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Rev Age Author Path Log message Diff
636 4276 d 3 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
634 4358 d 2 h janba /branches/cpp11-devel/src/CGLA/ More compat stuff  
633 4358 d 2 h janba /branches/cpp11-devel/ Some compatibility changes  
632 4362 d 8 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
630 4365 d 3 h janba /branches/cpp11-devel/ Add branch for c++11 development  
624 4514 d 6 h mono /trunk/src/CGLA/ Added helper functions for Mat4x4f: perspective, frustum, lookat, ortho (usefull when working OpenGL 3.0+)  
609 4600 d 7 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
605 4606 d 3 h jab /trunk/  
600 4611 d 1 h jab / Build system. I have both edited the bespoke Xcode project file, played with a premake4 build generator and our cmake system. Nothing works perfectly, but cmake might end up as the best solution. The cmake file now automatically finds the GEL files, but this entails that cmake is run when a new file is added.

Functions were added to Manifold: remove_face, remove_edge, remove_vertex. These do as advertised. I also added an add_face function (not tested but very simple ... hmmm famous last words)
the cpp/h file pairs close_holes and caps_and_needles were merged into "cleanup". To cleanup I added some functions that stitch meshes together, i.e. edges which share geometric end points are stitched.
 
595 4612 d 7 h jab /trunk/src/ Merged version  
570 4715 d 19 h jrf /trunk/src/CGLA/ Keeping new onb code, but pointing the resulting basis vectors in the same directions as the old function did.  
569 4761 d 17 h jrf /trunk/src/CGLA/ updating orthogonal function and introducing onb function (the new version of orthogonal is significantly faster than the previous one)  
561 4924 d 22 h awk /trunk/ Added GLGraphics::Console, a Quake-style console.

Added test application for console (test/GLGraphics-console).

Fixed Vec3f operator>>. The following now works:

CGLA::Vec3f in(0,1,2);
std::stringstream ss;
ss << in;
CGLA::Vec3f out;
ss >> out;
assert(in == out);

Didn't test any other VecXX types or Matrix types.. They might be broken.

Misc:
Fixed CMake Policy CMP0005 error.
Missing #include <iterator> in Manifold.cpp.
Disable ExportBuildSettings (deprecated in CMake)
 
501 5581 d 17 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
463 5705 d 3 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5705 d 3 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5705 d 3 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
431 5929 d 6 h jab /trunk/src/CGLA/ Now with double matrices  
427 5934 d 17 h jrf /trunk/src/CGLA/ Correcting small mistake: abs -> fabs  
418 5964 d 5 h jrf /trunk/ gel_rand.cpp now added to CMakeList  

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