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 * ----------------------------------------------------------------------- */
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 * ----------------------------------------------------------------------- */
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#ifndef __GRAPHICS_GEL_GL_H__
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#ifndef __GRAPHICS_GEL_GL_H__
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#define __GRAPHICS_GEL_GL_H__
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#define __GRAPHICS_GEL_GL_H__
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#ifdef WIN32
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#include <windows.h>
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#endif
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#if defined(__APPLE__) && defined(__MACH__)
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#include <GL/glew.h>
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#endif
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#endif
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#endif