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313 6718 d 8 h jrf /trunk/ BSPTree ray tracing now works well !
The problem was a way too large epsilon causing triangles to appear unnecessarily in several different space division boxes. Precision has now been increased and the code has been made more robust. Try it out on the bunny.
 
310 6718 d 10 h jrf /trunk/ BSPTree corrections  
309 6722 d 12 h jab /trunk/ numerous changes making ray tracing work with bbox hierarchy  
304 6724 d 12 h jab /trunk/src/ I have made minor changes to ensure that GEL compiles on Linux.  
299 6736 d 11 h jrf /trunk/ The SPD branch has been merged with the main branch.
This means that Bounding Box Hierarchies, BSP Trees, and two new applications have been added.
 
294 6736 d 14 h jrf /  
290 6738 d 13 h jrf /branches/SPD/src/Geometry/ Andreas' Bounding Box Hierarchies have been added  
208 7030 d 13 h jrf /branches/SPD/src/Geometry/ Adding Bent's BBox, BSPTree, and Ray. Rewritten to fit the TriMesh class in Geometry.