191 |
7079 d 14 h |
jab |
/trunk/ |
So some changes have been made. Things are partly foobar in the volume
polygonizer and the trilinfilter. There is a dilemma - it is hard to
allow trilinear interpolation of vectors while disallowing gradient
computation of unsigned entities. |
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/trunk/apps/VolumePolygonize/volpoly.cpp /trunk/src/Geometry/GradientFilter.cpp /trunk/src/Geometry/TrilinFilter.cpp /trunk/src/Geometry/TrilinFilter.h /trunk/src/Geometry/load_raw.cpp /trunk/src/HMesh/volume_polygonize.cpp
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61 |
7187 d 10 h |
jab |
/trunk/src/Geometry/ |
Adding a lot of stuff:
- The KDTree class is useful for a great many projects.
- The voxel grid classes are also useful for many projects.
- fair_polygonize is my own little polygonizer which seems to work well.
- Polygonizer is bloomenthals polygonizer which has been C++'ified. |
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/trunk/src/Geometry/AncestorGrid.h /trunk/src/Geometry/Cell.h /trunk/src/Geometry/GradientFilter.cpp /trunk/src/Geometry/GradientFilter.h /trunk/src/Geometry/GridAlgorithm.h /trunk/src/Geometry/HGrid.h /trunk/src/Geometry/KDTree.h /trunk/src/Geometry/Neighbours.cpp /trunk/src/Geometry/Neighbours.h /trunk/src/Geometry/Polygonizer.cpp /trunk/src/Geometry/Polygonizer.h /trunk/src/Geometry/RGrid.h /trunk/src/Geometry/ThreeDDDA.cpp /trunk/src/Geometry/ThreeDDDA.h /trunk/src/Geometry/TrilinFilter.cpp /trunk/src/Geometry/TrilinFilter.h /trunk/src/Geometry/fair_polygonize.cpp /trunk/src/Geometry/fair_polygonize.h /trunk/src/Geometry/load_raw.cpp /trunk/src/Geometry/load_raw.h /trunk/src/Geometry/save_raw.h
/trunk/src/Geometry/Makefile
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