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Rev Age Author Path Log message Diff
635 4352 d 17 h janba /branches/cpp11-devel/ Save stuff  
631 4391 d 14 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4391 d 14 h janba /branches/cpp11-devel/ Add branch for c++11 development  
618 4625 d 13 h jab /trunk/ Some changes to make curvature visualization work  
614 4626 d 14 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
607 4629 d 2 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
600 4637 d 12 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
596 4638 d 18 h jab /trunk/ merging  
464 5731 d 14 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
458 5731 d 14 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5731 d 14 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5731 d 14 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
434 5955 d 17 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities  
417 5991 d 10 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
416 6047 d 12 h jab /trunk/ Minor changes  
415 6064 d 17 h jab /trunk/ Small changes to MeshEdit to make it compatible withe latest version of GLConsole  
412 6086 d 6 h jab /trunk/apps/MeshEdit/ A numberof changes  
411 6086 d 12 h jrf /trunk/apps/MeshEdit/ Bug: harmonics.partial_reconstruct crash  
409 6087 d 13 h jrf /trunk/ bashing Visual Studio warnings  
406 6099 d 17 h jab /trunk/apps/MeshEdit/ A nice corroded copper renderer was added.  

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