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Rev Age Author Path Log message Diff
640 4323 d 1 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
639 4327 d 4 h mono /branches/cpp11-devel/src/CGLA/ Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments )  
638 4335 d 2 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
637 4336 d 0 h janba /branches/cpp11-devel/ only simple changes.  
636 4336 d 5 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
635 4386 d 8 h janba /branches/cpp11-devel/ Save stuff  
634 4418 d 4 h janba /branches/cpp11-devel/src/CGLA/ More compat stuff  
633 4418 d 4 h janba /branches/cpp11-devel/ Some compatibility changes  
632 4422 d 9 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4425 d 5 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4425 d 5 h janba /branches/cpp11-devel/ Add branch for c++11 development  
629 4492 d 1 h asny /trunk/src/GLGraphics/ Made it possible to save images in ONG format when using SOIL  
628 4519 d 2 h mono /trunk/src/GLGraphics/ allow images where width is multiple of 1 (default is 4)  
627 4542 d 20 h jerf /trunk/src/GLGraphics/ killing unnecessary stb header file  
626 4558 d 1 h awkr /trunk/src/GLGraphics/ Added missing include.  
625 4558 d 18 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
624 4574 d 8 h mono /trunk/src/CGLA/ Added helper functions for Mat4x4f: perspective, frustum, lookat, ortho (usefull when working OpenGL 3.0+)  
623 4604 d 6 h jerf /trunk/src/GLGraphics/ adding a function to GLViewController which sets up the camera using the usual input parameters  
622 4651 d 20 h jrf /trunk/src/Geometry/ adding functions for texture coordinate transformation to TriMesh (and coding style change: tabs -> spaces)  
621 4653 d 18 h jrf /trunk/src/Geometry/ Bug: error when reading 3ds Max mtl-file export. Fix: new fstream loader is more strict, so we have to be more careful when reading input.  
620 4658 d 21 h jab /trunk/ Removed some old crusty stuff  
619 4658 d 21 h jab /trunk/GEL.xcodeproj/ Restored old  
618 4659 d 4 h jab /trunk/ Some changes to make curvature visualization work  
617 4659 d 4 h jab /trunk/ Updated CMakeLists.txt and README  
616 4659 d 4 h jab /trunk/ A few changes to CMakeLists.txt  
615 4659 d 4 h jab /trunk/ better structure  
614 4660 d 5 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
613 4660 d 8 h jab /trunk/ Trashed ancient readmes and added new.  
612 4660 d 8 h jrf /trunk/src/Geometry/ correcting bug in last commit  
611 4660 d 8 h jab /trunk/ CmakeLists updated. I simply removed the shared keyword. Now, perhaps the library is static, but a lib file is created.  
610 4660 d 8 h jrf /trunk/src/Geometry/ removing VS warnings  
609 4660 d 9 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
608 4662 d 17 h jrf /trunk/src/GLGraphics/ ensuring compatibility with code based on pre-merge trunk version  
607 4662 d 17 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
606 4662 d 17 h jrf /trunk/src/Geometry/ ensuring compatibility with code based on pre-merge trunk version  
605 4666 d 4 h jab /trunk/  
604 4666 d 23 h jab /trunk/GEL.xcodeproj/ The GEL XCode project has been made more streamlined.  
603 4667 d 2 h jab /trunk/ Made it work with cmake  
602 4667 d 8 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
601 4668 d 20 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.