Subversion Repositories gelsvn

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
597 4652 d 12 h jab / Some console stuff was not up to the right version  
593 4652 d 13 h jab /branches/ctl/hmesh_vector/ Minor changes. An extra constructor for Vec3i and a function for creating a face in Manifold  
592 4654 d 2 h jab /branches/ctl/hmesh_vector/makefiles/ A Darwin 64 bit makefile. Does not work quite yet.  
591 4654 d 2 h jab /branches/ctl/hmesh_vector/ Various changes to clean up mostly  
590 4654 d 2 h jab /branches/ctl/hmesh_vector/makefiles/ Old build stuff  
589 4658 d 9 h jab /branches/ctl/hmesh_vector/src/HMesh/ After much deliberation, I changed it back so that ConnectivityKernel is now contained in Manifold - not an ancestor.  
588 4658 d 13 h jab /branches/ctl/hmesh_vector/ In a rather structural change, Manifold now inherits from ConnectivityKernel as opposed to containing it. What this means is that we now see the connectivityKernel as an abstract manifold. Methods for directly adding and removing vertices are protected and thus the user cannot see them. However, in a big change, the functions next, prev, opp, last, vert, which map mesh entities to other mesh entities (referenced by ID) are now exposed. This means that the Walker is no longer the sole means of getting to things in the mesh. I think this is an advantage, but I am not positive. Need to reflect before merging back into trunk.  
587 4659 d 12 h jab /branches/ctl/hmesh_vector/ A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
 
586 4660 d 0 h jab /branches/ctl/hmesh_vector/ Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel.
 
585 4661 d 7 h jab /branches/ctl/hmesh_vector/ Committed many small changes. resolved conflicts. This commit merges in trunk. Now to merge back ...  
584 4664 d 14 h jab /branches/ctl/hmesh_vector/ Number of minor changes  
583 4672 d 4 h jab /branches/ctl/hmesh_vector/ now c++ 11ish  
582 4693 d 11 h awk /branches/ctl/hmesh_vector/ Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.

Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display.
 
581 4694 d 0 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ these moved to GL  
580 4694 d 0 h jab /branches/ctl/hmesh_vector/ Integrated console in MeshEdit. Made it work  
579 4731 d 12 h jab /branches/ctl/hmesh_vector/ Minor changes to documentation.  
578 4731 d 12 h jab /branches/ctl/hmesh_vector/ Added doxygen docs to standard headers.  
577 4732 d 1 h jab /branches/ctl/hmesh_vector/apps/ We dont want this app  
576 4732 d 1 h jab /branches/ctl/hmesh_vector/apps/ Not an app that is useful in itself  
575 4732 d 1 h jab /branches/ctl/hmesh_vector/apps/ another useless app ... it's in MeshEdit  

Show All