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Rev Age Author Path Log message Diff Changes
659 4195 d 16 h janba /branches/cpp11-devel/ Change documentation for EigenSolutionSym  
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/src/LinAlg/LapackFunc.h
657 4201 d 17 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
/branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel/src/GLGraphics/VisObj.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/GLGraphics/draw.cpp
/branches/cpp11-devel/src/GLGraphics/draw.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
656 4204 d 14 h janba /branches/cpp11-devel/ Some changes allowing direct interaction with the mesh  
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp
/branches/cpp11-devel/src/GLGraphics/MeshEditor.h
/branches/cpp11-devel/src/GLGraphics/QuatTrackBall.cpp
/branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/GLGraphics/draw.cpp
/branches/cpp11-devel/src/GLGraphics/draw.h
655 4208 d 17 h janba /branches/cpp11-devel/ Now, finally, it seems that I managed to move MeshEdit to apps  
/branches/cpp11-devel/apps/MeshEditCocoa/MainMenu.xib
/branches/cpp11-devel/MeshEdit
/branches/cpp11-devel/MeshEditTests
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
654 4208 d 18 h janba /branches/cpp11-devel/ Building a BB Tree would only work for closed meshes. Fixed  
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/src/Geometry/build_bbtree.cpp
653 4209 d 6 h janba /branches/cpp11-devel/ A few changes to the apps since GEL (the library) is now unaware of GLUT.  
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/OBJViewer/objviewer.cpp
/branches/cpp11-devel/apps/Pathtracer/pathtracer.cpp
/branches/cpp11-devel/apps/Raytracer/Camera.h
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/data/dolphins.obj
648 4215 d 15 h janba /branches/cpp11-devel/apps/ Sending these two apps to SVN  
/branches/cpp11-devel/apps/MeshEditCocoa
/branches/cpp11-devel/apps/MeshEditCocoa/AppDelegate.h
/branches/cpp11-devel/apps/MeshEditCocoa/AppDelegate.m
/branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj
/branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj/MainMenu.xib
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.h
/branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm
/branches/cpp11-devel/apps/MeshEditCocoa/Images.xcassets
/branches/cpp11-devel/apps/MeshEditCocoa/Images.xcassets/AppIcon.appiconset
/branches/cpp11-devel/apps/MeshEditCocoa/Images.xcassets/AppIcon.appiconset/Contents.json
/branches/cpp11-devel/apps/MeshEditCocoa/MeshEdit-Info.plist
/branches/cpp11-devel/apps/MeshEditCocoa/MeshEdit-Prefix.pch
/branches/cpp11-devel/apps/MeshEditCocoa/bunny.icns
/branches/cpp11-devel/apps/MeshEditCocoa/en.lproj
/branches/cpp11-devel/apps/MeshEditCocoa/en.lproj/Credits.rtf
/branches/cpp11-devel/apps/MeshEditCocoa/en.lproj/InfoPlist.strings
/branches/cpp11-devel/apps/MeshEditCocoa/main.m
/branches/cpp11-devel/apps/MeshEditGlut
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/CMakeDirectoryInformation.cmake
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/CXX.includecache
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/DependInfo.cmake
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/build.make
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/cmake_clean.cmake
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/depend.internal
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/depend.make
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/flags.make
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/link.txt
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/MeshEdit.dir/progress.make
/branches/cpp11-devel/apps/MeshEditGlut/CMakeFiles/progress.marks
/branches/cpp11-devel/apps/MeshEditGlut/CMakeLists.txt
/branches/cpp11-devel/apps/MeshEditGlut/Makefile
/branches/cpp11-devel/apps/MeshEditGlut/cmake_install.cmake
/branches/cpp11-devel/apps/MeshEditGlut/glut_main.cpp
/branches/cpp11-devel/apps/MeshEditGlut/glut_main.h
645 4215 d 15 h janba /branches/cpp11-devel/apps/ Again, we kill this and reimport  
/branches/cpp11-devel/apps/MeshEdit
643 4237 d 7 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.h
/branches/cpp11-devel/apps/MeshEdit/meshedit.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/dual.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
642 4243 d 14 h janba /branches/cpp11-devel/apps/MeshEdit/ utter crap. Due for rewrite but there may be salvageable parts so committing  
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
641 4243 d 14 h janba /branches/cpp11-devel/apps/MeshEdit/ Cleaned up the interface to the harmonics functionality  
/branches/cpp11-devel/apps/MeshEdit/harmonics.cpp
/branches/cpp11-devel/apps/MeshEdit/harmonics.h
640 4246 d 17 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
638 4258 d 18 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
/branches/cpp11-devel/apps/MeshEdit/VisObj.h
/branches/cpp11-devel/apps/Raytracer/raytrace.cpp
/branches/cpp11-devel/src/GLGraphics/GLViewController.cpp
/branches/cpp11-devel/src/GLGraphics/GLViewController.h
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel/src/HMesh/smooth.cpp
635 4310 d 0 h janba /branches/cpp11-devel/ Save stuff  
/branches/cpp11-devel/apps/MeshEdit/VisObj.h
/branches/cpp11-devel/doc/intro.tex
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
632 4346 d 1 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
/branches/cpp11-devel/apps/Pathtracer/core.h
/branches/cpp11-devel/apps/Pathtracer/pathtracer.cpp
/branches/cpp11-devel/src/CGLA/ArithMatFloat.h
/branches/cpp11-devel/src/CGLA/ArithVec.h
/branches/cpp11-devel/src/CGLA/CGLA.h
/branches/cpp11-devel/src/CGLA/eigensolution.cpp
/branches/cpp11-devel/src/GLGraphics/SimpleTrackBall.h
/branches/cpp11-devel/src/Geometry/save_raw.h
/branches/cpp11-devel/src/HMesh/curvature.cpp
/branches/cpp11-devel/src/HMesh/mesh_optimization.cpp
/branches/cpp11-devel/src/HMesh/mesh_optimization.h
/branches/cpp11-devel/src/HMesh/quadric_simplify.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
/branches/cpp11-devel/src/HMesh/x3d_load.cpp
631 4348 d 21 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
/branches/cpp11-devel/src/Geometry/geo_load.cpp
/branches/cpp11-devel/src/Geometry/geo_obj_load.cpp
/branches/cpp11-devel/src/Geometry/rply_load.cpp
/branches/cpp11-devel/src/Geometry/load.cpp
/branches/cpp11-devel/src/Geometry/obj_load.cpp
/branches/cpp11-devel/src/Geometry/ply_load.cpp
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj
/branches/cpp11-devel/apps/MeshDistance/meshdist.cpp
/branches/cpp11-devel/apps/MeshEdit/VisObj.cpp
/branches/cpp11-devel/apps/MeshEdit/meshedit.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.cpp
/branches/cpp11-devel/apps/MeshEdit/polarize.h
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp
/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h
/branches/cpp11-devel/src/HMesh/AttributeVector.h
/branches/cpp11-devel/src/HMesh/Iterators.h
/branches/cpp11-devel/src/HMesh/Manifold.cpp
/branches/cpp11-devel/src/HMesh/Manifold.h
/branches/cpp11-devel/src/HMesh/Walker.h
/branches/cpp11-devel/src/HMesh/curvature.cpp
/branches/cpp11-devel/src/HMesh/flatten.cpp
/branches/cpp11-devel/src/HMesh/quadric_simplify.cpp
/branches/cpp11-devel/src/HMesh/refine_edges.cpp
/branches/cpp11-devel/src/HMesh/smooth.cpp
/branches/cpp11-devel/src/HMesh/smooth.h
/branches/cpp11-devel/src/HMesh/subdivision.cpp
/branches/cpp11-devel/src/HMesh/subdivision.h
630 4348 d 21 h janba /branches/cpp11-devel/ Add branch for c++11 development  
/branches/cpp11-devel
625 4482 d 10 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
/trunk/apps/OBJViewer/objview.cpp
618 4582 d 20 h jab /trunk/ Some changes to make curvature visualization work  
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/README
/trunk/apps/MeshEdit/VisObj.cpp
/trunk/apps/MeshEdit/VisObj.h
/trunk/apps/MeshEdit/meshedit.cpp
/trunk/src/GLGraphics/ManifoldRenderer.cpp
616 4582 d 20 h jab /trunk/ A few changes to CMakeLists.txt  
/trunk/CMakeLists.txt
/trunk/apps/Raytracer/Camera.h

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