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Rev Age Author Path Log message Diff
541 5280 d 17 h jrf /trunk/src/Geometry/ Using references instead of copying vectors when not necessary. And fixing some iterator code in the BSPTree that doesn't work in VS2010.  
510 5466 d 18 h jrf /trunk/src/ Enabling load of wavefront .mtl files without an associated object, and correcting the Material class slightly (ior instead of ior_in and ior_out).  
492 5593 d 2 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
460 5691 d 2 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
451 5859 d 6 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5866 d 3 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
443 5882 d 2 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
440 5882 d 2 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
438 5900 d 4 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
436 5908 d 4 h jrf /trunk/src/Geometry/ closing files after use  
430 5919 d 0 h jrf /trunk/src/Geometry/ Minor correction to avoid numerical errors  
429 5919 d 0 h jrf /trunk/src/Geometry/ Improving ray-triangle intersection implementation and removing unnecessary static variables.  
428 5919 d 1 h jrf /trunk/src/Geometry/ Correcting major bug in BSPTree. It was clearing a vector and using it afterwards as if it hadn't been cleared. Unbelievable that we haven't seen problems because of this.  
426 5928 d 0 h jrf /trunk/src/Geometry/ introducing did_hit_diffuse  
423 5928 d 5 h jrf /trunk/src/Geometry/ initializing shininess by 0.0f instead of 0  
422 5935 d 17 h jrf /trunk/src/Geometry/ Removing unknown/unused/undocumented field "ran" from the Ray structure  
421 5935 d 17 h jrf /trunk/src/Geometry/ Updated Wavefront .mtl loading  
420 5947 d 2 h jrf /trunk/src/Geometry/ Introducing a function that retrieves the hit material from a traced ray. And switching from tab to space indentation (we should do this for all files! Spaces look nice in all editors!)  
419 5947 d 2 h jrf /trunk/src/Geometry/ Introducing a function that applies a transformation matrix to a TriMesh  
417 5950 d 23 h jrf /trunk/ Introducing gel_rand: a speed-optimized linear congruential pseudo-random number generator. It has been placed in CGLA.h. And all references to rand, srand, and RAND_MAX have been changed to gel_rand, gel_srand and GEL_RAND_MAX.  

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