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476 5706 d 17 h s042372 /branches/ctl/hmesh_vector/ Cmake configurations changed to support inclusions of debug or release libraries depending on build type, defining own libraries and locations and linking separate GEL debug and release libraries (through an appended "d").
All configuration takes place in GELDependencyConfig.cmake.
 
475 5708 d 9 h s042372 /branches/ctl/hmesh_vector/ Working on the cmake configurations of GEL. Work in progress...  
474 5718 d 15 h s042372 /branches/ctl/hmesh_vector/apps/MeshEdit/ Meshedit changes added.  
473 5718 d 15 h s042372 /branches/ctl/hmesh_vector/src/Util/  
472 5718 d 15 h s042372 /branches/ctl/hmesh_vector/src/LinAlg/ lapack added with a small change; inclusion of lapackd lib instead of lapack lib when in debug mode.  
471 5718 d 15 h s042372 /branches/ctl/hmesh_vector/src/GLGraphics/ GLGraphics changes added.
TODO: Verify that everything compiles
 
470 5718 d 15 h s042372 /branches/ctl/hmesh_vector/src/HMesh/  
469 5718 d 15 h s042372 /branches/ctl/hmesh_vector/src/Geometry/ Added Geometry with necessary changes related to vector based HMesh.
TODO: Verify that everything compiles.
 
468 5718 d 15 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Commited vector based hmesh to branch
TODO: Check triangulate_face_order.cpp - is it needed? -> it should be updated.
 
467 5718 d 15 h s042372 /branches/ctl/hmesh_vector/  
465 5754 d 17 h jab /trunk/ committing anything that might be missing  
464 5754 d 17 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
463 5754 d 17 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5754 d 17 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5754 d 17 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
460 5754 d 17 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
459 5754 d 17 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5754 d 17 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5754 d 17 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5754 d 17 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
455 5756 d 16 h rrp /trunk/src/HMesh/ Added off_load  
452 5922 d 21 h jrf /trunk/ removing the old pearl build solution script as it has been superseded by cmake  
451 5922 d 21 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5929 d 18 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
449 5941 d 22 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
448 5945 d 16 h jab /trunk/ Fixed a lot of include guards  
447 5945 d 16 h jab /trunk/src/GLGraphics/ Fixed some include guards  
446 5945 d 17 h jab /trunk/GEL.xcodeproj/ Minor changes to a project file that probably should not be under version control  
445 5945 d 17 h jab /trunk/GEL.xcodeproj/ Committing project files  
444 5945 d 17 h jab /trunk/src/HMesh/ Fixed a subtle bug. An inline function cannot have a static member. Yet to get the NULL_FACE_ITER (and same for halfedge and vertex) a function returning the end iterator of a static list was used. Probably this was not a real static (in release mode on OSX) and that meant that the program would crash unexpectedly in release mode in a reproducable, systematic yet baffling way. Now the function is no longer inline, and it seems to work. Of course, the entire list kernel for HMesh wants rewriting.  
443 5945 d 17 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
442 5945 d 17 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
441 5945 d 17 h jab /trunk/src/GLGraphics/ Loads textures now via SOIL  
440 5945 d 17 h jab /trunk/src/Geometry/ Load functions which allow for loading of several types depending on extension  
439 5945 d 17 h jab /trunk/apps/VolumePolygonize/ Minor changes to be able to deal with short I seem to recall  
438 5963 d 19 h jrf /trunk/src/Geometry/ correcting a bug in placement of BSP planes and cleaning up a little bit  
437 5970 d 12 h awk /trunk/ Add note on runtime checks  
436 5971 d 19 h jrf /trunk/src/Geometry/ closing files after use  
435 5978 d 20 h jab /trunk/GEL.xcodeproj/ Some added files  
434 5978 d 20 h jab /trunk/apps/MeshEdit/ Minor changes to incorporate that we can now load off files. Also some experimental facilities