662 |
4118 d 3 h |
janba |
/branches/cpp11-devel/src/ |
A bunch of changes to support PAM |
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/branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h /branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.h /branches/cpp11-devel/src/GLGraphics/VisObj.cpp /branches/cpp11-devel/src/GLGraphics/VisObj.h /branches/cpp11-devel/src/HMesh/ItemID.h /branches/cpp11-devel/src/HMesh/Manifold.cpp /branches/cpp11-devel/src/HMesh/curvature.cpp /branches/cpp11-devel/src/HMesh/curvature.h /branches/cpp11-devel/src/HMesh/harmonics.cpp /branches/cpp11-devel/src/HMesh/harmonics.h /branches/cpp11-devel/src/HMesh/obj_load.cpp /branches/cpp11-devel/src/HMesh/obj_save.cpp /branches/cpp11-devel/src/HMesh/smooth.cpp
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657 |
4201 d 16 h |
janba |
/branches/cpp11-devel/ |
Added mesh deformation with the mouse and vertex selection. |
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/branches/cpp11-devel/apps/MeshEditCocoa/Base.lproj
/branches/cpp11-devel/GEL.xcodeproj/project.pbxproj /branches/cpp11-devel/apps/MeshEditCocoa/BasicOpenGLView.mm /branches/cpp11-devel/src/GLGraphics/IDBufferWireFrameRenderer.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.h /branches/cpp11-devel/src/GLGraphics/VisObj.cpp /branches/cpp11-devel/src/GLGraphics/VisObj.h /branches/cpp11-devel/src/GLGraphics/draw.cpp /branches/cpp11-devel/src/GLGraphics/draw.h /branches/cpp11-devel/src/HMesh/Manifold.cpp /branches/cpp11-devel/src/HMesh/Manifold.h /branches/cpp11-devel/src/HMesh/smooth.cpp
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647 |
4215 d 14 h |
janba |
/branches/cpp11-devel/src/GLGraphics/ |
Added VisObj and MeshEditor classes. These used to be in the MeshEdit application directory, but
moved here to make them more of a generic component so that it is easier to make a mesh edit application
outside of GEL but using GEL. prevents me from hacking all my work into the library. |
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/branches/cpp11-devel/src/GLGraphics/MeshEditor.cpp /branches/cpp11-devel/src/GLGraphics/MeshEditor.h /branches/cpp11-devel/src/GLGraphics/VisObj.cpp /branches/cpp11-devel/src/GLGraphics/VisObj.h
/branches/cpp11-devel/src/GLGraphics/Console.cpp /branches/cpp11-devel/src/GLGraphics/Console.h /branches/cpp11-devel/src/GLGraphics/GLViewController.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.cpp /branches/cpp11-devel/src/GLGraphics/ManifoldRenderer.h /branches/cpp11-devel/src/GLGraphics/QuatTrackBall.cpp /branches/cpp11-devel/src/GLGraphics/gel_gl.h
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