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#include "AncestorGrid.h"
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#include "AncestorGrid.h"
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#include "Cell.h"
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#include "Cell.h"
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namespace Geometry 
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namespace Geometry 
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{
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{
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	/** Hierarchical voxel grid. 
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	/** \brief Hierarchical voxel grid. 
-
 
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			In many cases we wish to save on the storage requirements of volumes.
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			In many cases we wish to save on the storage requirements of volumes.
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			A hierarchical voxel grid is a volume representation where the volume 
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			A hierarchical voxel grid is a volume representation where the volume 
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			is divided into box shaped regions, and each region is represented only 
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			is divided into box shaped regions, and each region is represented only 
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			if it contains voxels. This class template is for such a grid.
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			if it contains voxels. This class template is for such a grid.
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	*/
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	*/