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Rev Age Author Path Log message Diff
666 4007 d 0 h janba /branches/cpp11-devel/ Many minor changes  
657 4209 d 11 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
655 4216 d 12 h janba /branches/cpp11-devel/ Now, finally, it seems that I managed to move MeshEdit to apps  
653 4217 d 0 h janba /branches/cpp11-devel/ A few changes to the apps since GEL (the library) is now unaware of GLUT.  
649 4221 d 1 h janba /branches/cpp11-devel/ Fixed some header paths  
643 4245 d 1 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
631 4356 d 15 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4356 d 15 h janba /branches/cpp11-devel/ Add branch for c++11 development  
619 4590 d 7 h jab /trunk/GEL.xcodeproj/ Restored old  
618 4590 d 14 h jab /trunk/ Some changes to make curvature visualization work  
609 4591 d 19 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
604 4598 d 9 h jab /trunk/GEL.xcodeproj/ The GEL XCode project has been made more streamlined.  
602 4598 d 18 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
601 4600 d 6 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
596 4603 d 19 h jab /trunk/ merging  
465 5696 d 15 h jab /trunk/ committing anything that might be missing  
445 5887 d 15 h jab /trunk/GEL.xcodeproj/ Committing project files  
435 5920 d 18 h jab /trunk/GEL.xcodeproj/ Some added files  
404 6065 d 14 h jab /trunk/ Small changes  
400 6070 d 5 h jab /trunk/ Some minor changes.  
394 6072 d 15 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
392 6082 d 15 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
389 6087 d 4 h jab /trunk/ minor changes  
382 6100 d 17 h jab /trunk/ a number of fixes  
372 6113 d 18 h jab /trunk/ Minor changes to draw and the Xcode project  
367 6143 d 15 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
365 6205 d 17 h jab /trunk/ minor changes.  
363 6251 d 12 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
357 6374 d 16 h jab /trunk/ A number of changes were made to quadric simplification  
351 6391 d 6 h jab /trunk/ some bug fixes  
344 6415 d 13 h jab /trunk/ The power eigensolution method was slightly broken. It seems to work now.  
341 6459 d 19 h jab /trunk/ Added a ply viewer to OBJViewer.
other minor changes.
 
340 6478 d 18 h jab /trunk/GEL.xcodeproj/ Added ply view to OBJViewer  
336 6480 d 14 h jab /trunk/ Ensured that the touched value is unchanged when saving
more work to do:
In many places, I change touch values, and probably all
these should be changed so that they restore the value.
 
335 6480 d 15 h jab /trunk/ A few changes to the project  
329 6648 d 8 h jab /trunk/GEL.xcodeproj/ Added XCode files.