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Rev Age Author Path Log message Diff
373 6110 d 19 h jrf /trunk/ eliminating errors and warnings in VS 2005 compile  
372 6110 d 22 h jab /trunk/ Minor changes to draw and the Xcode project  
371 6110 d 22 h jab /trunk/src/Geometry/ Ply loading was added to this Directory. Two files rply.c and rply.h which
expose an MIT licensed ply handling API have been introduced as well as
a ply_load function declared in ply_load.h and defined in ply_load.cpp
 
370 6110 d 22 h jab /trunk/apps/OBJViewer/ First of all the wireframe drawing has been put in its own file. It is a shader
based feature (SM 4.0) and the shaders are inside the file as strings.

glsl_shader.cpp and glsl_shader.h were removed from this application and added
to GLGraphics in the GEL library. I wanted to do that for some time but it means that GEL becomes directly dependent on Glew. That is not a big issue though: GEL already depends on GL and GLEW is very easy to install.

I have added another ply loader (rply.c and rply.h) while ply.c and ply.h
were removed. The new one has the benefit of also loading binary ply files, but that is now all in the Geometry directory.

objview.cpp has been changed slightly. It now loads OBJ, PLY and X3D
 
369 6111 d 18 h jab /trunk/src/GLGraphics/ The SOIL - simple opengl image library is in the public domain. I added it to
GEL because it is much simpler to use and more compact than DevIL.
By including it in the actual GEL distribution, we also lower the number
of external dependencies by 1 while slightly increasing compilation time.
 
368 6112 d 17 h jrf /trunk/ Bruteforce wireframe rendering introduced in draw framework and OBJViewer. Texture toggle on/off introduced in OBJViewer.  
367 6140 d 19 h jab /trunk/ Slight changes to quadric simplification. I made the interface a little saner.  
366 6140 d 23 h jab /trunk/src/CGLA/ So a variable l has now been given a default value to protect against
warnings
 
365 6202 d 21 h jab /trunk/ minor changes.  
364 6218 d 12 h jrf /trunk/src/Geometry/ Corrections to have the ray tracer run properly in Visual Studio  
363 6248 d 16 h jab /trunk/ A few changes to make quadric simplification better. In particular, boundaries
are now handled well.
 
362 6253 d 9 h jab /trunk/src/ Some added documentation and also I added the tesselation routine  
361 6367 d 10 h jab /trunk/apps/OBJViewer/ Added my shader loader functions to the GEL OBJViewer applications  
360 6367 d 10 h jab /trunk/apps/OBJViewer/ Added my shader loader functions to the GEL OBJViewer applications  
359 6367 d 10 h jab /trunk/src/CGLA/ Added 3D matrix functions for transformations  
358 6367 d 10 h jab /trunk/src/CGLA/ added rotation and scaling matrices to 3d double matrices  
357 6371 d 20 h jab /trunk/ A number of changes were made to quadric simplification  
356 6372 d 16 h jab /trunk/apps/Decimator/ changes to qslim code  
355 6386 d 19 h awk /trunk/apps/  
354 6386 d 19 h awk /trunk/src/  

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