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Rev Age Author Path Log message Diff
631 4349 d 6 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4349 d 6 h janba /branches/cpp11-devel/ Add branch for c++11 development  
618 4583 d 4 h jab /trunk/ Some changes to make curvature visualization work  
614 4584 d 6 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
607 4586 d 18 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
601 4592 d 20 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 
594 4596 d 9 h jab /trunk/src/GLGraphics/ Resolved conflicts  
587 4603 d 9 h jab /branches/ctl/hmesh_vector/ A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
 
584 4608 d 11 h jab /branches/ctl/hmesh_vector/ Number of minor changes  
572 4678 d 5 h jab /branches/ctl/hmesh_vector/ Entered standard header  
566 4863 d 4 h jab /branches/ctl/hmesh_vector/ Many minor changes  
557 4951 d 6 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Moved the Renderer classes for Manifold to GLGraphics