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478 5661 d 0 h s042372 /branches/ctl/hmesh_vector/ small bug fixed in VectorKernel.h.  
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/VectorKernel.h
/branches/ctl/hmesh_vector/test/CGLA-ogl/CMakeLists.txt
477 5661 d 5 h s042372 /branches/ctl/hmesh_vector/ Everything builds, except small error with debug version of meshedit attempting to link to non debug library?

VolumePolygonize still has to be fized (hmesh code).
 
/branches/ctl/hmesh_vector/TODO.txt
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/boundary_collapse.cpp
/branches/ctl/hmesh_vector/apps/MeshDistance/meshdist.cpp
/branches/ctl/hmesh_vector/apps/Raytracer/raytrace.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
476 5661 d 5 h s042372 /branches/ctl/hmesh_vector/ Cmake configurations changed to support inclusions of debug or release libraries depending on build type, defining own libraries and locations and linking separate GEL debug and release libraries (through an appended "d").
All configuration takes place in GELDependencyConfig.cmake.
 
/branches/ctl/hmesh_vector/GELDependencyConfig.cmake
/branches/ctl/hmesh_vector/GELFindGlconsole.cmake
/branches/ctl/hmesh_vector/GELFindGlew.cmake
/branches/ctl/hmesh_vector/GELFindGlut.cmake
/branches/ctl/hmesh_vector/GELFindLapack.cmake
/branches/ctl/hmesh_vector/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/BoundaryCollapse/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/Decimator/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/MeshDistance/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/MeshEdit/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/OBJViewer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/Pathtracer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/RangeScanViewer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/Raytracer/CMakeLists.txt
/branches/ctl/hmesh_vector/apps/VolumePolygonize/CMakeLists.txt
/branches/ctl/hmesh_vector/src/CGLA/CMakeLists.txt
/branches/ctl/hmesh_vector/src/GLGraphics/CMakeLists.txt
/branches/ctl/hmesh_vector/src/Geometry/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/off_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_save.h
/branches/ctl/hmesh_vector/src/LinAlg/CMakeLists.txt
/branches/ctl/hmesh_vector/src/Util/CMakeLists.txt
475 5662 d 21 h s042372 /branches/ctl/hmesh_vector/ Working on the cmake configurations of GEL. Work in progress...  
/branches/ctl/hmesh_vector/TODO.txt
/branches/ctl/hmesh_vector/CMakeLists.txt
/branches/ctl/hmesh_vector/GELFindGlconsole.cmake
/branches/ctl/hmesh_vector/GELFindGlew.cmake
/branches/ctl/hmesh_vector/GELFindGlut.cmake
/branches/ctl/hmesh_vector/GELFindLapack.cmake
/branches/ctl/hmesh_vector/README_MSVC
/branches/ctl/hmesh_vector/apps/BloomenthalPolygonize/bloomenthal-polygonize.cpp
/branches/ctl/hmesh_vector/apps/Decimator/decimator.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
/branches/ctl/hmesh_vector/src/Geometry/BSPTree.cpp
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VectorKernel.h
/branches/ctl/hmesh_vector/src/HMesh/off_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/off_load.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.cpp
/branches/ctl/hmesh_vector/src/HMesh/volume_polygonize.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
474 5673 d 3 h s042372 /branches/ctl/hmesh_vector/apps/MeshEdit/ Meshedit changes added.  
/branches/ctl/hmesh_vector/apps/MeshEdit/Renderer.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/VisObj.h
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/curvature.h
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.cpp
/branches/ctl/hmesh_vector/apps/MeshEdit/harmonics.h
/branches/ctl/hmesh_vector/apps/MeshEdit/meshedit.cpp
473 5673 d 3 h s042372 /branches/ctl/hmesh_vector/src/Util/  
/branches/ctl/hmesh_vector/src/Util/ArgExtracter.h
472 5673 d 3 h s042372 /branches/ctl/hmesh_vector/src/LinAlg/ lapack added with a small change; inclusion of lapackd lib instead of lapack lib when in debug mode.  
/branches/ctl/hmesh_vector/src/LinAlg/LapackFunc.h
471 5673 d 3 h s042372 /branches/ctl/hmesh_vector/src/GLGraphics/ GLGraphics changes added.
TODO: Verify that everything compiles
 
/branches/ctl/hmesh_vector/src/GLGraphics/IDBufferWireFrameRenderer.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.cpp
/branches/ctl/hmesh_vector/src/GLGraphics/draw.h
470 5673 d 3 h s042372 /branches/ctl/hmesh_vector/src/HMesh/  
/branches/ctl/hmesh_vector/src/HMesh/HMesh.vcproj
469 5673 d 3 h s042372 /branches/ctl/hmesh_vector/src/Geometry/ Added Geometry with necessary changes related to vector based HMesh.
TODO: Verify that everything compiles.
 
/branches/ctl/hmesh_vector/src/Geometry/build_bbtree.cpp
/branches/ctl/hmesh_vector/src/Geometry/ply_load.cpp
468 5673 d 3 h s042372 /branches/ctl/hmesh_vector/src/HMesh/ Commited vector based hmesh to branch
TODO: Check triangulate_face_order.cpp - is it needed? -> it should be updated.
 
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/FaceHandle.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.h
/branches/ctl/hmesh_vector/src/HMesh/HMesh.vcproj
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdgeHandle.h
/branches/ctl/hmesh_vector/src/HMesh/VectorKernel.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.cpp
/branches/ctl/hmesh_vector/src/HMesh/VertexHandle.h
/branches/ctl/hmesh_vector/src/HMesh/entities.h
/branches/ctl/hmesh_vector/src/HMesh/Face.cpp
/branches/ctl/hmesh_vector/src/HMesh/Face.h
/branches/ctl/hmesh_vector/src/HMesh/HalfEdge.cpp
/branches/ctl/hmesh_vector/src/HMesh/HalfEdge.h
/branches/ctl/hmesh_vector/src/HMesh/Vertex.cpp
/branches/ctl/hmesh_vector/src/HMesh/Vertex.h
/branches/ctl/hmesh_vector/src/HMesh/build_manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/build_manifold.h
/branches/ctl/hmesh_vector/src/HMesh/templates.h
/branches/ctl/hmesh_vector/src/HMesh/CMakeLists.txt
/branches/ctl/hmesh_vector/src/HMesh/FaceCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/Manifold.cpp
/branches/ctl/hmesh_vector/src/HMesh/Manifold.h
/branches/ctl/hmesh_vector/src/HMesh/VertexCirculator.h
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.cpp
/branches/ctl/hmesh_vector/src/HMesh/caps_and_needles.h
/branches/ctl/hmesh_vector/src/HMesh/close_holes.cpp
/branches/ctl/hmesh_vector/src/HMesh/close_holes.h
/branches/ctl/hmesh_vector/src/HMesh/load.cpp
/branches/ctl/hmesh_vector/src/HMesh/load.h
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.cpp
/branches/ctl/hmesh_vector/src/HMesh/mesh_optimization.h
/branches/ctl/hmesh_vector/src/HMesh/obj_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_load.h
/branches/ctl/hmesh_vector/src/HMesh/obj_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/obj_save.h
/branches/ctl/hmesh_vector/src/HMesh/ply_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/ply_load.h
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.cpp
/branches/ctl/hmesh_vector/src/HMesh/quadric_simplify.h
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.cpp
/branches/ctl/hmesh_vector/src/HMesh/refine_edges.h
/branches/ctl/hmesh_vector/src/HMesh/smooth.cpp
/branches/ctl/hmesh_vector/src/HMesh/smooth.h
/branches/ctl/hmesh_vector/src/HMesh/subdivision.cpp
/branches/ctl/hmesh_vector/src/HMesh/subdivision.h
/branches/ctl/hmesh_vector/src/HMesh/triangulate.cpp
/branches/ctl/hmesh_vector/src/HMesh/triangulate.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_load.h
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.cpp
/branches/ctl/hmesh_vector/src/HMesh/x3d_save.h
467 5673 d 3 h s042372 /branches/ctl/hmesh_vector/  
/branches/ctl/hmesh_vector
465 5709 d 5 h jab /trunk/ committing anything that might be missing  
/trunk/GEL.xcodeproj/jab.pbxuser
/trunk/GEL.xcodeproj/project.pbxproj
/trunk/doc/intro.tex
464 5709 d 5 h jab /trunk/apps/MeshEdit/ Sparse matrix class needed for harmonics analysis  
/trunk/apps/MeshEdit/CSCMatrixBuilder.h
463 5709 d 5 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
/trunk/src/CGLA/Vec4i.h
462 5709 d 5 h jab /trunk/src/CGLA/ Ooops. Previously, there was no 4D integer vector.  
/trunk/src/CGLA/ArithVec4Int.h
461 5709 d 5 h jab /trunk/src/CGLA/ Removed the ability to set the 3D integer vectors in terms of spherical coordinates.  
/trunk/src/CGLA/ArithVec3Int.h
460 5709 d 5 h jab /trunk/src/Geometry/ Some performance improvement to bbox trees.  
/trunk/src/Geometry/BoundingLNode.h
/trunk/src/Geometry/OBox.cpp
/trunk/src/Geometry/OBox.h
459 5709 d 5 h jab /trunk/apps/MeshDistance/ Minor changes.  
/trunk/apps/MeshDistance/meshdist.cpp
458 5709 d 5 h jab /trunk/apps/MeshEdit/ Oops. The name of the MeshEdit window was harmonics. Changed to MeshEdit  
/trunk/apps/MeshEdit/meshedit.cpp

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