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514 5423 d 20 h s042372 /branches/ctl/hmesh_vector/ Meshedit, and rest of GEL compiles (with the exception of apps depending on build_bbtree and volume_polygonize (both needs rewriting).

Meshedit runs in debug mode (release not tested), and succesfully loads and displays Armadillo.ply.
 
/branches/ctl/hmesh_vector/src/HMesh/curvature.cpp
/branches/ctl/hmesh_vector/src/HMesh/curvature.h
/branches/ctl/hmesh_vector/src/HMesh/flatten.cpp
/branches/ctl/hmesh_vector/src/HMesh/flatten.h
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.h
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/boundary_collapse.cpp
/branches/ctl/hmesh_vector/apps/MeshDistance/meshdist.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.h
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.h
/branches/ctl/hmesh_vector/src/GLGraphics/draw.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.h
/branches/ctl/hmesh_vector/src/HMesh/AttributeVector.h
513 5427 d 4 h s042372 /branches/ctl/hmesh_vector/ Minor bug fixes, decimator works.  
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/src/HMesh/ItemVector.h
/branches/ctl/hmesh_vector/src/HMesh/Iterators.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
512 5427 d 9 h s042372 /branches/ctl/hmesh_vector/ Minor fixes, and updated headers  
/branches/ctl/hmesh_vector/GELDependencyConfig.cmake
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/AttributeVector.h
/branches/ctl/hmesh_vector/src/HMesh/ConnectivityKernel.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeWalker.h
/branches/ctl/hmesh_vector/src/HMesh/ItemID.h
/branches/ctl/hmesh_vector/src/HMesh/ItemVector.h
/branches/ctl/hmesh_vector/src/HMesh/Items.h
/branches/ctl/hmesh_vector/src/HMesh/Iterators.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.h
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.h
/branches/ctl/hmesh_vector/src/HMesh/load.cpp
/branches/ctl/hmesh_vector/src/HMesh/load.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_load.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.h
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.h
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.h
/branches/ctl/hmesh_vector/src/HMesh/ply_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/ply_load.h
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.h
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.h
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.h
511 5429 d 4 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Newest version of HMesh with new design and interface, and (start of) attribute vector implementation.

Too many changes to list.

To do:
* extend attribute vector interface
* adjust remainding GEL code to the new HMesh
* Bug test
 
/branches/ctl/hmesh_vector/src/HMesh/AttributeVector.h
/branches/ctl/hmesh_vector/src/HMesh/ConnectivityKernel.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeWalker.h
/branches/ctl/hmesh_vector/src/HMesh/ItemID.h
/branches/ctl/hmesh_vector/src/HMesh/ItemVector.h
/branches/ctl/hmesh_vector/src/HMesh/Items.h
/branches/ctl/hmesh_vector/src/HMesh/Iterators.h
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/definitions.h
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.h
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.h
/branches/ctl/hmesh_vector/src/HMesh/load.cpp
/branches/ctl/hmesh_vector/src/HMesh/load.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_load.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.h
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.h
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.h
/branches/ctl/hmesh_vector/src/HMesh/ply_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/ply_load.h
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.h
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.h
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.cpp
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.h
509 5581 d 5 h s042372 /branches/ctl/hmesh_vector/ bbox + bsphere are now namespace functions.  
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/apps/MeshDistance/meshdist.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
508 5581 d 5 h s042372 /branches/ctl/hmesh_vector/ new namespace function, precond_flip_edge, MUST be used to check if a flip is allowed, to guarantee mesh sanity.
function name cleanup.
 
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/boundary_collapse.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
507 5581 d 6 h s042372 /branches/ctl/hmesh_vector/ function name changes for clarity/cleaning
manifold function is_valid now namespace function "valid"
begin + end functions added to manifold for const handles
general code cleanup
 
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/boundary_collapse.cpp
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/apps/MeshDistance/meshdist.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
506 5583 d 21 h s042372 /branches/ctl/hmesh_vector/ Manifold changed not to make use of handle get() functions to manipulate connectivity, as get() is slated for removal.
Function cleanup as a consequence, some functions are now manifold members, others are namespace functions.
 
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/definitions.h
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
505 5584 d 5 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ forgot to commit this in previous commit...  
/branches/ctl/hmesh_vector/src/HMesh/definitions.h
504 5584 d 7 h s042372 /branches/ctl/hmesh_vector/ Const*Handles added to include proper const/non const handling in HMesh
Templated build function wrapped by overloaded build functions
uint32 type for indexing has been changed from size_t to typedef uint32_t IndexType
 
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/EntityVector.h
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
500 5607 d 7 h jab /branches/ctl/hmesh_vector/src/HMesh/ Changed the function so that degenerate faces where the normal is not defined get area 0 instead of some not-a-number floating point value.  
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
499 5608 d 21 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ Undo hacked into MeshEdit. Every operation simply saves the mesh, and undo restores last saved mesh,  
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
498 5609 d 5 h jab /branches/ctl/hmesh_vector/src/HMesh/ Fixed a bug: Arrays were created of size used indices and not the full size of the mesh entity vectors.  
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
497 5609 d 5 h jab /branches/ctl/hmesh_vector/src/HMesh/ build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.

Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions.
 
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
496 5609 d 5 h jab /branches/ctl/hmesh_vector/src/HMesh/ build has become a template function. This is because in this way, we can convert indexed face sets of different types to Manifold. For instance the indices can be int, unsgined int, or long. The vertices can have float or double precision.

Unfortunately it means there is a template in the interface. To do change this so the users just see a bunch of functions.
 
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
495 5609 d 5 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ Minor changes. removing some functions no longer needed due to changes in GLConsole  
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
494 5616 d 4 h s042372 /branches/ctl/hmesh_vector/data/ Added a high detail model for testing purposes...  
/branches/ctl/hmesh_vector/data/Armadillo.ply
493 5622 d 6 h jab /branches/ctl/hmesh_vector/ Some issues led to build errors that I fixed.  
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
491 5650 d 3 h s042372 /branches/ctl/hmesh_vector/ small typos fixed.  
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/branches/ctl/hmesh_vector/apps/VolumePolygonize/volpoly.cpp
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
490 5650 d 4 h s042372 /branches/ctl/hmesh_vector/src/ Missing two files in previous commit.  
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp

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