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582 4650 d 7 h awk /branches/ctl/hmesh_vector/ Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.

Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display.
 
581 4650 d 21 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ these moved to GL  
580 4650 d 21 h jab /branches/ctl/hmesh_vector/ Integrated console in MeshEdit. Made it work  
579 4688 d 9 h jab /branches/ctl/hmesh_vector/ Minor changes to documentation.  
578 4688 d 9 h jab /branches/ctl/hmesh_vector/ Added doxygen docs to standard headers.  
577 4688 d 21 h jab /branches/ctl/hmesh_vector/apps/ We dont want this app  
576 4688 d 21 h jab /branches/ctl/hmesh_vector/apps/ Not an app that is useful in itself  
575 4688 d 21 h jab /branches/ctl/hmesh_vector/apps/ another useless app ... it's in MeshEdit  
574 4688 d 21 h jab /branches/ctl/hmesh_vector/apps/ Took out trash  
573 4691 d 5 h jab /branches/ctl/hmesh_vector/ Took out some trash. The volume polygonize function was a complicated method that has been superceded, but the new method is not yet in GEL.  
572 4691 d 5 h jab /branches/ctl/hmesh_vector/ Entered standard header  
571 4691 d 6 h jab /branches/ctl/hmesh_vector/doc/ Added new documentation and an illustration  
568 4768 d 3 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ several changes  
566 4876 d 4 h jab /branches/ctl/hmesh_vector/ Many minor changes  
565 4904 d 1 h jab /branches/ctl/hmesh_vector/ Various changes - can nnow stitch manifolds together  
564 4905 d 5 h awk /branches/ctl/hmesh_vector/ Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o.
 
562 4911 d 3 h jab /branches/ctl/hmesh_vector/ Many nice things added to GEL.  
560 4964 d 6 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ These were moved to GLGraphics  
559 4964 d 6 h jab /branches/ctl/hmesh_vector/ A number of minor changes  
558 4964 d 6 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Minor interface changes  
557 4964 d 6 h jab /branches/ctl/hmesh_vector/src/GLGraphics/ Moved the Renderer classes for Manifold to GLGraphics  
556 5000 d 7 h jab /branches/ctl/hmesh_vector/ many mostly minor changes  
553 5105 d 5 h jab /branches/ctl/hmesh_vector/ Mostly minor changes  
552 5276 d 20 h jab /branches/ctl/hmesh_vector/ Some experimental code for building a bridge between two vertex one rings added  
551 5279 d 5 h jab /branches/ctl/hmesh_vector/ Mostly Manifold::build was changed so that you can incrementally add geometry by calling build
on a non-empty mesh.
 
550 5281 d 19 h jab /branches/ctl/hmesh_vector/ Added a bridge face function to Manifold. It has not been stress tested, but it seems to work. In any case,
sane input is the user's responsibility for now.
 
549 5281 d 21 h jab /branches/ctl/hmesh_vector/ Experiments with a meshedit simplification function that is not really useful but a very useful experiment.  
548 5281 d 21 h jab /branches/ctl/hmesh_vector/src/HMesh/ The collapse_precond grew a new test.  
547 5283 d 8 h jab /branches/ctl/hmesh_vector/ Mostly updates to documentation.  
546 5283 d 19 h jab /branches/ctl/hmesh_vector/ merge_one_ring now works. However, it can create very nasty meshes. The practical application in mesh_edit also
needs work.
 
545 5289 d 4 h jab /branches/ctl/hmesh_vector/ a few changes.  
544 5289 d 4 h jab /branches/ctl/hmesh_vector/apps/MeshEdit/ MeshEdit grew an info function giving simple statistics.  
543 5289 d 4 h jab /branches/ctl/hmesh_vector/src/HMesh/ Several minor changes  
542 5289 d 4 h jab /branches/ctl/hmesh_vector/src/HMesh/ added the merge_one_ring function which takes all faces in the one ring of a vertex and merge them into one face, discarding the original vertex and its incident edges.  
538 5332 d 4 h jab /branches/ctl/hmesh_vector/src/HMesh/ remove_caps did not work properly. It has been fixed.  
537 5350 d 6 h jab /branches/ctl/hmesh_vector/ Fixed a number of bugs
- Normal computation sucked. Switched to Newell's method.
- Fixed a bug in curvature optimize and simulated annealing optimaziation
The root of these problems was that face circulate went the wrong way round (CW was CCW and vice versa).
 
536 5351 d 20 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Issue with speed of the dual operation fixed.
small cosmetic issues fixed.
 
535 5351 d 21 h jab /branches/ctl/hmesh_vector/ Fixed a bug which prevented wireframe drawing from working on non-triangle meshes
Fixed a bug in vertex in face insertion.
 
534 5351 d 23 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ small bug in cc_split fixed (error in parenthesis).cpp
small bug in in add_to_queue fixed (but does not solve resolve optimization bugs)
small cleanup in manifold.cpp
cleanups in optimization.cpp
 
533 5353 d 9 h jab /branches/ctl/hmesh_vector/ Changed the console function valid to validity and fixed a minor bug in it.