182 |
7106 d 14 h |
bj |
/trunk/ |
merged restructuring branch properly |
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/trunk/src/HMesh/build_manifold.cpp /trunk/src/HMesh/build_manifold.h /trunk/src/HMesh/caps_and_needles.cpp /trunk/src/HMesh/caps_and_needles.h /trunk/src/HMesh/fair_polygonize.cpp /trunk/src/HMesh/fair_polygonize.h /trunk/src/HMesh/mesh_optimization.cpp /trunk/src/HMesh/mesh_optimization.h /trunk/src/HMesh/obj_load.cpp /trunk/src/HMesh/obj_load.h /trunk/src/HMesh/obj_save.cpp /trunk/src/HMesh/obj_save.h /trunk/src/HMesh/quadric_simplify.cpp /trunk/src/HMesh/quadric_simplify.h /trunk/src/HMesh/refine_edges.cpp /trunk/src/HMesh/refine_edges.h /trunk/src/HMesh/smooth.cpp /trunk/src/HMesh/smooth.h /trunk/src/HMesh/triangulate.cpp /trunk/src/HMesh/triangulate.h /trunk/src/HMesh/triangulate_face_order.cpp /trunk/src/HMesh/x3d_load.cpp /trunk/src/HMesh/x3d_load.h /trunk/src/HMesh/x3d_save.cpp /trunk/src/HMesh/x3d_save.h /trunk/src/gel.doxygen
/trunk/GEL.sln /trunk/apps/BloomenthalPolygonize/BloomenthalPolygonize.vcproj /trunk/apps/BoundaryCollapse/BoundaryCollapse.vcproj /trunk/apps/Decimator/Decimator.vcproj /trunk/apps/OBJViewer/OBJViewer.vcproj /trunk/apps/VolumePolygonize/VolumePolygonize.vcproj /trunk/src/CGLA/CGLA.vcproj /trunk/src/GLGraphics/GLGraphics.vcproj /trunk/src/Geometry/Geometry.vcproj /trunk/src/HMesh/HMesh.vcproj /trunk/src/LinAlg/LinAlg.vcproj /trunk/src/Util/Util.vcproj /trunk/test/CGLA-covariance/CGLA_covariance.vcproj /trunk/test/CGLA-mat/CGLA_mat.vcproj /trunk/test/CGLA-ogl/CGLA_ogl.vcproj /trunk/test/CGLA-simple/CGLA_simple.vcproj /trunk/test/CGLA-vec/CGLA_vec.vcproj /trunk/test/Geometry-kdtree/Geometry_kdtree.vcproj /trunk/test/LinAlg-leastsq/LinAlg_leastsq.vcproj /trunk/test/Util-resman/Util_resman.vcproj
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150 |
7143 d 11 h |
jab |
/branches/restructuring/src/ |
Many files have been moved. |
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/branches/restructuring/src/GLGraphics/Texmap.cpp /branches/restructuring/src/GLGraphics/Texmap.h
/branches/restructuring/src/Geometry/Texmap.cpp /branches/restructuring/src/Geometry/Texmap.h
/branches/restructuring/src/HMesh/build_manifold.cpp /branches/restructuring/src/HMesh/build_manifold.h /branches/restructuring/src/HMesh/caps_and_needles.cpp /branches/restructuring/src/HMesh/caps_and_needles.h /branches/restructuring/src/HMesh/mesh_optimization.cpp /branches/restructuring/src/HMesh/mesh_optimization.h /branches/restructuring/src/HMesh/obj_load.cpp /branches/restructuring/src/HMesh/obj_load.h /branches/restructuring/src/HMesh/obj_save.cpp /branches/restructuring/src/HMesh/obj_save.h /branches/restructuring/src/HMesh/quadric_simplify.cpp /branches/restructuring/src/HMesh/quadric_simplify.h /branches/restructuring/src/HMesh/refine_edges.cpp /branches/restructuring/src/HMesh/refine_edges.h /branches/restructuring/src/HMesh/smooth.cpp /branches/restructuring/src/HMesh/smooth.h /branches/restructuring/src/HMesh/triangulate.cpp /branches/restructuring/src/HMesh/triangulate.h /branches/restructuring/src/HMesh/triangulate_face_order.cpp /branches/restructuring/src/HMesh/x3d_load.cpp /branches/restructuring/src/HMesh/x3d_load.h /branches/restructuring/src/HMesh/x3d_save.cpp /branches/restructuring/src/HMesh/x3d_save.h
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149 |
7143 d 11 h |
jab |
/branches/restructuring/src/HMesh/ |
A lot of stuff previously in the Util library has been moved here. |
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/branches/restructuring/src/HMesh/build_manifold.cpp /branches/restructuring/src/HMesh/build_manifold.h /branches/restructuring/src/HMesh/caps_and_needles.cpp /branches/restructuring/src/HMesh/caps_and_needles.h /branches/restructuring/src/HMesh/fair_polygonize.cpp /branches/restructuring/src/HMesh/fair_polygonize.h /branches/restructuring/src/HMesh/mesh_optimization.cpp /branches/restructuring/src/HMesh/mesh_optimization.h /branches/restructuring/src/HMesh/obj_load.cpp /branches/restructuring/src/HMesh/obj_load.h /branches/restructuring/src/HMesh/obj_save.cpp /branches/restructuring/src/HMesh/obj_save.h /branches/restructuring/src/HMesh/quadric_simplify.cpp /branches/restructuring/src/HMesh/quadric_simplify.h /branches/restructuring/src/HMesh/refine_edges.cpp /branches/restructuring/src/HMesh/refine_edges.h /branches/restructuring/src/HMesh/smooth.cpp /branches/restructuring/src/HMesh/smooth.h /branches/restructuring/src/HMesh/triangulate.cpp /branches/restructuring/src/HMesh/triangulate.h /branches/restructuring/src/HMesh/triangulate_face_order.cpp /branches/restructuring/src/HMesh/x3d_load.cpp /branches/restructuring/src/HMesh/x3d_load.h /branches/restructuring/src/HMesh/x3d_save.cpp /branches/restructuring/src/HMesh/x3d_save.h
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