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Rev Age Author Path Log message Diff
658 4202 d 21 h janba /branches/cpp11-devel/src/HMesh/ I can now cut holes  
657 4203 d 2 h janba /branches/cpp11-devel/ Added mesh deformation with the mouse and vertex selection.  
656 4205 d 23 h janba /branches/cpp11-devel/ Some changes allowing direct interaction with the mesh  
654 4210 d 3 h janba /branches/cpp11-devel/ Building a BB Tree would only work for closed meshes. Fixed  
652 4210 d 15 h janba /branches/cpp11-devel/src/HMesh/ Added volume polygonization  
651 4210 d 15 h janba /branches/cpp11-devel/src/Geometry/ Added the XForm and Implicit classes.  
650 4210 d 15 h janba /branches/cpp11-devel/src/GLGraphics/ Removed the special OpenGL headers. One should include ../GL/glew.h  
649 4214 d 16 h janba /branches/cpp11-devel/ Fixed some header paths  
647 4217 d 0 h janba /branches/cpp11-devel/src/GLGraphics/ Added VisObj and MeshEditor classes. These used to be in the MeshEdit application directory, but
moved here to make them more of a generic component so that it is easier to make a mesh edit application
outside of GEL but using GEL. prevents me from hacking all my work into the library.
 
646 4217 d 0 h janba /branches/cpp11-devel/src/HMesh/ Many changes. In particular Harmonis moved here from the meshedit application  
643 4238 d 16 h janba /branches/cpp11-devel/ Polarization really works, but fitting to mesh not so much. Committing current version with voxel based fitting to reference mesh  
639 4252 d 5 h mono /branches/cpp11-devel/src/CGLA/ Fix potential problem with isnan ( http://stackoverflow.com/a/570694/420250 - read comments )  
638 4260 d 3 h khor /branches/cpp11-devel/ Works on visual studio now, test needed in clang and gcc

Thinks changesed
(std::min)
typcasting of warlker
class initilazation
 
637 4261 d 1 h janba /branches/cpp11-devel/ only simple changes.  
636 4261 d 6 h khor /branches/cpp11-devel/ Works on visual studio, need to be tested if clang is busted.

Doc is now updated to c++11, still need to remove iterator in some of the flit example

(std::min)() and (std::max)() is need for it to work.
 
635 4311 d 9 h janba /branches/cpp11-devel/ Save stuff  
634 4343 d 5 h janba /branches/cpp11-devel/src/CGLA/ More compat stuff  
633 4343 d 5 h janba /branches/cpp11-devel/ Some compatibility changes  
632 4347 d 10 h janba /branches/cpp11-devel/ Had fun rewriting ArithVec.h  
631 4350 d 6 h janba /branches/cpp11-devel/ Many C++11 features added to this branch  
630 4350 d 6 h janba /branches/cpp11-devel/ Add branch for c++11 development  
629 4417 d 2 h asny /trunk/src/GLGraphics/ Made it possible to save images in ONG format when using SOIL  
628 4444 d 3 h mono /trunk/src/GLGraphics/ allow images where width is multiple of 1 (default is 4)  
627 4467 d 21 h jerf /trunk/src/GLGraphics/ killing unnecessary stb header file  
626 4483 d 2 h awkr /trunk/src/GLGraphics/ Added missing include.  
624 4499 d 9 h mono /trunk/src/CGLA/ Added helper functions for Mat4x4f: perspective, frustum, lookat, ortho (usefull when working OpenGL 3.0+)  
623 4529 d 7 h jerf /trunk/src/GLGraphics/ adding a function to GLViewController which sets up the camera using the usual input parameters  
622 4576 d 21 h jrf /trunk/src/Geometry/ adding functions for texture coordinate transformation to TriMesh (and coding style change: tabs -> spaces)  
621 4578 d 19 h jrf /trunk/src/Geometry/ Bug: error when reading 3ds Max mtl-file export. Fix: new fstream loader is more strict, so we have to be more careful when reading input.  
618 4584 d 5 h jab /trunk/ Some changes to make curvature visualization work  
614 4585 d 6 h jab /trunk/ Fixed a problem with global variables in harmonics.cpp causing meshedit to crash on exit.  
612 4585 d 9 h jrf /trunk/src/Geometry/ correcting bug in last commit  
610 4585 d 9 h jrf /trunk/src/Geometry/ removing VS warnings  
609 4585 d 10 h jab /trunk/ I have added some patches to make cmake work for Unix Makefiles on Mac.
The old Makefile system has been removed.
Slight change to XCode project
Minor changes
 
608 4587 d 18 h jrf /trunk/src/GLGraphics/ ensuring compatibility with code based on pre-merge trunk version  
607 4587 d 18 h jrf /trunk/ removing Visual Studio warnings and some CMake problems  
606 4587 d 18 h jrf /trunk/src/Geometry/ ensuring compatibility with code based on pre-merge trunk version  
605 4591 d 5 h jab /trunk/  
603 4592 d 3 h jab /trunk/ Made it work with cmake  
601 4593 d 21 h jab /trunk/ The include statements for header files have been changed. Instead of including, like say

#include <CGLA/Vec3f.h>

we now use

#include "../CGLA/Vec3f.h"

for all files in the GEL library source tree (i.e. apps and test are not altered).

The point is that if GEL is used as an OSX framework and I include a GEL header, I have to do it like this:

#include <GEL/HMesh/myheader.h>

Now, inside myheader.h I may include CGLA/Vec3f.h, but how should this file be found? If I just add the GEL
framework as a framework, the path to the GEL headers is not added to the header search path because the
framework name (in this case GEL) is part of the header path. If all headers had been in one directory that
would not have mattered, since Vec3f.h would be in the same directory as myheader.h. But it is not. So, I
have made things more relative and it works well.