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Rev Age Author Path Log message Diff Changes
207 7029 d 10 h jrf /branches/SPD/ A branch for adding spatial data structures.  
/branches/SPD
89 7177 d 7 h jab /trunk/src/ A lot of documentation has been added/edited.

gel.doxygen now contains a lot of comments to namespaces.
 
/trunk/src/gel.doxygen
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithSqMat2x2Float.h
/trunk/src/CGLA/ArithSqMat3x3Float.h
/trunk/src/CGLA/ArithSqMat4x4Float.h
/trunk/src/CGLA/ArithSqMatFloat.h
/trunk/src/CGLA/ArithVec.h
/trunk/src/CGLA/ArithVec4Float.h
/trunk/src/CGLA/BitMask.h
/trunk/src/CGLA/Mat2x2d.h
/trunk/src/CGLA/Mat2x2f.h
/trunk/src/CGLA/Mat2x3d.h
/trunk/src/CGLA/Mat2x3f.h
/trunk/src/CGLA/Mat3x3d.h
/trunk/src/CGLA/Mat3x3f.h
/trunk/src/CGLA/Mat4x4d.h
/trunk/src/CGLA/Mat4x4f.h
/trunk/src/CGLA/Quatd.h
/trunk/src/CGLA/Quaternion.h
/trunk/src/CGLA/Quatf.h
/trunk/src/CGLA/UnitVector.h
/trunk/src/CGLA/Vec2d.h
/trunk/src/CGLA/Vec2f.h
/trunk/src/CGLA/Vec2i.h
/trunk/src/CGLA/Vec3d.h
/trunk/src/CGLA/Vec3f.h
/trunk/src/CGLA/Vec3i.h
/trunk/src/CGLA/Vec3uc.h
/trunk/src/CGLA/Vec3usi.h
/trunk/src/CGLA/Vec4d.h
/trunk/src/CGLA/Vec4f.h
/trunk/src/CGLA/Vec4uc.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.h
/trunk/src/Graphics/QuatTrackBall.h
/trunk/src/Graphics/SimpleTrackBall.h
/trunk/src/HMesh/FaceCirculator.h
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/VertexCirculator.h
/trunk/src/HMesh/templates.h
/trunk/src/HMeshUtil/build_manifold.h
/trunk/src/HMeshUtil/fair_polygonize.cpp
/trunk/src/IMesh/AttrVec.h
/trunk/src/IMesh/TriMesh.h
/trunk/src/IMesh/TriMeshBuilder.h
/trunk/src/LinAlg/Matrix.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/HashTable.h
/trunk/src/Util/ResourceManager.h
61 7187 d 7 h jab /trunk/src/Geometry/ Adding a lot of stuff:
- The KDTree class is useful for a great many projects.
- The voxel grid classes are also useful for many projects.
- fair_polygonize is my own little polygonizer which seems to work well.
- Polygonizer is bloomenthals polygonizer which has been C++'ified.
 
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/GridAlgorithm.h
/trunk/src/Geometry/HGrid.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Neighbours.cpp
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TrilinFilter.cpp
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/fair_polygonize.cpp
/trunk/src/Geometry/fair_polygonize.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/Makefile