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#ifndef __GEL__MeshEditor__
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#ifndef __GEL__MeshEditor__
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#define __GEL__MeshEditor__
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#define __GEL__MeshEditor__
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#include <string>
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#include <string>
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#include <GLGraphics/Console.h>
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#include "../GLGraphics/Console.h"
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#include <GLGraphics/VisObj.h>
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#include "../GLGraphics/VisObj.h"
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#include <GLGraphics/GLViewController.h>
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#include "../GLGraphics/GLViewController.h"
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namespace GLGraphics {
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namespace GLGraphics {
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    class MeshEditor
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    class MeshEditor
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    {
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    {