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#include "Vec3d.h"
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#include "Vec3d.h"
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#include "ArithSqMat3x3Float.h"
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#include "ArithSqMat3x3Float.h"
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namespace CGLA {
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namespace CGLA {
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	/** 3 by 3 float matrix.
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	/** \brief 3 by 3 double matrix.
-
 
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			This class will typically be used for rotation or
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			This class will typically be used for rotation or
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			scaling matrices for 3D vectors. */
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			scaling matrices for 3D vectors. */
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	class Mat3x3d: public ArithSqMat3x3Float<Vec3d, Mat3x3d>
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	class Mat3x3d: public ArithSqMat3x3Float<Vec3d, Mat3x3d>
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	{
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	{
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	public:
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	public: