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Rev Age Author Path Log message Diff
635 4312 d 10 h janba /branches/cpp11-devel/ Save stuff  
630 4351 d 7 h janba /branches/cpp11-devel/ Add branch for c++11 development  
618 4585 d 5 h jab /trunk/ Some changes to make curvature visualization work  
614 4586 d 7 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
596 4598 d 10 h jab /trunk/ merging  
412 6045 d 22 h jab /trunk/apps/MeshEdit/ A numberof changes  
403 6060 d 5 h jab /trunk/apps/MeshEdit/ I added curvature visualization and made the Renderer interface much nicer.  
399 6064 d 20 h jab /trunk/apps/MeshEdit/ VisObj which is responsible for drawing a single mesh in the MeshEdit application is now in its own file.
I have created a class hierarchy of renderers. This leads to a homogeneous way for drawing different appearances.
I have added some renderers: A reflection line renderer, an isophote renderer, a metallic renderer, and also
a gouraud renderer and a wireframe renderer. So far these are just for MeshEdit but could perhaps migrate to
GLGraphics.

The dual function in MeshEdit was made robust, but it will bite off a layer of polygons around any boundary.

Overall, the code is now much cleaner.