Subversion Repositories gelsvn

Rev

Go to most recent revision | Hide changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff Changes
631 4357 d 19 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
/branches/cpp11-devel/src/Geometry/geo_load.cpp
/branches/cpp11-devel/src/Geometry/geo_obj_load.cpp
/branches/cpp11-devel/src/Geometry/rply_load.cpp
/branches/cpp11-devel/src/Geometry/load.cpp
/branches/cpp11-devel/src/Geometry/obj_load.cpp
/branches/cpp11-devel/src/Geometry/ply_load.cpp
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.cpp
/branches/cpp11-devel/apps/MeshEdit/meshedit.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel/src/HMesh/AttributeVector.h
/branches/cpp11-devel/src/HMesh/Iterators.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/Walker.h
/branches/cpp11-devel/src/HMesh/curvature.cpp
/branches/cpp11-devel/src/HMesh/flatten.cpp
/branches/cpp11-devel/src/HMesh/quadric_simplify.cpp
/branches/cpp11-devel/src/HMesh/refine_edges.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
/branches/cpp11-devel/src/HMesh/smooth.h
/branches/cpp11-devel/src/HMesh/subdivision.cpp
/branches/cpp11-devel/src/HMesh/subdivision.h
630 4357 d 20 h janba /branches/cpp11-devel/ Add branch for c++11 development  
/branches/cpp11-devel
619 4591 d 11 h jab /trunk/GEL.xcodeproj/ Restored old  
/trunk/GEL.xcodeproj/project.pbxproj
618 4591 d 18 h jab /trunk/ Some changes to make curvature visualization work  
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/README
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/VisObj.h
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/src/GLGraphics/ManifoldRenderer.cpp
609 4592 d 23 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
/trunk/Makefile
/trunk/apps/MeshDistance/Makefile
/trunk/apps/OBJViewer/Makefile
/trunk/apps/Pathtracer/Makefile
/trunk/apps/Raytracer/Makefile
/trunk/makefiles
/trunk/src/CGLA/Makefile
/trunk/src/GLGraphics/Makefile
/trunk/src/Geometry/Makefile
/trunk/src/HMesh/Makefile
/trunk/src/LinAlg/Makefile
/trunk/src/Util/Makefile
/trunk/test/CGLA-covariance/Makefile
/trunk/test/CGLA-mat/Makefile
/trunk/test/CGLA-ogl/Makefile
/trunk/test/CGLA-simple/Makefile
/trunk/test/CGLA-vec/Makefile
/trunk/test/Geometry-kdtree/Makefile
/trunk/test/LinAlg-eigensolver/Makefile
/trunk/test/LinAlg-leastsq/Makefile
/trunk/test/Util-resman/Makefile
/trunk/CMakeLists.txt
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/Geometry/AABox.cpp
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/Polygonizer.h
/trunk/src/Geometry/Ray.h
/trunk/src/Geometry/rply.c
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/XmlParser.cpp
/trunk/src/Util/XmlParser.h
604 4599 d 13 h jab /trunk/GEL.xcodeproj/ The GEL XCode project has been made more streamlined.  
/trunk/GEL.xcodeproj/project.pbxproj
602 4599 d 23 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
/trunk/apps/RangeScanViewer
/trunk/GEL.xcodeproj/project.pbxproj
601 4601 d 10 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
/trunk/GEL
/trunk/GEL/GEL-Info.plist
/trunk/GEL/GEL-Prefix.pch
/trunk/GEL/en.lproj
/trunk/GEL/en.lproj/InfoPlist.strings
/trunk/MeshEdit/bunny.png
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GL/glew.c
/trunk/src/GL/glew.h
/trunk/src/GLGraphics/Console.cpp
/trunk/src/GLGraphics/Console.h
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/ManifoldRenderer.cpp
/trunk/src/GLGraphics/ManifoldRenderer.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/GLGraphics/SOIL.c
/trunk/src/GLGraphics/SimpleTrackBall.h
/trunk/src/GLGraphics/SinglePassWireframeRenderer.cpp
/trunk/src/GLGraphics/SinglePassWireframeRenderer.h
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
/trunk/src/GLGraphics/gel_gl.h
/trunk/src/GLGraphics/gel_glu.h
/trunk/src/GLGraphics/gel_glut.h
/trunk/src/GLGraphics/glsl_shader.cpp
/trunk/src/GLGraphics/glsl_shader.h
/trunk/src/Geometry/AncestorGrid.h
/trunk/src/Geometry/BBox.h
/trunk/src/Geometry/BSPTree.cpp
/trunk/src/Geometry/BSPTree.h
/trunk/src/Geometry/BoundingNode.h
/trunk/src/Geometry/Cell.h
/trunk/src/Geometry/GradientFilter.cpp
/trunk/src/Geometry/GradientFilter.h
/trunk/src/Geometry/IndexedFaceSet.h
/trunk/src/Geometry/KDTree.h
/trunk/src/Geometry/Material.h
/trunk/src/Geometry/Neighbours.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/Polygonizer.cpp
/trunk/src/Geometry/QEM.cpp
/trunk/src/Geometry/QEM.h
/trunk/src/Geometry/RGrid.h
/trunk/src/Geometry/ThreeDDDA.cpp
/trunk/src/Geometry/ThreeDDDA.h
/trunk/src/Geometry/TriMesh.cpp
/trunk/src/Geometry/TriMesh.h
/trunk/src/Geometry/Triangle.cpp
/trunk/src/Geometry/Triangle.h
/trunk/src/Geometry/TrilinFilter.h
/trunk/src/Geometry/build_bbtree.cpp
/trunk/src/Geometry/load.cpp
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/load_raw.h
/trunk/src/Geometry/obj_load.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Geometry/ply_load.h
/trunk/src/Geometry/tessellate.cpp
/trunk/src/Geometry/tessellate.h
/trunk/src/HMesh/Manifold.cpp
/trunk/src/HMesh/Manifold.h
/trunk/src/HMesh/cleanup.cpp
/trunk/src/HMesh/curvature.cpp
/trunk/src/HMesh/dual.cpp
/trunk/src/HMesh/flatten.cpp
/trunk/src/HMesh/mesh_optimization.cpp
/trunk/src/HMesh/mesh_optimization.h
/trunk/src/HMesh/obj_load.cpp
/trunk/src/HMesh/obj_save.cpp
/trunk/src/HMesh/off_save.cpp
/trunk/src/HMesh/ply_load.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/smooth.cpp
/trunk/src/HMesh/subdivision.cpp
/trunk/src/HMesh/triangulate.cpp
/trunk/src/HMesh/x3d_load.cpp
/trunk/src/HMesh/x3d_save.cpp
/trunk/src/LinAlg/Matrix.h
/trunk/src/LinAlg/Vector.h
/trunk/src/Util/Grid2D.h
/trunk/src/Util/HashKey.cpp
/trunk/src/Util/HashKey.h
/trunk/src/Util/Parse.h
596 4604 d 23 h jab /trunk/ merging  
/trunk/GELDependencyConfig.cmake
/trunk/MeshEdit
/trunk/apps/MeshEdit/polarize.cpp
/trunk/apps/MeshEdit/polarize.h
/trunk/apps/OBJViewer/objviewer.cpp
/trunk/data/Armadillo.ply
/trunk/data/bunny.obj
/trunk/doc/halfedge-entities.pdf
/trunk/makefiles/Darwin_x86_64_cc.mk
/trunk/GELFindGlconsole.cmake
/trunk/GELFindLapack.cmake
/trunk/apps/BloomenthalPolygonize
/trunk/apps/BoundaryCollapse
/trunk/apps/Decimator
/trunk/apps/MeshEdit/Renderer.cpp
/trunk/apps/MeshEdit/Renderer.h
/trunk/apps/MeshEdit/curvature.cpp
/trunk/apps/MeshEdit/curvature.h
/trunk/apps/VolumePolygonize
/trunk/makefiles/MPC
/trunk
/trunk/CMakeLists.txt
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/README
/trunk/README_MSVC
/trunk/apps/MeshDistance/CMakeLists.txt
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/MeshEdit/CMakeLists.txt
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/VisObj.h
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/harmonics.h
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/OBJViewer/CMakeLists.txt
/trunk/apps/OBJViewer/objview.cpp
/trunk/apps/Pathtracer/CMakeLists.txt
/trunk/apps/RangeScanViewer/CMakeLists.txt
/trunk/apps/RangeScanViewer/rsview.cpp
/trunk/apps/Raytracer/CMakeLists.txt
/trunk/apps/Raytracer/raytrace.cpp
/trunk/data/bunny-little.x3d
/trunk/doc/intro.tex
/trunk/makefiles/findcompiler.sh
/trunk/test-bundle-Info.plist
/trunk/test/CGLA-covariance/covariance_test.cpp
/trunk/test/CGLA-ogl/CMakeLists.txt
465 5697 d 19 h jab /trunk/ committing anything that might be missing  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/doc/intro.tex
445 5888 d 19 h jab /trunk/GEL.xcodeproj/ Committing project files  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
435 5921 d 22 h jab /trunk/GEL.xcodeproj/ Some added files  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
404 6066 d 18 h jab /trunk/ Small changes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/Geometry/ply_load.cpp
400 6071 d 9 h jab /trunk/ Some minor changes.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/IDBufferWireFrameRenderer.h
/trunk/src/GLGraphics/draw.h
394 6073 d 19 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/MeshEdit/harmonics.cpp
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/apps/MeshEdit/tri.frag
/trunk/doc/CGLA-usage.tex
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/HMesh/x3d_save.cpp
392 6083 d 19 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/GLViewController.cpp
/trunk/src/GLGraphics/GLViewController.h
/trunk/src/GLGraphics/QuatTrackBall.cpp
/trunk/src/GLGraphics/QuatTrackBall.h
/trunk/src/HMesh/load.cpp
/trunk/src/HMesh/x3d_load.cpp
389 6088 d 8 h jab /trunk/ minor changes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/gel.doxygen
382 6101 d 22 h jab /trunk/ a number of fixes  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/BoundaryCollapse/boundary_collapse.cpp
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/MeshDistance/meshdist.cpp
/trunk/apps/OBJViewer/objview.cpp
/trunk/src/CGLA/ArithMatFloat.h
/trunk/src/CGLA/ArithQuat.h
/trunk/src/Geometry/load_raw.cpp
/trunk/src/Geometry/ply_load.cpp
/trunk/src/Util/ArgExtracter.h
/trunk/src/Util/XmlParser.h
372 6114 d 23 h jab /trunk/ Minor changes to draw and the Xcode project  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/src/GLGraphics/draw.cpp
/trunk/src/GLGraphics/draw.h
367 6144 d 19 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/apps/Decimator/decimator.cpp
/trunk/apps/Pathtracer/pathtracer.cpp
/trunk/src/HMesh/quadric_simplify.cpp
/trunk/src/HMesh/quadric_simplify.h

Show All