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296 6735 d 4 h jrf /branches/SPD/src/Geometry/  
207 7029 d 3 h jrf /branches/SPD/ A branch for adding spatial data structures.  
191 7079 d 5 h jab /trunk/ So some changes have been made. Things are partly foobar in the volume
polygonizer and the trilinfilter. There is a dilemma - it is hard to
allow trilinear interpolation of vectors while disallowing gradient
computation of unsigned entities.
 
61 7187 d 1 h jab /trunk/src/Geometry/ Adding a lot of stuff:
- The KDTree class is useful for a great many projects.
- The voxel grid classes are also useful for many projects.
- fair_polygonize is my own little polygonizer which seems to work well.
- Polygonizer is bloomenthals polygonizer which has been C++'ified.