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512 5429 d 14 h s042372 /branches/ctl/hmesh_vector/ Minor fixes, and updated headers  
/branches/ctl/hmesh_vector/GELDependencyConfig.cmake
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/AttributeVector.h
/branches/ctl/hmesh_vector/src/HMesh/ConnectivityKernel.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeWalker.h
/branches/ctl/hmesh_vector/src/HMesh/ItemID.h
/branches/ctl/hmesh_vector/src/HMesh/ItemVector.h
/branches/ctl/hmesh_vector/src/HMesh/Items.h
/branches/ctl/hmesh_vector/src/HMesh/Iterators.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.h
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.h
/branches/ctl/hmesh_vector/src/HMesh/load.cpp
/branches/ctl/hmesh_vector/src/HMesh/load.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_load.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.h
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.h
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.h
/branches/ctl/hmesh_vector/src/HMesh/ply_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/ply_load.h
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.h
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.h
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.h
511 5431 d 9 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Newest version of HMesh with new design and interface, and (start of) attribute vector implementation.

Too many changes to list.

To do:
* extend attribute vector interface
* adjust remainding GEL code to the new HMesh
* Bug test
 
/branches/ctl/hmesh_vector/src/HMesh/AttributeVector.h
/branches/ctl/hmesh_vector/src/HMesh/ConnectivityKernel.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeWalker.h
/branches/ctl/hmesh_vector/src/HMesh/ItemID.h
/branches/ctl/hmesh_vector/src/HMesh/ItemVector.h
/branches/ctl/hmesh_vector/src/HMesh/Items.h
/branches/ctl/hmesh_vector/src/HMesh/Iterators.h
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/definitions.h
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.h
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.h
/branches/ctl/hmesh_vector/src/HMesh/load.cpp
/branches/ctl/hmesh_vector/src/HMesh/load.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_load.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.h
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.h
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.h
/branches/ctl/hmesh_vector/src/HMesh/ply_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/ply_load.h
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.h
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.h
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.cpp
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.h
509 5583 d 9 h s042372 /branches/ctl/hmesh_vector/ bbox + bsphere are now namespace functions.  
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/apps/MeshDistance/meshdist.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
508 5583 d 10 h s042372 /branches/ctl/hmesh_vector/ new namespace function, precond_flip_edge, MUST be used to check if a flip is allowed, to guarantee mesh sanity.
function name cleanup.
 
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/boundary_collapse.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
507 5583 d 11 h s042372 /branches/ctl/hmesh_vector/ function name changes for clarity/cleaning
manifold function is_valid now namespace function "valid"
begin + end functions added to manifold for const handles
general code cleanup
 
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/boundary_collapse.cpp
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/apps/MeshDistance/meshdist.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
506 5586 d 1 h s042372 /branches/ctl/hmesh_vector/ Manifold changed not to make use of handle get() functions to manipulate connectivity, as get() is slated for removal.
Function cleanup as a consequence, some functions are now manifold members, others are namespace functions.
 
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/definitions.h
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
505 5586 d 10 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ forgot to commit this in previous commit...  
/branches/ctl/hmesh_vector/src/HMesh/definitions.h
504 5586 d 12 h s042372 /branches/ctl/hmesh_vector/ Const*Handles added to include proper const/non const handling in HMesh
Templated build function wrapped by overloaded build functions
uint32 type for indexing has been changed from size_t to typedef uint32_t IndexType
 
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
500 5609 d 12 h jab /branches/ctl/hmesh_vector/src/HMesh/ Changed the function so that degenerate faces where the normal is not defined get area 0 instead of some not-a-number floating point value.  
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
499 5611 d 2 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ Undo hacked into MeshEdit. Every operation simply saves the mesh, and undo restores last saved mesh,  
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
498 5611 d 10 h jab /branches/ctl/hmesh_vector/src/HMesh/ Fixed a bug: Arrays were created of size used indices and not the full size of the mesh entity vectors.  
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
497 5611 d 10 h jab /branches/ctl/hmesh_vector/src/HMesh/ build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.

Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions.
 
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
496 5611 d 10 h jab /branches/ctl/hmesh_vector/src/HMesh/ build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.

Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions.
 
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
495 5611 d 10 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ Minor changes. removing some functions no longer needed due to changes in GLConsole  
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
494 5618 d 9 h s042372 /branches/ctl/hmesh_vector/data/ Added a high detail model for testing purposes...  
/branches/ctl/hmesh_vector/data/Armadillo.ply
493 5624 d 10 h jab /branches/ctl/hmesh_vector/ Some issues led to build errors that I fixed.  
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
491 5652 d 8 h s042372 /branches/ctl/hmesh_vector/ small typos fixed.  
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/branches/ctl/hmesh_vector/apps/VolumePolygonize/volpoly.cpp
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
490 5652 d 8 h s042372 /branches/ctl/hmesh_vector/src/ Missing two files in previous commit.  
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
489 5652 d 8 h s042372 /branches/ctl/hmesh_vector/ glut inclusion in meshedit fixed
handles now have a default constructor (null handles), and all null handle comparison has been changed to utilize a NULL_HANDLE instead of e.g. vertex.get_idx() == NULL_VERTEX_IDX.
the uint typedef has been removed, all usage has been changed to size_t
HMesh.h provides a common inclusion header for all HMesh facilities
functions in handles and manifold have been inlined based on how often they're used.
 
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/VectorKernel.h
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
486 5654 d 13 h jab /branches/ctl/hmesh_vector/src/HMesh/ Spurious  
/branches/ctl/hmesh_vector/src/HMesh/triangulate_face_order.cpp

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