Rev |
Age |
Author |
Path |
Log message |
Diff |
640 |
4248 d 9 h |
janba |
/branches/cpp11-devel/apps/MeshEdit/ |
This is mostly garbage, so I am throwing out most of it, but saving before I do so. |
|
639 |
4252 d 12 h |
mono |
/branches/cpp11-devel/src/CGLA/ |
Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments ) |
|
638 |
4260 d 9 h |
khor |
/branches/cpp11-devel/ |
Works on visual studio now, test needed in clang and gcc
Thinks changesed
(std::min)
typcasting of warlker
class initilazation |
|
637 |
4261 d 7 h |
janba |
/branches/cpp11-devel/ |
only simple changes. |
|
636 |
4261 d 12 h |
khor |
/branches/cpp11-devel/ |
Works on visual studio, need to be tested if clang is busted.
Doc is now updated to c++11, still need to remove iterator in some of the flit example
(std::min)() and (std::max)() is need for it to work. |
|
635 |
4311 d 15 h |
janba |
/branches/cpp11-devel/ |
Save stuff |
|
634 |
4343 d 11 h |
janba |
/branches/cpp11-devel/src/CGLA/ |
More compat stuff |
|
633 |
4343 d 12 h |
janba |
/branches/cpp11-devel/ |
Some compatibility changes |
|
632 |
4347 d 17 h |
janba |
/branches/cpp11-devel/ |
Had fun rewriting ArithVec.h |
|
631 |
4350 d 12 h |
janba |
/branches/cpp11-devel/ |
Many C++11 features added to this branch |
|
630 |
4350 d 12 h |
janba |
/branches/cpp11-devel/ |
Add branch for c++11 development |
|
629 |
4417 d 8 h |
asny |
/trunk/src/GLGraphics/ |
Made it possible to save images in ONG format when using SOIL |
|
628 |
4444 d 9 h |
mono |
/trunk/src/GLGraphics/ |
allow images where width is multiple of 1 (default is 4) |
|
627 |
4468 d 3 h |
jerf |
/trunk/src/GLGraphics/ |
killing unnecessary stb header file |
|
626 |
4483 d 9 h |
awkr |
/trunk/src/GLGraphics/ |
Added missing include. |
|
625 |
4484 d 1 h |
jerf |
/trunk/apps/OBJViewer/ |
Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer. |
|
624 |
4499 d 16 h |
mono |
/trunk/src/CGLA/ |
Added helper functions for Mat4x4f: perspective, frustum, lookat, ortho (usefull when working OpenGL 3.0+) |
|
623 |
4529 d 13 h |
jerf |
/trunk/src/GLGraphics/ |
adding a function to GLViewController which sets up the camera using the usual input parameters |
|
622 |
4577 d 3 h |
jrf |
/trunk/src/Geometry/ |
adding functions for texture coordinate transformation to TriMesh (and coding style change: tabs -> spaces) |
|
621 |
4579 d 2 h |
jrf |
/trunk/src/Geometry/ |
Bug: error when reading 3ds Max mtl-file export. Fix: new fstream loader is more strict, so we have to be more careful when reading input. |
|
620 |
4584 d 4 h |
jab |
/trunk/ |
Removed some old crusty stuff |
|
619 |
4584 d 4 h |
jab |
/trunk/GEL.xcodeproj/ |
Restored old |
|
618 |
4584 d 11 h |
jab |
/trunk/ |
Some changes to make curvature visualization work |
|
617 |
4584 d 11 h |
jab |
/trunk/ |
Updated CMakeLists.txt and README |
|
616 |
4584 d 12 h |
jab |
/trunk/ |
A few changes to CMakeLists.txt |
|
615 |
4584 d 12 h |
jab |
/trunk/ |
better structure |
|
614 |
4585 d 12 h |
jab |
/trunk/ |
Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit. |
|
613 |
4585 d 15 h |
jab |
/trunk/ |
Trashed ancient readmes and added new. |
|
612 |
4585 d 16 h |
jrf |
/trunk/src/Geometry/ |
correcting bug in last commit |
|
611 |
4585 d 16 h |
jab |
/trunk/ |
CmakeLists updated. I simply removed the shared keyword. Now, perhaps the library is static, but a lib file is created. |
|
610 |
4585 d 16 h |
jrf |
/trunk/src/Geometry/ |
removing VS warnings |
|
609 |
4585 d 16 h |
jab |
/trunk/ |
I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes |
|
608 |
4588 d 1 h |
jrf |
/trunk/src/GLGraphics/ |
ensuring compatibility with code based on pre-merge trunk version |
|
607 |
4588 d 1 h |
jrf |
/trunk/ |
removing Visual Studio warnings and some CMake problems |
|
606 |
4588 d 1 h |
jrf |
/trunk/src/Geometry/ |
ensuring compatibility with code based on pre-merge trunk version |
|
605 |
4591 d 12 h |
jab |
/trunk/ |
|
|
604 |
4592 d 6 h |
jab |
/trunk/GEL.xcodeproj/ |
The GEL XCode project has been made more streamlined. |
|
603 |
4592 d 10 h |
jab |
/trunk/ |
Made it work with cmake |
|
602 |
4592 d 15 h |
jab |
/trunk/ |
Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps. |
|
601 |
4594 d 3 h |
jab |
/trunk/ |
The include statements for header files have been changed. Instead of including, like say
#include <CGLA/Vec3f.h>
we now use
#include "../CGLA/Vec3f.h"
for all files in the GEL library source tree (i.e. apps and test are not altered).
The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:
#include <GEL/HMesh/myheader.h>
Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well. |
|