Blame | Last modification | View Log | RSS feed
# Max2Obj Version 4.0 Mar 10th, 2001
#
# object floor to come ...
#
v -0.500000 0.000000 0.500000
v 0.500000 0.000000 0.500000
v -0.500000 0.000000 -0.500000
v 0.500000 0.000000 -0.500000
# 4 vertices
vt 0.000000 0.000000 0.000000
vt 1.000000 0.000000 0.000000
vt 0.000000 1.000000 0.000000
vt 1.000000 1.000000 0.000000
# 4 texture vertices
vn 0.000000 1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
vn 0.000000 1.000000 -0.000000
# 4 vertex normals
g floor
s 2
f 1/2/1 2/1/2 4/3/4
f 4/3/4 3/4/3 1/2/1
# 2 faces
g