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Rev Age Author Path Log message Diff
503 5558 d 23 h jrf /trunk/src/GLGraphics/ correction in comment  
502 5558 d 23 h jrf /trunk/src/GLGraphics/ GLSL shader update: Deleting shaders before returning 0 and printing filenames of loaded shaders when there is a compiler problem.  
501 5570 d 11 h jrf /trunk/src/CGLA/ Adding .0 to doubles and .0f to floats.  
492 5595 d 22 h jrf /trunk/ Repairing and cleaning the OBJ Viewer app:
- load.h and load.cpp were missing in the cmake list of the Geometry package (causing the viewer not to compile in VS).
- It was previously illegal to include draw.h after including gel_glut.h (the problem was inclusion of glew.h in header files included by draw.h. This is undesirable as an application does not necessarily need glew.h when using draw.h).
- A lot of unnecessary header files were included here and there.
 
488 5623 d 23 h awk /trunk/ Changed EOL to native  
487 5624 d 9 h awk /trunk/ Primal scream!

This is a python script for automatically downloading GEL dependencies on
windows, which can be annoying to do. So far it downloads and installs
lapack, glut and glew.
 
465 5693 d 21 h jab /trunk/ committing anything that might be missing  
464 5693 d 21 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
463 5693 d 21 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5693 d 21 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5693 d 21 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
460 5693 d 21 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
459 5693 d 21 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5693 d 21 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5693 d 21 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5693 d 22 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
455 5695 d 20 h rrp /trunk/src/HMesh/ Added off_load  
452 5862 d 2 h jrf /trunk/ removing the old pearl build solution script as it has been superseded by cmake  
451 5862 d 2 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5868 d 23 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  

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