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#include "CGLA/Vec3f.h"
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#include "CGLA/Vec3f.h"
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#include "CGLA/Mat3x3f.h"
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#include "CGLA/Mat3x3f.h"
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#define COMPUTE_SIGN
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#define COMPUTE_SIGN
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namespace Geometry
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{
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class Triangle
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class Triangle
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{
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{
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	CGLA::Vec3f vert[3];
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	CGLA::Vec3f vert[3];
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	CGLA::Vec3f edge[3];
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	CGLA::Vec3f edge[3];
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	const CGLA::Vec3f& get_edge(int i) const {return edge[i];}
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	const CGLA::Vec3f& get_edge(int i) const {return edge[i];}
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};	
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};	
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}
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#endif
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#endif