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Subversion Repositories
gelsvn
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/
branches
/
ctl
/
hmesh_vector
/
apps
/
MeshEdit
/
meshedit.cpp
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587
4637 d 0 h
jab
/branches/ctl/hmesh_vector/
A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
586
4637 d 11 h
jab
/branches/ctl/hmesh_vector/
Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel.
584
4642 d 2 h
jab
/branches/ctl/hmesh_vector/
Number of minor changes
583
4649 d 16 h
jab
/branches/ctl/hmesh_vector/
now c++ 11ish
580
4671 d 12 h
jab
/branches/ctl/hmesh_vector/
Integrated console in MeshEdit. Made it work
572
4711 d 20 h
jab
/branches/ctl/hmesh_vector/
Entered standard header
568
4788 d 18 h
jab
/branches/ctl/hmesh_vector/apps/MeshEdit/
several changes
566
4896 d 19 h
jab
/branches/ctl/hmesh_vector/
Many minor changes
562
4931 d 18 h
jab
/branches/ctl/hmesh_vector/
Many nice things added to GEL.
559
4984 d 21 h
jab
/branches/ctl/hmesh_vector/
A number of minor changes
556
5020 d 22 h
jab
/branches/ctl/hmesh_vector/
many mostly minor changes
553
5125 d 19 h
jab
/branches/ctl/hmesh_vector/
Mostly minor changes
552
5297 d 11 h
jab
/branches/ctl/hmesh_vector/
Some experimental code for building a bridge between two vertex one rings added
551
5299 d 20 h
jab
/branches/ctl/hmesh_vector/
Mostly Manifold::build was changed so that you can incrementally add geometry by calling build
on a non-empty mesh.
550
5302 d 9 h
jab
/branches/ctl/hmesh_vector/
Added a bridge face function to Manifold. It has not been stress tested, but it seems to work. In any case,
sane input is the user's responsibility for now.
549
5302 d 12 h
jab
/branches/ctl/hmesh_vector/
Experiments with a meshedit simplification function that is not really useful but a very useful experiment.
547
5303 d 23 h
jab
/branches/ctl/hmesh_vector/
Mostly updates to documentation.
546
5304 d 10 h
jab
/branches/ctl/hmesh_vector/
merge_one_ring now works. However, it can create very nasty meshes. The practical application in mesh_edit also
needs work.
544
5309 d 19 h
jab
/branches/ctl/hmesh_vector/apps/MeshEdit/
MeshEdit grew an info function giving simple statistics.
533
5373 d 23 h
jab
/branches/ctl/hmesh_vector/
Changed the console function valid to validity and fixed a minor bug in it.
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