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595 jab 1
/* ----------------------------------------------------------------------- *
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 * This file is part of GEL, http://www.imm.dtu.dk/GEL
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 * Copyright (C) the authors and DTU Informatics
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 * For license and list of authors, see ../../doc/intro.pdf
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 * ----------------------------------------------------------------------- */
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/** @file Vec4i.h
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 * @brief 4D integer vector class.
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 */
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463 jab 11
#ifndef __CGLA_VEC4I_H__
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#define __CGLA_VEC4I_H__
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#include "ArithVec4Int.h"
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namespace CGLA 
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{
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	class Vec4f;
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	class Vec4uc;
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	class Vec4usi;
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	/** \brief 4D integer vector. 
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	    This class does not really extend the template
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			and hence provides only the basic facilities of an ArithVec. 
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			The class is typically used for indices to 4D voxel grids. */
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	class Vec4i: public ArithVec4Int<int,Vec4i>
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	{
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	public:
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		/// Construct 0 vector.
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		Vec4i() {}
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		/// Construct a 4D integer vector.
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		Vec4i(int _a,int _b,int _c, int _d): ArithVec4Int<int,Vec4i>(_a,_b,_c,_d) {}
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		/// Construct a 4D integer vector with 4 identical coordinates.
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		explicit Vec4i(int a): ArithVec4Int<int,Vec4i>(a,a,a,a) {}
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		/// Construct from a Vec4f.
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		explicit Vec4i(const Vec4f& v);
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		/// Construct from a Vec4uc.
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		explicit Vec4i(const Vec4uc& v);
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		/// Construct from a Vec4usi.
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		explicit Vec4i(const Vec4usi& v);
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	};
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}
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#endif