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ctl
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hmesh_vector
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apps
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587
4625 d 18 h
jab
/branches/ctl/hmesh_vector/
A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
586
4626 d 5 h
jab
/branches/ctl/hmesh_vector/
Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel.
585
4627 d 13 h
jab
/branches/ctl/hmesh_vector/
Committed many small changes. resolved conflicts. This commit merges in trunk. Now to merge back ...
584
4630 d 19 h
jab
/branches/ctl/hmesh_vector/
Number of minor changes
583
4638 d 10 h
jab
/branches/ctl/hmesh_vector/
now c++ 11ish
580
4660 d 6 h
jab
/branches/ctl/hmesh_vector/
Integrated console in MeshEdit. Made it work
577
4698 d 6 h
jab
/branches/ctl/hmesh_vector/apps/
We dont want this app
576
4698 d 6 h
jab
/branches/ctl/hmesh_vector/apps/
Not an app that is useful in itself
575
4698 d 6 h
jab
/branches/ctl/hmesh_vector/apps/
another useless app ... it's in MeshEdit
574
4698 d 6 h
jab
/branches/ctl/hmesh_vector/apps/
Took out trash
572
4700 d 14 h
jab
/branches/ctl/hmesh_vector/
Entered standard header
568
4777 d 12 h
jab
/branches/ctl/hmesh_vector/apps/MeshEdit/
several changes
566
4885 d 13 h
jab
/branches/ctl/hmesh_vector/
Many minor changes
564
4914 d 14 h
awk
/branches/ctl/hmesh_vector/
Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o.
562
4920 d 11 h
jab
/branches/ctl/hmesh_vector/
Many nice things added to GEL.
560
4973 d 15 h
jab
/branches/ctl/hmesh_vector/apps/MeshEdit/
These were moved to GLGraphics
559
4973 d 15 h
jab
/branches/ctl/hmesh_vector/
A number of minor changes
556
5009 d 16 h
jab
/branches/ctl/hmesh_vector/
many mostly minor changes
553
5114 d 13 h
jab
/branches/ctl/hmesh_vector/
Mostly minor changes
552
5286 d 5 h
jab
/branches/ctl/hmesh_vector/
Some experimental code for building a bridge between two vertex one rings added
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