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Rev Age Author Path Log message Diff
648 4231 d 21 h janba /branches/cpp11-devel/apps/ Sending these two apps to SVN  
645 4231 d 22 h janba /branches/cpp11-devel/apps/ Again, we kill this and reimport  
643 4253 d 13 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
642 4259 d 20 h janba /branches/cpp11-devel/apps/MeshEdit/ utter crap. Due for rewrite but there may be salvageable parts so committing  
641 4259 d 20 h janba /branches/cpp11-devel/apps/MeshEdit/ Cleaned up the interface to the harmonics functionality  
640 4263 d 0 h janba /branches/cpp11-devel/apps/MeshEdit/ This is mostly garbage, so I am throwing out most of it, but saving before I do so.  
638 4275 d 0 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
635 4326 d 6 h janba /branches/cpp11-devel/ Save stuff  
632 4362 d 8 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4365 d 3 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4365 d 3 h janba /branches/cpp11-devel/ Add branch for c++11 development  
625 4498 d 16 h jerf /trunk/apps/OBJViewer/ Adding a keyboard switch for turning hardware antialiasing on/off in the OBJViewer.  
618 4599 d 2 h jab /trunk/ Some changes to make curvature visualization work  
616 4599 d 2 h jab /trunk/ A few changes to CMakeLists.txt  
614 4600 d 3 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
609 4600 d 7 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
607 4602 d 15 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
602 4607 d 6 h jab /trunk/ Removed the stale app rangescanviewer. Several changes to the XCode project which now compiles a proper framework for GEL and also compiles all test apps.  
600 4611 d 1 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
596 4612 d 7 h jab /trunk/ merging  

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