Rev |
Age |
Author |
Path |
Log message |
Diff |
638 |
4258 d 3 h |
khor |
/branches/cpp11-devel/ |
Works on visual studio now, test needed in clang and gcc
Thinks changesed
(std::min)
typcasting of warlker
class initilazation |
|
637 |
4259 d 1 h |
janba |
/branches/cpp11-devel/ |
only simple changes. |
|
636 |
4259 d 6 h |
khor |
/branches/cpp11-devel/ |
Works on visual studio, need to be tested if clang is busted.
Doc is now updated to c++11, still need to remove iterator in some of the flit example
(std::min)() and (std::max)() is need for it to work. |
|
632 |
4345 d 11 h |
janba |
/branches/cpp11-devel/ |
Had fun rewriting ArithVec.h |
|
630 |
4348 d 6 h |
janba |
/branches/cpp11-devel/ |
Add branch for c++11 development |
|
601 |
4591 d 21 h |
jab |
/trunk/ |
The include statements for header files have been changed. Instead of including, like say
#include <CGLA/Vec3f.h>
we now use
#include "../CGLA/Vec3f.h"
for all files in the GEL library source tree (i.e. apps and test are not altered).
The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:
#include <GEL/HMesh/myheader.h>
Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well. |
|
594 |
4595 d 10 h |
jab |
/trunk/src/GLGraphics/ |
Resolved conflicts |
|
447 |
5879 d 6 h |
jab |
/trunk/src/GLGraphics/ |
Fixed some include guards |
|
198 |
7072 d 7 h |
bj |
/trunk/ |
Added Visual Studio 2005 compatibility |
|
178 |
7107 d 4 h |
bj |
/trunk/ |
merged restructuring branch |
|
152 |
7143 d 3 h |
jab |
/branches/restructuring/src/GLGraphics/ |
Texmap is going altogether. |
|
147 |
7143 d 8 h |
jab |
/branches/restructuring/src/GLGraphics/ |
This is the contents of the Graphics directory moved to GLGraphics |
|