer.h
/branches/cpp11-devel-opsetning/src/Geometry/QEM.cpp
/branches/cpp11-devel-opsetning/src/Geometry/QEM.h
/branches/cpp11-devel-opsetning/src/Geometry/RGrid.h
/branches/cpp11-devel-opsetning/src/Geometry/Ray.h
/branches/cpp11-devel-opsetning/src/Geometry/ThreeDDDA.cpp
/branches/cpp11-devel-opsetning/src/Geometry/ThreeDDDA.h
/branches/cpp11-devel-opsetning/src/Geometry/TriMesh.cpp
/branches/cpp11-devel-opsetning/src/Geometry/TriMesh.h
/branches/cpp11-devel-opsetning/src/Geometry/Triangle.cpp
/branches/cpp11-devel-opsetning/src/Geometry/Triangle.h
/branches/cpp11-devel-opsetning/src/Geometry/TrilinFilter.cpp
/branches/cpp11-devel-opsetning/src/Geometry/TrilinFilter.h
/branches/cpp11-devel-opsetning/src/Geometry/XForm.h
/branches/cpp11-devel-opsetning/src/Geometry/build_bbtree.cpp
/branches/cpp11-devel-opsetning/src/Geometry/build_bbtree.h
/branches/cpp11-devel-opsetning/src/Geometry/geo_load.cpp
/branches/cpp11-devel-opsetning/src/Geometry/geo_obj_load.cpp
/branches/cpp11-devel-opsetning/src/Geometry/load.h
/branches/cpp11-devel-opsetning/src/Geometry/load_raw.cpp
/branches/cpp11-devel-opsetning/src/Geometry/load_raw.h
/branches/cpp11-devel-opsetning/src/Geometry/obj_load.h
/branches/cpp11-devel-opsetning/src/Geometry/ply_load.h
/branches/cpp11-devel-opsetning/src/Geometry/rply.c
/branches/cpp11-devel-opsetning/src/Geometry/rply.h
/branches/cpp11-devel-opsetning/src/Geometry/rply_load.cpp
/branches/cpp11-devel-opsetning/src/Geometry/save_raw.h
/branches/cpp11-devel-opsetning/src/Geometry/tessellate.cpp
/branches/cpp11-devel-opsetning/src/Geometry/tessellate.h
/branches/cpp11-devel-opsetning/src/Geometry/verification.cpp
/branches/cpp11-devel-opsetning/src/Geometry/verification.h
/branches/cpp11-devel-opsetning/src/HMesh
/branches/cpp11-devel-opsetning/src/HMesh/AttributeVector.h
/branches/cpp11-devel-opsetning/src/HMesh/ConnectivityKernel.cpp
/branches/cpp11-devel-opsetning/src/HMesh/ConnectivityKernel.h
/branches/cpp11-devel-opsetning/src/HMesh/ItemID.h
/branches/cpp11-devel-opsetning/src/HMesh/ItemVector.h
/branches/cpp11-devel-opsetning/src/HMesh/Iterators.h
/branches/cpp11-devel-opsetning/src/HMesh/Manifold.cpp
/branches/cpp11-devel-opsetning/src/HMesh/Manifold.h
/branches/cpp11-devel-opsetning/src/HMesh/Walker.h
/branches/cpp11-devel-opsetning/src/HMesh/cleanup.cpp
/branches/cpp11-devel-opsetning/src/HMesh/cleanup.h
/branches/cpp11-devel-opsetning/src/HMesh/curvature.cpp
/branches/cpp11-devel-opsetning/src/HMesh/curvature.h
/branches/cpp11-devel-opsetning/src/HMesh/dual.cpp
/branches/cpp11-devel-opsetning/src/HMesh/dual.h
/branches/cpp11-devel-opsetning/src/HMesh/flatten.cpp
/branches/cpp11-devel-opsetning/src/HMesh/flatten.h
/branches/cpp11-devel-opsetning/src/HMesh/harmonics.cpp
/branches/cpp11-devel-opsetning/src/HMesh/harmonics.h
/branches/cpp11-devel-opsetning/src/HMesh/load.cpp
/branches/cpp11-devel-opsetning/src/HMesh/load.h
/branches/cpp11-devel-opsetning/src/HMesh/mesh_optimization.cpp
/branches/cpp11-devel-opsetning/src/HMesh/mesh_optimization.h
/branches/cpp11-devel-opsetning/src/HMesh/obj_load.cpp
/branches/cpp11-devel-opsetning/src/HMesh/obj_load.h
/branches/cpp11-devel-opsetning/src/HMesh/obj_save.cpp
/branches/cpp11-devel-opsetning/src/HMesh/obj_save.h
/branches/cpp11-devel-opsetning/src/HMesh/off_load.cpp
/branches/cpp11-devel-opsetning/src/HMesh/off_load.h
/branches/cpp11-devel-opsetning/src/HMesh/off_save.cpp
/branches/cpp11-devel-opsetning/src/HMesh/off_save.h
/branches/cpp11-devel-opsetning/src/HMesh/ply_load.cpp
/branches/cpp11-devel-opsetning/src/HMesh/ply_load.h
/branches/cpp11-devel-opsetning/src/HMesh/polygonize.cpp
/branches/cpp11-devel-opsetning/src/HMesh/polygonize.h
/branches/cpp11-devel-opsetning/src/HMesh/quadric_simplify.cpp
/branches/cpp11-devel-opsetning/src/HMesh/quadric_simplify.h
/branches/cpp11-devel-opsetning/src/HMesh/refine_edges.cpp
/branches/cpp11-devel-opsetning/src/HMesh/refine_edges.h
/branches/cpp11-devel-opsetning/src/HMesh/smooth.cpp
/branches/cpp11-devel-opsetning/src/HMesh/smooth.h
/branches/cpp11-devel-opsetning/src/HMesh/subdivision.cpp
/branches/cpp11-devel-opsetning/src/HMesh/subdivision.h
/branches/cpp11-devel-opsetning/src/HMesh/triangulate.cpp
/branches/cpp11-devel-opsetning/src/HMesh/triangulate.h
/branches/cpp11-devel-opsetning/src/HMesh/x3d_load.cpp
/branches/cpp11-devel-opsetning/src/HMesh/x3d_load.h
/branches/cpp11-devel-opsetning/src/HMesh/x3d_save.cpp
/branches/cpp11-devel-opsetning/src/HMesh/x3d_save.h
/branches/cpp11-devel-opsetning/src/LinAlg
/branches/cpp11-devel-opsetning/src/LinAlg/LapackFunc.cpp
/branches/cpp11-devel-opsetning/src/LinAlg/LapackFunc.h
/branches/cpp11-devel-opsetning/src/LinAlg/LinAlgIO.cpp
/branches/cpp11-devel-opsetning/src/LinAlg/LinAlgIO.h
/branches/cpp11-devel-opsetning/src/LinAlg/Matrix.h
/branches/cpp11-devel-opsetning/src/LinAlg/Vector.h
/branches/cpp11-devel-opsetning/src/Util
/branches/cpp11-devel-opsetning/src/Util/ArgExtracter.h
/branches/cpp11-devel-opsetning/src/Util/Grid2D.h
/branches/cpp11-devel-opsetning/src/Util/HashKey.cpp
/branches/cpp11-devel-opsetning/src/Util/HashKey.h
/branches/cpp11-devel-opsetning/src/Util/HashTable.h
/branches/cpp11-devel-opsetning/src/Util/Parse.cpp
/branches/cpp11-devel-opsetning/src/Util/Parse.h
/branches/cpp11-devel-opsetning/src/Util/ResourceManager.h
/branches/cpp11-devel-opsetning/src/Util/Timer.h
/branches/cpp11-devel-opsetning/src/Util/XmlParser.cpp
/branches/cpp11-devel-opsetning/src/Util/XmlParser.h
/branches/cpp11-devel-opsetning/src/Util/string_utils.cpp
/branches/cpp11-devel-opsetning/src/Util/string_utils.h
/branches/cpp11-devel-opsetning/src/gel.doxygen
/branches/cpp11-devel-opsetning/test
/branches/cpp11-devel-opsetning/test/CGLA-vec
/branches/cpp11-devel-opsetning/test/CGLA-vec/vec_test.cpp
659 4195 d 6 h janba /branches/cpp11-devel/ Change documentation for EigenSolutionSym  
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/src/LinAlg/LapackFunc.h
658 4201 d 2 h janba /branches/cpp11-devel/src/HMesh/ I can now cut holes  
/branches/cpp11-devel/src/HMesh/Manifold.cpp
657 4201 d 7 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
/branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel/src/GLGraphics/VisObj.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/GLGraphics/draw.cpp
/branches/cpp11-devel/src/GLGraphics/draw.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
656 4204 d 4 h janba /branches/cpp11-devel/ Some changes allowing direct interaction with the mesh  
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel/src/GLGraphics/QuatTrackBall.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/GLGraphics/draw.cpp
/branches/cpp11-devel/src/GLGraphics/draw.h
655 4208 d 7 h janba /branches/cpp11-devel/ Now, finally, it seems that I managed to move MeshEdit to apps  
/branches/cpp11-devel/apps/MeshEditCocoa/MainMenu.xib
/branches/cpp11-devel/MeshEdit
/branches/cpp11-devel/MeshEditTests
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
654 4208 d 8 h janba /branches/cpp11-devel/ Building a BB Tree would only work for closed meshes. Fixed  
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/src/Geometry/build_bbtree.cpp
653 4208 d 20 h janba /branches/cpp11-devel/ A few changes to the apps since GEL (the library) is now unaware of GLUT.  
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/OBJViewer/objviewer.cpp
/branches/cpp11-devel/apps/Pathtracer/pathtracer.cpp
/branches/cpp11-devel/apps/Raytracer/Camera.h
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/data/dolphins.obj

Show All