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Subversion Repositories
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hmesh_vector
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591
4618 d 0 h
jab
/branches/ctl/hmesh_vector/
Various changes to clean up mostly
587
4623 d 11 h
jab
/branches/ctl/hmesh_vector/
A number of changes. Importantly
Vertex positions in Manifold are now stored as Vec3d
HalfEdgeWalker has been renamed Walker
586
4623 d 22 h
jab
/branches/ctl/hmesh_vector/
Numerous changes. In particular, I changed the ItemID, ItemVector, and ConnectivityKernel in HMesh. This was done to make interfaces more clear.
Now ItemVector knows ItemIDs and conversion from ItemID to the actual integer ids happens in the ItemVector class and not connectivity kernel.
585
4625 d 6 h
jab
/branches/ctl/hmesh_vector/
Committed many small changes. resolved conflicts. This commit merges in trunk. Now to merge back ...
584
4628 d 12 h
jab
/branches/ctl/hmesh_vector/
Number of minor changes
582
4657 d 9 h
awk
/branches/ctl/hmesh_vector/
Uncommented some stuff in CMakeLists.txt.. BloomenthalP.. Boundarycollapse, decimator, etc doesn't exist anymore.
Added some glPushAttribs to Console.cpp, so that gl state is the same before and after calls to display.
581
4657 d 23 h
jab
/branches/ctl/hmesh_vector/src/GLGraphics/
these moved to GL
580
4657 d 23 h
jab
/branches/ctl/hmesh_vector/
Integrated console in MeshEdit. Made it work
578
4695 d 11 h
jab
/branches/ctl/hmesh_vector/
Added doxygen docs to standard headers.
572
4698 d 7 h
jab
/branches/ctl/hmesh_vector/
Entered standard header
566
4883 d 6 h
jab
/branches/ctl/hmesh_vector/
Many minor changes
564
4912 d 7 h
awk
/branches/ctl/hmesh_vector/
Added Quake style console (GLGraphics::Console)
Added test of console
Fixed CMake a bit.. still very flaky.
Fixed Vec3f stream i/o.
558
4971 d 8 h
jab
/branches/ctl/hmesh_vector/src/GLGraphics/
Minor interface changes
557
4971 d 8 h
jab
/branches/ctl/hmesh_vector/src/GLGraphics/
Moved the Renderer classes for Manifold to GLGraphics
556
5007 d 9 h
jab
/branches/ctl/hmesh_vector/
many mostly minor changes
553
5112 d 6 h
jab
/branches/ctl/hmesh_vector/
Mostly minor changes
545
5296 d 6 h
jab
/branches/ctl/hmesh_vector/
a few changes.
537
5357 d 8 h
jab
/branches/ctl/hmesh_vector/
Fixed a number of bugs
- Normal computation sucked. Switched to Newell's method.
- Fixed a bug in curvature optimize and simulated annealing optimaziation
The root of these problems was that face circulate went the wrong way round (CW was CCW and vice versa).
535
5358 d 23 h
jab
/branches/ctl/hmesh_vector/
Fixed a bug which prevented wireframe drawing from working on non-triangle meshes
Fixed a bug in vertex in face insertion.
519
5394 d 4 h
s042372
/branches/ctl/hmesh_vector/
The manifold functions no_* have been split into active_* and total_* in order to improve the interface.
Specialized AttributeVectors no longer depends on the manifold to improve code clarity and remove cyclic dependency.
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