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Rev Age Author Path Log message Diff
638 4263 d 21 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
637 4264 d 19 h janba /branches/cpp11-devel/ only simple changes.  
636 4265 d 0 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
635 4315 d 3 h janba /branches/cpp11-devel/ Save stuff  
633 4346 d 23 h janba /branches/cpp11-devel/ Some compatibility changes  
632 4351 d 5 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4354 d 0 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4354 d 0 h janba /branches/cpp11-devel/ Add branch for c++11 development  
629 4420 d 20 h asny /trunk/src/GLGraphics/ Made it possible to save images in ONG format when using SOIL  
628 4447 d 21 h mono /trunk/src/GLGraphics/ allow images where width is multiple of 1 (default is 4)  
627 4471 d 15 h jerf /trunk/src/GLGraphics/ killing unnecessary stb header file  
626 4486 d 21 h awkr /trunk/src/GLGraphics/ Added missing include.  
623 4533 d 1 h jerf /trunk/src/GLGraphics/ adding a function to GLViewController which sets up the camera using the usual input parameters  
618 4587 d 23 h jab /trunk/ Some changes to make curvature visualization work  
614 4589 d 0 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
609 4589 d 4 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
608 4591 d 12 h jrf /trunk/src/GLGraphics/ ensuring compatibility with code based on pre-merge trunk version  
607 4591 d 12 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
603 4595 d 21 h jab /trunk/ Made it work with cmake  
601 4597 d 15 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.
 

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