Subversion Repositories gelsvn

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
659 4199 d 20 h janba /branches/cpp11-devel/ Change documentation for EigenSolutionSym  
657 4205 d 21 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
656 4208 d 18 h janba /branches/cpp11-devel/ Some changes allowing direct interaction with the mesh  
655 4212 d 21 h janba /branches/cpp11-devel/ Now, finally, it seems that I managed to move MeshEdit to apps  
654 4212 d 22 h janba /branches/cpp11-devel/ Building a BB Tree would only work for closed meshes. Fixed  
653 4213 d 10 h janba /branches/cpp11-devel/ A few changes to the apps since GEL (the library) is now unaware of GLUT.  
648 4219 d 19 h janba /branches/cpp11-devel/apps/ Sending these two apps to SVN  
645 4219 d 19 h janba /branches/cpp11-devel/apps/ Again, we kill this and reimport  
643 4241 d 11 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
642 4247 d 18 h janba /branches/cpp11-devel/apps/MeshEdit/ utter crap. Due for rewrite but there may be salvageable parts so committing  
641 4247 d 18 h janba /branches/cpp11-devel/apps/MeshEdit/ Cleaned up the interface to the harmonics functionality  
640 4250 d 21 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
638 4262 d 22 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
635 4314 d 4 h janba /branches/cpp11-devel/ Save stuff  
632 4350 d 5 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4353 d 1 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4353 d 1 h janba /branches/cpp11-devel/ Add branch for c++11 development  
625 4486 d 13 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
618 4587 d 0 h jab /trunk/ Some changes to make curvature visualization work  
616 4587 d 0 h jab /trunk/ A few changes to CMakeLists.txt  
614 4588 d 1 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
609 4588 d 5 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
607 4590 d 13 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
602 4595 d 4 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
600 4598 d 23 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
596 4600 d 5 h jab /trunk/ merging  
555 4997 d 1 h jrf /trunk/ Update of the stb image library used by SOIL such that it can now also write png. I haven't yet extended the SOIL API, so call stbi_write_png(...) to use the new functionality.  
492 5595 d 1 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
464 5693 d 0 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
459 5693 d 0 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5693 d 0 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5693 d 0 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5693 d 0 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
442 5884 d 0 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
439 5884 d 0 h jab /trunk/apps/VolumePolygonize/ Minor changes to be able to deal with short I seem to recall  
434 5917 d 3 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities  
418 5952 d 3 h jrf /trunk/ gel_rand.cpp now added to CMakeList  
417 5952 d 21 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  
416 6008 d 23 h jab /trunk/ Minor changes  
415 6026 d 3 h jab /trunk/ Small changes to MeshEdit to make it compatible withe latest version of GLConsole