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Rev Age Author Path Log message Diff
483 5641 d 21 h jab /branches/ctl/hmesh_vector/src/HMesh/ Minor edits to ensure it compiles on OSX  
482 5641 d 21 h jab /branches/ctl/hmesh_vector/src/HMesh/ Minor edits to ensure it compiles on OSX  
481 5654 d 1 h s042372 /branches/ctl/hmesh_vector/ #include <iterator> added in manifold due to back_insert_iterator use and vc10.

example paths corrected in cmake dep file.
 
480 5654 d 21 h s042372 /branches/ctl/hmesh_vector/ Handles and manifold changed to use pass by value instead of pass by reference
manifold.cleanup() changed to not use the touched attribute for index lookups
 
479 5658 d 7 h s042372 /branches/ctl/hmesh_vector/ bugs fixed in manifold.collapse_halfedge.
small bug fixed in XmlParser.cpp - visible due to absence of iterator_debugging flag.
 
478 5661 d 15 h s042372 /branches/ctl/hmesh_vector/ small bug fixed in VectorKernel.h.  
477 5661 d 20 h s042372 /branches/ctl/hmesh_vector/ Everything builds, except small error with debug version of meshedit attempting to link to non debug library?

VolumePolygonize still has to be fized (hmesh code).
 
476 5661 d 20 h s042372 /branches/ctl/hmesh_vector/ Cmake configurations changed to support inclusions of debug or release libraries depending on build type, defining own libraries and locations and linking separate GEL debug and release libraries (through an appended "d").
All configuration takes place in GELDependencyConfig.cmake.
 
475 5663 d 12 h s042372 /branches/ctl/hmesh_vector/ Working on the cmake configurations of GEL. Work in progress...  
474 5673 d 18 h s042372 /branches/ctl/hmesh_vector/apps/MeshEdit/ Meshedit changes added.  
473 5673 d 18 h s042372 /branches/ctl/hmesh_vector/src/Util/  
472 5673 d 18 h s042372 /branches/ctl/hmesh_vector/src/LinAlg/ lapack added with a small change; inclusion of lapackd lib instead of lapack lib when in debug mode.  
471 5673 d 18 h s042372 /branches/ctl/hmesh_vector/src/GLGraphics/ GLGraphics changes added.
TODO: Verify that everything compiles
 
470 5673 d 18 h s042372 /branches/ctl/hmesh_vector/src/HMesh/  
469 5673 d 18 h s042372 /branches/ctl/hmesh_vector/src/Geometry/ Added Geometry with necessary changes related to vector based HMesh.
TODO: Verify that everything compiles.
 
468 5673 d 18 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Commited vector based hmesh to branch
TODO: Check triangulate_face_order.cpp - is it needed? -> it should be updated.
 
467 5673 d 18 h s042372 /branches/ctl/hmesh_vector/  
465 5709 d 20 h jab /trunk/ committing anything that might be missing  
464 5709 d 20 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
463 5709 d 20 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
462 5709 d 20 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
461 5709 d 20 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
460 5709 d 20 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
459 5709 d 20 h jab /trunk/apps/MeshDistance/ Minor changes.  
458 5709 d 20 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
457 5709 d 20 h jab /trunk/apps/MeshEdit/ Now Kasia's sparse matrix based Laplace Beltrami operator works. To NOT use itm set USE_SPARSE_MATRIX to 0 in harmonics.h  
456 5709 d 20 h jab /trunk/apps/MeshEdit/ Long overdue commit. Mostly minor changes  
455 5711 d 19 h rrp /trunk/src/HMesh/ Added off_load  
452 5878 d 0 h jrf /trunk/ removing the old pearl build solution script as it has been superseded by cmake  
451 5878 d 0 h jrf /trunk/src/Geometry/ the golden middle way with respect to precision for ray-triangle intersection distance check  
450 5884 d 22 h jrf /trunk/src/Geometry/ increasing precision for ray-triangle intersection distance check  
449 5897 d 2 h jrf /trunk/src/GLGraphics/ small useful extension of the SOIL interface  
448 5900 d 19 h jab /trunk/ Fixed a lot of include guards  
447 5900 d 20 h jab /trunk/src/GLGraphics/ Fixed some include guards  
446 5900 d 20 h jab /trunk/GEL.xcodeproj/ Minor changes to a project file that probably should not be under version control  
445 5900 d 20 h jab /trunk/GEL.xcodeproj/ Committing project files  
444 5900 d 20 h jab /trunk/src/HMesh/ Fixed a subtle bug. An inline function cannot have a static member. Yet to get the NULL_FACE_ITER (and same for halfedge and vertex) a function returning the end iterator of a static list was used. Probably this was not a real static (in release mode on OSX) and that meant that the program would crash unexpectedly in release mode in a reproducable, systematic yet baffling way. Now the function is no longer inline, and it seems to work. Of course, the entire list kernel for HMesh wants rewriting.  
443 5900 d 20 h jab /trunk/src/Geometry/ Fixed all of the include guards so that they follow the standard where both directory and file name are part of the guard name  
442 5900 d 20 h jab /trunk/apps/OBJViewer/ Loading of textures is now longer part of OBJViewer since image loading has been included in GEL via SOIL  
441 5900 d 20 h jab /trunk/src/GLGraphics/ Loads textures now via SOIL