Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
655 |
4209 d 8 h |
janba |
/branches/cpp11-devel/ |
Now, finally, it seems that I managed to move MeshEdit to apps |
|
/branches/cpp11-devel/apps/MeshEditCocoa/MainMenu.xib
/branches/cpp11-devel/MeshEdit /branches/cpp11-devel/MeshEditTests
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
|
654 |
4209 d 9 h |
janba |
/branches/cpp11-devel/ |
Building a BB Tree would only work for closed meshes. Fixed |
|
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp /branches/cpp11-devel/src/Geometry/build_bbtree.cpp
|
653 |
4209 d 21 h |
janba |
/branches/cpp11-devel/ |
A few changes to the apps since GEL (the library) is now unaware of GLUT. |
|
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj /branches/cpp11-devel/apps/OBJViewer/objviewer.cpp /branches/cpp11-devel/apps/Pathtracer/pathtracer.cpp /branches/cpp11-devel/apps/Raytracer/Camera.h /branches/cpp11-devel/apps/Raytracer/raytrace.cpp /branches/cpp11-devel/data/dolphins.obj
|
652 |
4209 d 21 h |
janba |
/branches/cpp11-devel/src/HMesh/ |
Added volume polygonization |
|
/branches/cpp11-devel/src/HMesh/polygonize.cpp /branches/cpp11-devel/src/HMesh/polygonize.h
/branches/cpp11-devel/src/HMesh/curvature.cpp /branches/cpp11-devel/src/HMesh/mesh_optimization.cpp /branches/cpp11-devel/src/HMesh/mesh_optimization.h /branches/cpp11-devel/src/HMesh/obj_load.cpp /branches/cpp11-devel/src/HMesh/smooth.cpp /branches/cpp11-devel/src/HMesh/smooth.h
|
651 |
4209 d 21 h |
janba |
/branches/cpp11-devel/src/Geometry/ |
Added the XForm and Implicit classes. |
|
/branches/cpp11-devel/src/Geometry/Implicit.cpp /branches/cpp11-devel/src/Geometry/Implicit.h /branches/cpp11-devel/src/Geometry/XForm.h
/branches/cpp11-devel/src/Geometry/TrilinFilter.cpp
|
650 |
4209 d 21 h |
janba |
/branches/cpp11-devel/src/GLGraphics/ |
Removed the special OpenGL headers. One should include ../GL/glew.h |
|
/branches/cpp11-devel/src/GLGraphics/gel_gl.h /branches/cpp11-devel/src/GLGraphics/gel_glu.h /branches/cpp11-devel/src/GLGraphics/gel_glut.h
/branches/cpp11-devel/src/GLGraphics/Console.cpp /branches/cpp11-devel/src/GLGraphics/Console.h /branches/cpp11-devel/src/GLGraphics/GLViewController.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.h /branches/cpp11-devel/src/GLGraphics/QuatTrackBall.cpp /branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.cpp /branches/cpp11-devel/src/GLGraphics/VisObj.h /branches/cpp11-devel/src/GLGraphics/glsl_shader.cpp
|
649 |
4213 d 22 h |
janba |
/branches/cpp11-devel/ |
Fixed some header paths |
|
/branches/cpp11-devel/MeshEdit /branches/cpp11-devel/MeshEdit/AppDelegate.h /branches/cpp11-devel/MeshEdit/AppDelegate.m /branches/cpp11-devel/MeshEdit/Base.lproj /branches/cpp11-devel/MeshEdit/BasicOpenGLView.h /branches/cpp11-devel/MeshEdit/BasicOpenGLView.mm /branches/cpp11-devel/MeshEdit/Images.xcassets /branches/cpp11-devel/MeshEdit/Images.xcassets/AppIcon.appiconset /branches/cpp11-devel/MeshEdit/Images.xcassets/AppIcon.appiconset/Contents.json /branches/cpp11-devel/MeshEdit/MainMenu.xib /branches/cpp11-devel/MeshEdit/MeshEdit-Info.plist /branches/cpp11-devel/MeshEdit/MeshEdit-Prefix.pch /branches/cpp11-devel/MeshEdit/bunny.icns /branches/cpp11-devel/MeshEdit/en.lproj /branches/cpp11-devel/MeshEdit/main.m /branches/cpp11-devel/MeshEditTests /branches/cpp11-devel/MeshEditTests/MeshEditTests-Info.plist /branches/cpp11-devel/MeshEditTests/MeshEditTests.m /branches/cpp11-devel/MeshEditTests/en.lproj /branches/cpp11-devel/MeshEditTests/en.lproj/InfoPlist.strings
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj /branches/cpp11-devel/src/GLGraphics/MeshEditor.h /branches/cpp11-devel/src/GLGraphics/VisObj.h /branches/cpp11-devel/src/GLGraphics/gel_gl.h /branches/cpp11-devel/src/HMesh/harmonics.h
|
648 |
4216 d 6 h |
janba |
/branches/cpp11-devel/apps/ |
Sending these two apps to SVN |
|
/branches/cpp11-devel/apps/MeshEditCocoa /branches/cpp11-devel/apps/MeshEditCocoa/AppDelegate.h /branches/cpp11-devel/apps/MeshEditCocoa/AppDelegate.m /branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj /branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj/MainMenu.xib /branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.h /branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm /branches/cpp11-devel/apps/MeshEditCocoa/Images.xcassets /branches/cpp11-devel/apps/MeshEditCocoa/Images.xcassets/AppIcon.appiconset /branches/cpp11-devel/apps/MeshEditCocoa/Images.xcassets/AppIcon.appiconset/Contents.json /branches/cpp11-devel/apps/MeshEditCocoa/MeshEdit-Info.plist /branches/cpp11-devel/apps/MeshEditCocoa/MeshEdit-Prefix.pch /branches/cpp11-devel/apps/MeshEditCocoa/bunny.icns /branches/cpp11-devel/apps/MeshEditCocoa/en.lproj /branches/cpp11-devel/apps/MeshEditCocoa/en.lproj/Credits.rtf /branches/cpp11-devel/apps/MeshEditCocoa/en.lproj/InfoPlist.strings /branches/cpp11-devel/apps/MeshEditCocoa/main.m /branches/cpp11-devel/apps/MeshEditGlut /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/CMakeDirectoryInformation.cmake /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/CXX.includecache /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/DependInfo.cmake /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/build.make /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/cmake_clean.cmake /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/depend.internal /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/depend.make /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/flags.make /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/link.txt /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/progress.make /branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/progress.marks /branches/cpp11-devel/apps/MeshEditGlut/CMakeLists.txt /branches/cpp11-devel/apps/MeshEditGlut/Makefile /branches/cpp11-devel/apps/MeshEditGlut/cmake_install.cmake /branches/cpp11-devel/apps/MeshEditGlut/glut_main.cpp /branches/cpp11-devel/apps/MeshEditGlut/glut_main.h
|
647 |
4216 d 7 h |
janba |
/branches/cpp11-devel/src/GLGraphics/ |
Added VisObj and MeshEditor classes. These used to be in the MeshEdit application directory, but
moved here to make them more of a generic component so that it is easier to make a mesh edit application
outside of GEL but using GEL. prevents me from hacking all my work into the library. |
|
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.h /branches/cpp11-devel/src/GLGraphics/VisObj.cpp /branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/GLGraphics/Console.cpp /branches/cpp11-devel/src/GLGraphics/Console.h /branches/cpp11-devel/src/GLGraphics/GLViewController.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h /branches/cpp11-devel/src/GLGraphics/QuatTrackBall.cpp /branches/cpp11-devel/src/GLGraphics/gel_gl.h
|
646 |
4216 d 7 h |
janba |
/branches/cpp11-devel/src/HMesh/ |
Many changes. In particular Harmonis moved here from the meshedit application |
|
/branches/cpp11-devel/src/HMesh/harmonics.cpp /branches/cpp11-devel/src/HMesh/harmonics.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp /branches/cpp11-devel/src/HMesh/Manifold.h /branches/cpp11-devel/src/HMesh/curvature.cpp /branches/cpp11-devel/src/HMesh/curvature.h /branches/cpp11-devel/src/HMesh/smooth.cpp /branches/cpp11-devel/src/HMesh/smooth.h
|
645 |
4216 d 7 h |
janba |
/branches/cpp11-devel/apps/ |
Again, we kill this and reimport |
|
/branches/cpp11-devel/apps/MeshEdit
|
644 |
4216 d 7 h |
janba |
/branches/cpp11-devel/ |
So, this directory should move and be called MeshEditCocoa |
|
/branches/cpp11-devel/MeshEdit
|
643 |
4237 d 22 h |
janba |
/branches/cpp11-devel/ |
Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh |
|
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj /branches/cpp11-devel/apps/MeshDistance/meshdist.cpp /branches/cpp11-devel/apps/MeshEdit/VisObj.cpp /branches/cpp11-devel/apps/MeshEdit/VisObj.h /branches/cpp11-devel/apps/MeshEdit/meshedit.cpp /branches/cpp11-devel/apps/MeshEdit/polarize.cpp /branches/cpp11-devel/apps/MeshEdit/polarize.h /branches/cpp11-devel/apps/Raytracer/raytrace.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp /branches/cpp11-devel/src/HMesh/Manifold.cpp /branches/cpp11-devel/src/HMesh/dual.cpp /branches/cpp11-devel/src/HMesh/smooth.cpp
|
642 |
4244 d 5 h |
janba |
/branches/cpp11-devel/apps/MeshEdit/ |
utter crap. Due for rewrite but there may be salvageable parts so committing |
|
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp /branches/cpp11-devel/apps/MeshEdit/polarize.h
|
641 |
4244 d 5 h |
janba |
/branches/cpp11-devel/apps/MeshEdit/ |
Cleaned up the interface to the harmonics functionality |
|
/branches/cpp11-devel/apps/MeshEdit/harmonics.cpp /branches/cpp11-devel/apps/MeshEdit/harmonics.h
|
640 |
4247 d 9 h |
janba |
/branches/cpp11-devel/apps/MeshEdit/ |
This is mostly garbage, so I am throwing out most of it, but saving before I do so. |
|
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
|
639 |
4251 d 11 h |
mono |
/branches/cpp11-devel/src/CGLA/ |
Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments ) |
|
/branches/cpp11-devel/src/CGLA/CGLA.h
|
638 |
4259 d 9 h |
khor |
/branches/cpp11-devel/ |
Works on visual studio now, test needed in clang and gcc
Thinks changesed
(std::min)
typcasting of warlker
class initilazation |
|
/branches/cpp11-devel/apps/MeshEdit/VisObj.h /branches/cpp11-devel/apps/Raytracer/raytrace.cpp /branches/cpp11-devel/src/GLGraphics/GLViewController.cpp /branches/cpp11-devel/src/GLGraphics/GLViewController.h /branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h /branches/cpp11-devel/src/HMesh/smooth.cpp
|
637 |
4260 d 7 h |
janba |
/branches/cpp11-devel/ |
only simple changes. |
|
/branches/cpp11-devel/doc/intro.pdf
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h /branches/cpp11-devel/src/HMesh/AttributeVector.h /branches/cpp11-devel/src/HMesh/smooth.cpp
|
636 |
4260 d 12 h |
khor |
/branches/cpp11-devel/ |
Works on visual studio, need to be tested if clang is busted.
Doc is now updated to c++11, still need to remove iterator in some of the flit example
(std::min)() and (std::max)() is need for it to work. |
|
/branches/cpp11-devel/doc/intro.pdf
/branches/cpp11-devel/doc/intro.tex /branches/cpp11-devel/src/CGLA/ArithVec.h /branches/cpp11-devel/src/CGLA/ArithVecFloat.h /branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h /branches/cpp11-devel/src/HMesh/AttributeVector.h /branches/cpp11-devel/src/HMesh/Manifold.cpp /branches/cpp11-devel/src/HMesh/Manifold.h /branches/cpp11-devel/src/HMesh/mesh_optimization.h /branches/cpp11-devel/src/HMesh/smooth.cpp /branches/cpp11-devel/src/HMesh/x3d_load.cpp /branches/cpp11-devel/src/LinAlg/LapackFunc.h /branches/cpp11-devel/src/LinAlg/LinAlgIO.h
|