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Rev Age Author Path Log message Diff Changes
643 4238 d 15 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.h
/branches/cpp11-devel/apps/MeshEdit/meshedit.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/dual.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
642 4244 d 22 h janba /branches/cpp11-devel/apps/MeshEdit/ utter crap. Due for rewrite but there may be salvageable parts so committing  
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
641 4244 d 22 h janba /branches/cpp11-devel/apps/MeshEdit/ Cleaned up the interface to the harmonics functionality  
/branches/cpp11-devel/apps/MeshEdit/harmonics.cpp
/branches/cpp11-devel/apps/MeshEdit/harmonics.h
640 4248 d 1 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
639 4252 d 4 h mono /branches/cpp11-devel/src/CGLA/ Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments )  
/branches/cpp11-devel/src/CGLA/CGLA.h
638 4260 d 2 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
/branches/cpp11-devel/apps/MeshEdit/VisObj.h
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/src/GLGraphics/GLViewController.cpp
/branches/cpp11-devel/src/GLGraphics/GLViewController.h
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
637 4260 d 23 h janba /branches/cpp11-devel/ only simple changes.  
/branches/cpp11-devel/doc/intro.pdf
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel/src/HMesh/AttributeVector.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
636 4261 d 4 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
/branches/cpp11-devel/doc/intro.pdf
/branches/cpp11-devel/doc/intro.tex
/branches/cpp11-devel/src/CGLA/ArithVec.h
/branches/cpp11-devel/src/CGLA/ArithVecFloat.h
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel/src/HMesh/AttributeVector.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/mesh_optimization.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
/branches/cpp11-devel/src/HMesh/x3d_load.cpp
/branches/cpp11-devel/src/LinAlg/LapackFunc.h
/branches/cpp11-devel/src/LinAlg/LinAlgIO.h
635 4311 d 8 h janba /branches/cpp11-devel/ Save stuff  
/branches/cpp11-devel/apps/MeshEdit/VisObj.h
/branches/cpp11-devel/doc/intro.tex
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
634 4343 d 4 h janba /branches/cpp11-devel/src/CGLA/ More compat stuff  
/branches/cpp11-devel/src/CGLA/ArithVec.h
633 4343 d 4 h janba /branches/cpp11-devel/ Some compatibility changes  
/branches/cpp11-devel/doc/intro.tex
/branches/cpp11-devel/src/CGLA/ArithVec.h
/branches/cpp11-devel/src/GLGraphics/QuatTrackBall.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
632 4347 d 9 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
/branches/cpp11-devel/apps/Pathtracer/core.h
/branches/cpp11-devel/apps/Pathtracer/pathtracer.cpp
/branches/cpp11-devel/src/CGLA/ArithMatFloat.h
/branches/cpp11-devel/src/CGLA/ArithVec.h
/branches/cpp11-devel/src/CGLA/CGLA.h
/branches/cpp11-devel/src/CGLA/eigensolution.cpp
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel/src/Geometry/save_raw.h
/branches/cpp11-devel/src/HMesh/curvature.cpp
/branches/cpp11-devel/src/HMesh/mesh_optimization.cpp
/branches/cpp11-devel/src/HMesh/mesh_optimization.h
/branches/cpp11-devel/src/HMesh/quadric_simplify.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
/branches/cpp11-devel/src/HMesh/x3d_load.cpp
631 4350 d 5 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
/branches/cpp11-devel/src/Geometry/geo_load.cpp
/branches/cpp11-devel/src/Geometry/geo_obj_load.cpp
/branches/cpp11-devel/src/Geometry/rply_load.cpp
/branches/cpp11-devel/src/Geometry/load.cpp
/branches/cpp11-devel/src/Geometry/obj_load.cpp
/branches/cpp11-devel/src/Geometry/ply_load.cpp
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.cpp
/branches/cpp11-devel/apps/MeshEdit/meshedit.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel/src/HMesh/AttributeVector.h
/branches/cpp11-devel/src/HMesh/Iterators.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/Walker.h
/branches/cpp11-devel/src/HMesh/curvature.cpp
/branches/cpp11-devel/src/HMesh/flatten.cpp
/branches/cpp11-devel/src/HMesh/quadric_simplify.cpp
/branches/cpp11-devel/src/HMesh/refine_edges.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
/branches/cpp11-devel/src/HMesh/smooth.h
/branches/cpp11-devel/src/HMesh/subdivision.cpp
/branches/cpp11-devel/src/HMesh/subdivision.h
630 4350 d 5 h janba /branches/cpp11-devel/ Add branch for c++11 development  
/branches/cpp11-devel
629 4417 d 1 h asny /trunk/src/GLGraphics/ Made it possible to save images in ONG format when using SOIL  
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SOIL.h
628 4444 d 1 h mono /trunk/src/GLGraphics/ allow images where width is multiple of 1 (default is 4)  
/trunk/src/GLGraphics/SOIL.c
627 4467 d 20 h jerf /trunk/src/GLGraphics/ killing unnecessary stb header file  
/trunk/src/GLGraphics/stb_image_aug.h
/trunk/src/GLGraphics/Console.cpp
626 4483 d 1 h awkr /trunk/src/GLGraphics/ Added missing include.  
/trunk/src/GLGraphics/Console.h
625 4483 d 17 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
/trunk/apps/OBJViewer/objview.cpp
624 4499 d 8 h mono /trunk/src/CGLA/ Added helper functions for Mat4x4f: perspective, frustum, lookat, ortho (usefull when working OpenGL 3.0+)  
/trunk/src/CGLA/CGLA.h
/trunk/src/CGLA/Mat4x4f.cpp
/trunk/src/CGLA/Mat4x4f.h

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