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Rev Age Author Path Log message Diff
666 4013 d 16 h janba /branches/cpp11-devel/ Many minor changes  
657 4216 d 3 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
655 4223 d 3 h janba /branches/cpp11-devel/ Now, finally, it seems that I managed to move MeshEdit to apps  
653 4223 d 16 h janba /branches/cpp11-devel/ A few changes to the apps since GEL (the library) is now unaware of GLUT.  
649 4227 d 17 h janba /branches/cpp11-devel/ Fixed some header paths  
643 4251 d 17 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
631 4363 d 7 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4363 d 7 h janba /branches/cpp11-devel/ Add branch for c++11 development  
619 4596 d 23 h jab /trunk/GEL.xcodeproj/ Restored old  
618 4597 d 6 h jab /trunk/ Some changes to make curvature visualization work  
609 4598 d 11 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
604 4605 d 1 h jab /trunk/GEL.xcodeproj/ The GEL XCode project has been made more streamlined.  
602 4605 d 10 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
601 4606 d 22 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
596 4610 d 11 h jab /trunk/ merging  
465 5703 d 7 h jab /trunk/ committing anything that might be missing  
445 5894 d 7 h jab /trunk/GEL.xcodeproj/ Committing project files  
435 5927 d 10 h jab /trunk/GEL.xcodeproj/ Some added files  
404 6072 d 6 h jab /trunk/ Small changes  
400 6076 d 21 h jab /trunk/ Some minor changes.  
394 6079 d 7 h jab /trunk/ Minor changes to the viewcontroller and the MeshEdit application  
392 6089 d 6 h jab /trunk/ Many mostly minor changes. The QuatTrackball and GLViewController had
some questionable code that I improved. Fixed a bug in the loader.
 
389 6093 d 20 h jab /trunk/ minor changes  
382 6107 d 9 h jab /trunk/ a number of fixes  
372 6120 d 10 h jab /trunk/ Minor changes to draw and the Xcode project  
367 6150 d 7 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
365 6212 d 9 h jab /trunk/ minor changes.  
363 6258 d 4 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
357 6381 d 8 h jab /trunk/ A number of changes were made to quadric simplification  
351 6397 d 22 h jab /trunk/ some bug fixes  
344 6422 d 5 h jab /trunk/ The power eigensolution method was slightly broken. It seems to work now.  
341 6466 d 11 h jab /trunk/ Added a ply viewer to OBJViewer.
other minor changes.
 
340 6485 d 10 h jab /trunk/GEL.xcodeproj/ Added ply view to OBJViewer  
336 6487 d 6 h jab /trunk/ Ensured that the touched value is unchanged when saving
more work to do:
In many places, I change touch values, and probably all
these should be changed so that they restore the value.
 
335 6487 d 6 h jab /trunk/ A few changes to the project  
329 6655 d 0 h jab /trunk/GEL.xcodeproj/ Added XCode files.